RimWorld

RimWorld

1,535 ratings
Non uno Pinata (don't drop items)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
577.199 KB
Jun 23, 2019 @ 7:21am
Aug 7, 2025 @ 12:05pm
43 Change Notes ( view )

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Non uno Pinata (don't drop items)

Description
Pawns don't drop items when downed or killed. More tools to deal with corpse inventory.
Safe to add midgame. May be issues unloading weapons and inventory from corpses if removed midgame. So be mindful.

Features
- when downed, pawns don't drop weapons and inventory;
- when killed, pawns don't drop weapons and inventory;
- inventory is extracted when stripped;
- when cremating, corpses designated to be stripped are actually getting stripped before cremation;
- you can mark which items should be removed and stripped from the corpse, downed pawn or a prisoner. The rest of items will remain;
- you can setup auto-stripping on cremation in mod settings. By default it's equipment and inventory;
- you can setup auto-stripping when butchering in mod settings. By default it's everything;
- options to change vanilla functionality: you can change if equipment or inventory should drop on death or down, for colonists or outsiders.

non-steam: github[github.com]
Popular Discussions View All (2)
43
Aug 4 @ 6:59pm
PINNED: Issues, suggestions and walls of text
avil
373 Comments
3 hours ago 
It would be great if there were a button like (vanilla) so we choose what we want to modify
Aug 28 @ 6:29am 
This safe to add/remove mid save?
Prisoner took weapon and now, I cant take it back from him, strip gets everything exept weapon, wtf?
Jul 8 @ 6:22pm 
Works well but found that The Deadman's Switch mechs aren't compatible with this. actually lost out on both getting guns and any loot boxes from Alpha Random.... man one of them actually had a high value box on them only for it to be destroyed when I broke down the mech :steamsad:
Apr 9 @ 2:27pm 
Can you add compatability with Looting Manager?
I am using looting manager so that friendly pawns, when downed or killed, destroy their trade goods (also their equipped weapon cuz I couldn't figure it out).
I wanted to use this mod so that I can step things from certain enemies.
However, using these two together make it so that the friendly pawn's inventory still persists.
Thank you.
Apr 6 @ 10:17am 
Could you add a feature that allows stripping partial equipment from incapacitated pawns? It would be extremely useful.
Apr 1 @ 4:41am 
I didn't know I needed this mod until I found out that my mechs will "drop their guns" (like wth) when they are downed and picked back up. LOL
Mar 11 @ 1:54pm 
I love this mod, but it would be so much better if there was an option to automatically forbid a body after taking their stuff, so that I don't need to micromanage to keep my pawns from hauling the dead guy nearby and making them upset about the dead guy they dragged over.
Feb 28 @ 8:56am 
only problem between ce and non uno pinata is that they clash with pawn gear and makes it so that you cant remove individual items off of living but downed pawns
Feb 25 @ 8:19am 
yes it work, have i now already testing