Warframe

Warframe

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Tips from Old Tennos : A Community TipBook
By Traeba and 3 collaborators
These are some tips for a cost-efficient, thoroughly enjoyable Warframe experience - spending very little to go a very long way. Strongly suggested reading for players considering getting into warframe.

As with any truly good game, Warframe can be played in many different ways with equal success. If you have a perspective you'd willing to share, please do so! We will do our best to incorporate good ideas (and credit you); if you'd like to write a section, let us know as well!
 
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First Read: Some Tips to Tenno By
After about 200 hours, I figured I ought to record some of the things I've discovered - in case I forgot them later. Well, perhaps my thoughts might be helpful to others. These tips are in no particular order except for the first one. - "Duenor" on Warframe

1. Don't pick a name that is long or hard to read.
- I'm putting this first in the hopes that prospective players will see this and benefit as they create their accounts. The way that people invite others to join their games is usually by command-line: in other words, they type "/invite {name}" to invite you into their game. If your name is |||||||||||||||||||||||| or Th3F95T35T_T3$$0 you can pretty much be assured to be seldom invited. Don't be a sad, lonely Tenno! Choose something easy to read and easy to type. Like "Duenor" ;-)

2. Don't spend your starting plat on anything until you leave mercury.
- As much as you want to buy an Orokin Catalyst to put on your MK-1 Braton or buy that cool set of skin colors, that is probably not the best use of your starting plat. Soon you will find some very good weapons (see later) and your 50 plat can be put to really good use. In my humble opinion, plat should only be spent on:
* orokin catalysts (blue potatoes)
* orokin reactors (gold potatoes)
* forma
* weapon and warframe slots
Of course, if you have a J-O-B and can afford to spend a bit more, by all means trick out your warframe in hot pink and neon green. Devs deserve your $upport!

3. It's important to know a few commands to use in chat.
- The chat menu (the box that you can expand by clicking on the upper right expand button) is also your console. You can use it to do several important communications things:
* invite someone into your party: /invite name
* private message: /whisper name
* go to squad chat (and leave any other mode): /s
* see other commands: /?

4. If you are fighting and find yourself suddenly unable to chat, walk.
- the game currently treats sprinting as a toggle. as long as it is "on", whether you are moving or not, you cannot press "T" to chat. the solution is simply to "unclick" the sprint toggle. Once you are in walk mode, you can type.

5. Don't bother with the Seer.
- at least not until later. Many Tenno wear themselves out fighting Vor over and over and over ... move on. Go to other planets. Go check out what's going on in the Recruiting tab in the chat menu. The Seer ain't all that, and it certainly isn't worth turning your game into a chore over.

6. Don't get too caught up in farming.
- This isn't WOW (ick). Just play the darn game and wander all over the solar system. Some Tenno keep farming Vor on Mercury over and over for ONE morphics... well, if you were to go to Mars you could easily get four to eight morphics each mission. Just play the game and you'll gather all sorts of things. But, if you really need stuff "like right now"... here's some suggestions:
* Eurasia on Earth is good for mods in general (the best place until you can handle Xini, et al).
* Mars is great for morphics.
* Europa is good for control modules.
* other people will probably suggest others... leave them in comments and I'll put then in here

7. Don't sell your mods!
- Keep them for future fusion-ing. You can fuse mods together to make stronger mods. When fusing, try to fuse only mods that are same polarity and same rarity or better. This is also what you do with fusion cores.

8. When fusing, consider stopping at even numbers.
- this is because polarity slots (those wierd symbols) cut mod space by 50% if the polarity matches. BUT it rounds up. 8 rounds to 4, but 9 rounds to 5. So unless it's really that great, consider stopping at 8 or 10 or 12.

9. Keep tabs on the Warframe twitter page (search for it) or the Recruiting tab in chat.
- Great alerts with great guaranteed loot often shows up. If you can't get to that planet on your own, it won't show up in your game. But you can still find out about it through twitter or through player talk in recruiting. You can always ask politely for a ride (an invitation) to that planet.

10. Try to hold off buying plat until you get a 20% or 50% off coupon as a login reward.
- Once you get a coupon, you have 48 hours to use it. At the time of this guide there is also a certain promotion going on with UK Gamer magazine...

