Arma 3
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Zeus Enhanced
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
2.385 MB
Jun 23, 2019 @ 11:25am
May 12 @ 5:25am
19 Change Notes ( view )

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Zeus Enhanced

Description
Zeus Enhanced
Zeus Enhanced, also known as ZEN, is an Arma 3 mod aimed at improving and expanding the functionality of the Zeus real-time editor.

Zeus Enhanced is built with communities who use Zeus as their primary mission making tool in mind by enabling curators with powerful tools to create dynamic scenarios in an efficient manner. For an in-depth breakdown of the features and frameworks please visit the website[zen-mod.github.io].

This mod is built using the same foundation and design standards as the ACE3 Project.
Special thanks to the ACE3 Team[ace3mod.com] for their open source nature and permission to use their systems, without their work this would not be possible.

This is an MP compatible mod that must be installed on all machines. Server key is included.

Features
  • A lot of powerful new modules, as well as improved vanilla modules. (Full List[zen-mod.github.io])
  • Completely rewritten attributes system available for all objects.
  • Context menu that provides quick access to common Zeus actions.
  • Ability to create custom compositions through Zeus.
  • Settings to customize the Zeus display (move display to edge, remove watermark, etc.).
  • Ability to disable live search to reduce lag when searching through a lot of items.
  • Overhauled markers tree with markers sorted into categories.
  • Rewritten, faster remote controlling of units.
  • 3DEN editor object preview images in Zeus.
  • Ability to create and edit area markers through Zeus.
  • Player visibility indicator to help ensure mission adjustments are not made in view of players.
  • Placement preview that enables precise object placement on surfaces.
  • Vehicle customization garage made specifically for Zeus.
  • Various bug fixes and quality of life improvements to the Zeus interface.
  • Settings to control Zeus camera properties such as speed and available vision modes.
  • Zeus camera flashlight for easier editing at night.
  • New waypoint types such as paradrop available through Zeus.

Optional / Compatibility Addons

Contributing
You can help out with the ongoing development by looking for potential bugs in our code base, or by contributing new features. We are always welcoming new pull requests containing bug fixes, refactors and new features. We have a list of tasks and bugs on our issue tracker on GitHub. Please comment on issues you want to contribute with, to avoid duplicating effort.

To contribute something to ZEN, simply fork this repository and submit your pull requests for review by other collaborators. Remember to add yourself to the author array of any PBO you will be editing and the AUTHORS[github.com] file; including a valid email address.

Submitting Issues and Feature Requests
Please use our Issue Tracker[github.com] to report a bug, propose a feature, or suggest changes to the existing ones.

This mod is being actively worked on and all feature requests/changes are welcome.

Contact
Join our Discord server[discord.gg].

License
Zeus Enhanced is licensed under the GNU General Public License (GPLv3[github.com]).
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1,148 Comments
TPM Aug 12 @ 4:51am 
I just used the mod for an OP tonight and no issues.
TPM Aug 12 @ 4:51am 
@Stolkey: Have you added them by going to Zeus > Add objects (or what ever it is called).
stolkey Aug 12 @ 2:38am 
@TPM after getting in zuse i cant select anything it looks like its frozen
Infinite Aug 11 @ 1:11pm 
Updating editable objects does not work.
TPM Aug 11 @ 2:28am 
@Dibby @Stolkey: What do you mean by you can't select units? As in you can't select units to place down on the map or you can't select units that are already down on the map?
stolkey Aug 11 @ 12:10am 
cant select units whats the fix
dibbymum99 Aug 10 @ 7:25pm 
i cant select units or factions help
Cessi Aug 1 @ 12:52pm 
Hey, what's up the the slow firing of MLRSs? With Achilles the MLRSs fire all their rockets super quickly like irl..
jacko Jul 30 @ 4:18pm 
Could you allow remote control to control team leaders?
TPM Jul 24 @ 1:41pm 
@GentleStraws: What do you mean when you say it doesn't work?