11. Reload both weapons to shake off "can't melee" bug.
- Sometimes you suddenly can't melee anymore. Fix: fire and reload both primary and secondary.

12. Seize ANY Capture and Mobile Defense Void Keys you find.
- Yes, even Tier 1 and Tier 2. Oddly enough, they are the hardest keys to find - and some of the rareest components can only be found in those.

13. If you fall in combat, crawl out of fire/poison/combat.
- Don't force your mates to brave a hail of gunfire or choking on gas to save your sorry butt. Crawl into somewhere relatively safer.

14. If you do die, and consider waiting out the match.
- You don't forfeit anything unless you hit the forfeit button. If your mates are close to beating the match, just stay in purgatory and wait it out.

15. Don't camp enemy spawns!
- Or else it'll mess up spawning and the enemies won't show up in the numbers they're supposed to. And it also makes you kind of a selfish hog.

16. Have disposable income? Consider buying the 75 frames and 75 sentinels.
- They're actually not bad deals at all, considering that they come with potatoes and slots. Basically in the end you will be paying only $1.50 premium for not having to farm all the parts and resources for each.

17. Need Forma? Be an exterminator.
- Exterminate void missions (Tier 1 and Tier 2) currently (as of 09.11.2013) have a decent ~13% Forma BP reward rate, with T1 slightly less. Use your keys or ask to be invited in the Recruiting chat tab. T1/T2 Raid is also supposed to have the same Forma reward rate, but (subjective warning here) it feels as if Exterminate is much more likely to reward you with a Forma BP.

18. Don't beg to be picked up by the van that says Free Candy on the side and has newspaper on the windows.
- Don't just join the first clan you come across. Check out Steam Forums and read about each clan that is recruiting. Consider only joining clans that suit your tastes - either lots of active members, a small but all-voice chat group, or one with all the ClanTech built... or whatever your inclination is.

19. Don't build everything you can.
- Resources are valuable. Build only when you need or really want it.

20. Level, Rank, and Forma.
- Level is indicated by the number next to your frame or weapon. The max is 30, although some like to potato and call it "60" because the catalyst doubles the level points.
- Rank is indicated by the number on that bar on the upper left next to your pictoral avatar. You increase the bar by leveling up weapons and frames. However, you only get Mastery Rank points (100 per level for weapons, 200 for frames) the FIRST time you level. You can't level Kunai up to 30, sell it, rebuild it, and level it up to 30 again for 60x100 points. Every time you fill up the bar, you are presented with an opporunity to take a test. If you pass (see next tip), you go on to the next rank. Rank affects only the type of weapons you can build or buy for credit (Plat purchases are not affected by rank).
- Forma changes the polarity (the funny symbols) of one slot on your frame or weapon. This reduced the respective polarity mods' cost by 50%, and increases non matching mods' costs by 25%. Using it will reset item rank - meaning that it will go to zero and you will have to level it up again. Forma can only be used on items with rank 30.

** continued in Part II **
Second Read: Tips to Tenno By
21. Don't spam the chat rooms.
- Typing "AMAZING LVL 75 NOVA WITH POTATO AND THREE FORMA LF T3 DEF IF YOU WANT ME WHISPER ME" every 10 seconds will not endear you to anyone. Nor does spamming your new clan. Finally, the proper way to respond to open void missions is to whisper the poster (with /whisper).

22. LFM does not mean Looking For Men
- LF: looking for. LFM: Looking for more. LFG: looking for group. And, please use sparingly.

23. Unlock as many planet spots as you can.
- That way, you can always be ready to participate in an alert (see Twitter page).

24. Research what the next mastery guide test will be before you take it.
- It's always a good idea to know what you need to bring (and what you shouldn't).

25. Have a decent internet connection.
- Warframe is very net connection sensitive. You need at least a 3mbps connection, and should not have a bunch of crap running in the background. Uninstall all those toolbars, fake PC accelerators, crap antivirus, and run malwarebytes (google it, it's free). If you don't have an antivirus/malware suite, I recommend Microsoft Security Essentials. It's free and you can google it.

26. Rage (the mod) does wonders in Nightmare.
- Rage gives you power each time you lose health. Some Nightmare modes have health drain, so.... infinite power! Well, sort of. Takes a big bite out of nightmare's handicap...

27. Don't just blindly do void missions and then be angry because you have no Braton Stock.
- Read up on the Void Reward wiki. That'll help you decide which void missions you should do/look for.

28.Mark mods precisely.
- If you see a mod on the ground, mark it. But mark it precisely, with the reticle over the mod. That way, it shows up on allies' tactical overlay as "Module" as opposed to the generic "Waypoint".

31. Zoomed + Jump makes interesting effects.
- There are a large number of physical combos (see the wiki for more).

32. To "reset" the timer on a mission, switch matchmaking modes.
- If you need to stop or reset the countdown timer, switch to another mode (like private or invite only), then switch back. Sometimes doing this (or another player doing this) will bug the match, so you'll have to back out and re-invite everyone (which is why players should whisper you, because then their names show up persistently in the squad menu).

33. You don't have to use a weapon in order to level it.
- At the end of the mission, the weapon you used the most will get the most experience. But the other ones will get some, too (about 33 to 66% of most used weapon xp). So don't feel like you are consigned to suffering 30 levels of the Jaw Sword.

34. Rushing through the Void may find you faced with a swarm of enemies.
- If you rush through, the enemies will be forced to respawn continuously ahead of you. As you reach the end of the map, you may find yourself in a room full of them. Of course, that'd be a hit on your FPS, and if playing multiplayer your friends can get DC'd and leave you to fight 100+ enemies alone. (Rage Against the Nix)

35. You can get some help predicting what your defense mission reward will be.
- Rage Against The Nix 10
- http://sunbla.de/Warframe/SedR/

36. Look up and around!
- DE has been kind enough to give visual clues about spots that you can parkour with. Look for white scratch marks, orangish rectangular metal sheets with lines on them, or cliffside ledges! Go solo everyonce in awhile and eplore, so when you need to farm you can find many more resources than normal.



37.+Damage Melee (Pressure Point) does not affect charge damage.
- While elemental (Fire, Ice, Elec, AP) does. So, probably best to not put Pressure Point on charge-specialized weapons like Glaive unless you really intend to use normal attack a lot.

38. The Experimental Multi-Threading.
- If you're using a multi-core system, you can activate the experimental multi-threading option to increase your performance in Warframe. Simply open your launcher, click on options (the gear cog on the top right), and check the option to enable it. If you have any bugs or issues, go to forums.warframe.com and place it in the feedback option! Any feedback you have on any aspect of the game can be invaluable.
For the Farmer in You: Mod/Material Farming Spots
This page is totally under construction. I need your help! Suggest good places that you have confirmed and know to be very good for something...

Helene: There's often an orokin cell in one of the crates lining the map. Smash them all before beginning the defense mission.

Valefor: Great for rubedo... up to 2000 in a match.

Killiken, Venera, Olympus: Great for T1, T2 Void Keys, including the elusive Capture and Mobile Defense. Interestingly, even though the wiki says that you can only get those keys in wave 5 or wave 10, I have gotten T1 & T2 keys (assorted) in at least waves 15 and 20.

Mars: Great for Morphics. Up to 10 in one session.

Gaia: This is the low level Tennos' mod farming map. Bring your Fire, Serrated Blade, and Multiple Target Melee weapons.

Xini: This is the high level Tennos' mod and T3 key farming map. Be aware, however, that respective factions drop their respective mods. In other words, you will never get all the mods available if you only do Xini (infested).

Smash & Bash With Rhino
Rhino is the in-your-face tank, as opposed to Frost who is thou-shalt-not-pass tank. He depends heavily on weapons for damage and has ablilities that provide him the breathing room to use those weapons effectively.

DISCLAIMER: Frames are very fluid. Ten people can play the same frame, be equally awesome with it, and yet have extremely different play styles. What follows is just my perspective, at 200+ hours in. Unlike the main tips section, these Frame sections are very specific but also very perspective based as my purpose here is to provide -a- successful, specific way of playing that I know to work well.
While 200 hours is a long time, I fully expect that at 400 hours in I will look back at this guide and find things I want to improve upon. Therefore, read, share... and comment! This isn't an effort to tell you "how to do it", but rather sharing "how I do it".


1. The Vanguard helmet is incredible.
- With the helmet and rush (even just level 3), Rhino becomes faster than nearly all other frames. As armies have discovered, mechanized armor is most effective when it is rapidly mobile. And there you go. If it comes up as an alert, grab it! It significantly changes the effectiveness of Rhino and the drawback is insignificant as Rhino only needs Iron Skin to be a monster....

2. Use Rhino Charge in mid air, and only to control crowds.
- The damage frankly sucks and the range isn't great. But it does knock enemies down. Use it *just* above enemy heads and smash them into the ground. Then turn around and open up on them as they lie helpless on the ground. It's also a great getaway move.

3. Keep the active power (if using controller) on Iron Skin.
- This is your most powerful skill. Most importantly, it prevents you from being stunned, knocked down, or even staggered. Keep it on at all times. On Nightmare missions, use it AS SOON AS you get into the map, before your energy starts draining. You can also tell when you IS is about to run out by how much (or little) Iron you have on your frame's body.

4. Rhino Stomp is actually a defensive move.
- Stomp is best reserved for the times when you desperately need to stop the beating you're taking... or, even better yet, for when you need to save a downed teammate. Dash over there, STOMP - all the enemies getting suspended in the air - and use those seconds to revive your Tenno. For best results, get right into the middle of the crowd before stomping.

5. Roar can be swapped out.
- Roar is powerful, but its effect is woefully short. Unless you have a team that can really capitalize on it (such as with certain T3 Def teams), consider swapping it out for something more useful. After all, you want your power to be used for constant Iron Skin - and some in reserve for an emergency Stomp.

Well suited weapons for Rhino:
1. Strun Wraith, Sobek, Hek, Bronco Prime (run up and blast at point blank)
2. Torid (effects of self-damage are lessened)
3. Hate (you can't get interrupted while charging)

Remember, Rhino does not hide inside the Snow Globe. Your mission is to charge about, wreaking havoc and preventing the mobs from being able to effectively dogpile the Snow Globe. In other missions, you are both the battering ram and the team medic.

Fixer's Build:

In the past, I used Hate, Fragor (Brokk), or Orthos until Galatine was released. I'm still checking it out, but it looks like this may be my new go-to weapon. Vasto and Dual Vastos have been my sidearm since they released, and I generally just stick whatever on as my primary. Miter, Gorgon and Dera have been my recent favorites, with Snipetron or ST Vandal for an "Elephant Gun" approach to high level content. Usually, when I run Rhino, I'm mostly using Melee. The build revolves around the classic Tank archetype. Iron Skin, lots of health, high shields, resistant to lasers and knockdown, with a team boost to melee damage. Focus increases the damage absorbed by Iron Skin, I don't know the exact number, but it can absorb over 1200 damage. I prefer high damage melee weapons, with mods to boost speed/charge speed (offsetting their drawbacks), reach and raw damage/charge damage output. I don't like the elemental auras, so I usually only put on AP damage, and one element depending on what I prefer to use the weapon against.
The gameplay pretty much boils down to:
1. Iron Skin right at the start.
2. Sprint/slide until you find enemies.
3. Mash E until everything dies.
4. Repeat steps 2-3 until every enemy has been thoroughly punched/stabbed/smashed. Recast Iron Skin as needed.

The only guys to watch out for at that point are Heavy Grineer, Ancient Disruptors, and Bosses. Those guys are the only ones who could potentially endanger you, so focus on them while your teammates cover you, clear the room of weaker enemies, and focus fire/cast abilities from a safe distance.
Bring the pain with Ash
By: Fixer

Ash is one of the most recent Warframes I've added to my collection, though he has quickly become one of my favorites. He has a highly desirable skillset, well suited to both solo play and damage-dealing in co-op. While not explicitly intended for defensive missions, he is a highly adaptable frame in the right hands.

1. Shade is a good investment.
- Although Ash comes with his own invisibility ability, you can never have too much invisibility. When your energy is running low, or your Invisibility wears off at a bad time, Shade can get you out of trouble. He's also the only Sentinel who is not going to mess up your stealth runs, so having him around will help immensely when running Solo missions. If things go really badly, he can still provide an extra gun and recharge your shields.

2. You want to upgrade Shuriken right away.
- Ash deals a significant amount of damage with his first ability. Shuriken, when fully ranked, will throw two projectiles that each deal 500 Serrated Blade damage. With the right mod setup, you can maximize the damage to 1220 damage each. These projectiles will lock on and seek out targets directly in front of Ash when activated. It is recommended that you also try to reduce energy costs, because you'll likely want to throw these a lot. It's effective and fun, the best kind of ability.

3. Try not to neglect your Smoke Bombs
- Ash will deal additional melee damage while invisible. 50% extra on regular strikes, and 100% extra on charge attacks. The ability will also stun nearby enemies, which can be useful when trying to escape while cornered, and invaluable for stealth runs. Try to remember while being shot: you can turn invisible at any time.

4. Place emphasis on your abilities when modding
- Ash is going to burn through his energy quickly if you're trying to bladestorm in every room, or if you like to spam the Shuriken into every mob that looks at you funny. Investment in Focus is a given, but you're probably going to want Continuity on the other V polarity for Smoke Bomb. Flow is a good idea, and if you're willing to spend a Forma, you can change the Aura polarity in order to better accommodate the Energy Siphon mod. If you don't want to use a forma for that, Steel Charge is a good alternative because it can increase the damage you deal while stealth attacking or using melee during Smoke Bomb. Steamline can help you make the most of the energy you have, making it easier to spam Shuriken.

5. Pick your targets, play intelligently
- Though it can be tempting to simply spam Shuriken, or use bladestorm as soon as you can, these might not always be the best ideas. Shuriken can and will drain your energy quickly without a Streamline mod. This can leave you high and dry when you really need to disappear. Another drawback to Shuriken use is that the computer determines the targets of your Shuriken. While you can guide the aim to an extent, firing wildly will often send one (or both) of your shuriken flying into a wall, a dead enemy, or at targets you didn't intend to hit. The ability has good range, but awareness is key. You want to be at mid-to-close range when using Shuriken, you don't want to target an enemy in cover or with chest-high obstructions between you and them. If an enemy is running to cover, the shuriken will curve to hit them, but if you're too late they might reach cover and the blade will impact the cover instead. Throwing Shuriken at a single target is a mixed bag, in some cases this will throw both blades at the target dealing the damage of both. In other cases, only one shuriken will hit, and the other will curve and sail off into the void. Do your best to minimize the number of targets onscreen if you have specific enemies you want to hit. If you need to thin a group, aim toward the center of the group and let fly one at a time, the computer will pick the best targets. As targets move apart, try to keep both targets onscreen but within range. There are no guarantees, but accuracy is better the closer the target is to you and the closer the target(s) are to the reticule.
-For Blade Storm, the ideal use is similar to Shuriken. You want to prioritize the center target in a large group of enemies. Keep in mind that you MUST have the "dot" in the reticule on a valid target in order to use Blade Storm. This ability will target only enemies who are near the original target, and only if they have a line-of-sight to Ash. Plan your Blade Storm wrong, and you may spend 100 energy to instant-kill a single target. Another thing to keep in mind when using Blade Storm is that it takes time. Each enemy is killed individually, with one of several teleporting/stabbing animations taking place for each enemy. This ability will take several seconds to reach the final enemies, and that time will fluxuate with the number of enemies targeted. While enemies are targeted, but you are preoccupied with earlier-prioritized enemies, they can still run, shoot and be killed by teammates. It is not advised to use Blade Storm when other players are actively engaged in dealing with the crowd, while other frames are using their ultimate abilities, or when other players are downed. It can be tricky to find opportune moments to use Blade Storm, so don't rush it and don't sweat a few of your kills getting "stolen". Some well-planned Shuriken are often a lot more useful than a Blade Storm, and it may be better to sneak past or stealth-attack a room full of enemies with a Smoke Bomb or two rather than risk missing a few stragglers with an ill-placed Blade Storm. A good rule of thumb is that if things need to die now, you want Shuriken. If you need a lot of things in a certain area to die, consider using a Blade Storm.

Recommended Weapons:
Sniper Rifles: Vectis, Lanka, Snipetron/Vandal if you prefer
- Though they are generally loud and therefore ill-suited to stealth runs, snipers make an excellent primary for Ash. His smoke bombs (and Shade) will keep you out of the line of fire, while Shuriken can provide a nice boost to your rate of fire, and can help to thin out groups somewhat. In mid-level content, a well-modded Vectis and maxed shuriken allow you to instantly kill up to 3 targets at once. This can be useful in defense missions for quickly thinning out distant groups of enemies, or dealing high damage to heavy grineer and corpus.

Bows
- Any bow will pair well with Ash, they are the ideal primary for a stealth run due to their high damage and innate silence. Smoke bombs will allow you to stand out in the open for a few seconds to line up your shots

Ballistica
- This is a good secondary due to it's reduced-awareness. It isn't completly silent without mods, but it can take the place of a bow in your loadout. There is versatility in this sidearm, as you can charge high damage shots for picking off enemies and also fire in bursts if/when a higher fire rate is needed.

Throwing Knives/Kunai
- This weapon is ideal for Ash, due to it's innate silence and high DPS. These are a good investment for any frame, but something of a must-have for Ash players. Preference varies and makes little difference, but for maximum damage the Despair are ideal, while Hikou offer the best fire rate.

Melee weapons are best left to player preference, but weapons with high crit rates and attack speeds are the most preferable in order to maximize the effectiveness of Smoke Bomb.
Drop the Bass with Banshee
by Fixer (TheInfiniteDoom)
Banshee fills an interesting role on a team, with her mixed stealth/support abilities. She's not as tough as some of the other frames, but she has a more flexible playstyle. After leveling something like Excalibur or Rhino, it can be nice to give something faster, sleeker, and more support-oriented a try.

1. Shade is your Best Friend Forever.
- Stealth is a very difficult and often frustrating mechanic in Warframe. In my humble opinion, it's nearly impossible without a Shade sentinel. While it may lack the awesome destructive potential of the Dethcube, the ability to stay invisible has a myriad of applications. Sneak attacks are the obvious benefit, as they can often instakill lower-leveled enemies and look really cool. It also helps in speedruns and tricky missions, when you really need to slip through a room without taking fire. It can even save your life in some cases; when you get knocked down in a group of enemies, Shade can cloak you and keep you out of fire long enough for you to stand up and slip away. Remember that you can still use abilities while cloaked; it will keep fire off of you while you're vulnerable casting. In a straightforward combat mission, it never hurts to have Shade around. Even when you're not actively utilizing it's abilities, it can keep your shields charged, keep the aggro off of you, and provide some light covering fire should someone notice you darting around.

2. Reverb and Chorus helmets are your friends, too.
- I personally prefer the Reverb helmet on my Banshee, but I've been eyeballing the Chorus helmet as a possible future purchase. Reverb will grant you a max energy boost, at a small cost to health. Chorus, on the other hand, lowers your max stamina in exchange for some power efficiency. Considering that Banshee is not an especially hardy frame to begin with, coupled with the fact that she is one of the faster frames, means that you likely will not notice much of a difference beyond the early levels. In practice, both helmets do roughly the same thing: grant extra energy for a relatively small cost. Energy is precious in Warframe, and the build I run with makes use of all of it.

3. Don't forget your support skills.
- Banshee has two under-rated abilities: Silence, and Sonar.
-Silence: This ability is invaluable for the stealth-oriented players. When used, all enemies in a radius are covered with an orange glow. They can see normally, but their awareness is severely reduced. They can't hear gunshots, death sounds, abilities, anything at all. They won't even notice the damage they're taking. They can still see you, but if you're quick and clever you can use this ability to pick off enemies before they realize what's going on. It's always best to pair this ability with Shade, or with another ability such as Sound Quake. Doing so will reduce your chances of being seen, and can let you take out the odd pesky guard or clear a room without worrying too much about alarms. It may be situational in group play, but the solo player can get some real mileage out of this ability.
-Sonar: This ability is perfect for high-level missions of all types, as it places orange "weak points" on enemies. When you or your teammates shoot these weak points, you can deal up to 500% damage. In high-level defense missions, when damage starts dropping off dramatically, Sonar can keep the enemies manageable until the team can get to the next extraction point. Also, enemies marked with Sonar are added to the minimap, much like the Enemy Radar Aura. While Silence is more Solo-oriented, Sonar is at it's best when you have teammates to make full use of the weak points. This ability can significantly shorten a boss fight, if the whole team can focus fire.

4. Manage your expectations for your "combat" abilities.
- In the early stages, Banshee is a freight train. Her speed combined with Sonic Boom and Sound Quake make for a formidable damage output. However, in the higher levels, damage becomes a secondary feature next to the innate stun/knockdown on her "combat" abilities. During the average defense mission, you may find that on the early waves you can kill nearly the entire wave by yourself with a well placed Sound Quake. However, as the armor scales and damage drops off, you may find that enemies are less likely to die, even while you are using your Ultimate. However, many defense missions are saved from certain defeat by a well-timed Sound Quake, as it stunlocks enemies and sets them up for the more damage-oriented frames' abilities. Over time, Banshee transitions from crowd controller to more of a support role, remember as this happens that you are always the glue holding the team together. Rhino's weapons will eventually drop in damage to the point of near uselessness, and even Nova or Ember will eventually start struggling to deal damage fast enough while staying out of direct fire. Your Sound Quakes and Sonars provide the precious seconds and damage boosts necessary to pull off some of these high-level missions, long after you give up on dealing much damage directly.

Recommended mods:
Focus, Continuity, Flow, and Stretch are absolutely essential on an ability-focused Banshee. In addition to boosting the damage on Sonic Boom and Sound Quake, Focus also increases the percentage by which Sonar increases damage to enemies. The benefit of Stretch is obvious, as every one of Banshee's powers will have increased effective distance . Continuity lengthens the support abilities, and Flow helps you hold enough energy to effectively spam these abilities.
If you have the Energy Siphon Aura, I cannot recommend it enough. It won't provide as much of a mod point boost, but you can fix that with a Forma if you really want to. That extra supply of energy can keep your frame (and your team's frames) stocked with energy on long missions, as well as very nearly counteracting the effects of the energy drain mutator on Nightmare Mode missions. The other mods are up to you, though I usually just stick with Redirection/Vitality. If you choose to take those off, expect to be even more squishy.

Recommended weapons:
-Snipetron/ST Vandal, Lanka, possibly Latron: High damage, long distance snipers pair well with this frame. Sonar can boost Snipetron or Lanka's already high damage into ridiculous numbers. In addition, these normally loud weapons can be mitigated by Silence, allowing you to snipe without fear of alerting half the map.
-Paris/Dread (possibly Miter?): As silent weapons, these are naturally a good fit for this frame. Stealth runs will be easier with or without silence, and they make a nice single-target weapon for taking out heavy targets from behind your teammates. Miter is kind of the hip, edgy alternative to bows, but it works similarly. Charge it to gain damage and puncture, otherwise take potshots in choke points and hope for the best.
-Kunai/Despair/Hikou: Silent throwing weapons are again, a good fit for a stealth/support frame. You won't draw very much aggro, and the high rate of fire will make up for your primary's low rate of fire. When you're in trouble, don't hesitate to "FUS RO DAH" and switch to your backup.
-Orthos(?): Banshee is not a melee-oriented frame, so I leave this up to personal preference. I run with Orthos, because with a maxed-out Reach mod you can hit an entire hallway full of enemies at once. It's good for keeping enemies at bay.
-Dual Zoren: I've seen this melee weapon used on some of the faster frames as a means of faster locomotion. You can look up how on Youtube.
-Glaive: it's kind of the sniper rifle of Melee weapons, boost it's charge damage/speed, add some elemental damage, and hope that nobody gets too close while it's in flight. You should be fine, if they get into melee range while you're off guard, you can use Sonic Boom.

Playing Banshee is kind of like this:
Volt: The Little Frame That Could
by Fixer (TheInfiniteDoom)

Volt is a support frame that has undergone several changes over the development of the game. In early builds, he was a powerful frame, and one of the starting frames that new players could pick. Since then, Shock and Speed have undergone several revisions, Volt was replaced by Mag, and equipping/playing as Volt is a bit more difficult. I would not recommend Volt to new players, though I would recommend that players who enjoy Banshee give Volt some thought.

1. Fusion your abilities ASAP
-Volt was always intended to be an ability-oriented frame. While he doesn't possess quite the same destructive power as Nova or Ember, he does operate similarly to Banshee. Make sure that you get his abilities fusion'd as early as possible, in order to maximize their usefulness.

2. Keep your positioning in mind, always.
-Keep in mind that Overload makes you a huge target, much like Banshee's Sound Quake. It's even more pronounced as Volt, because he hovers off of the ground and extends all of his limbs. Even stray shots have a better chance of hitting him compared to Banshee.

*after some playtesting in U10, this section was revised.*

The previous iteration of this segment warned that Volt should primarily hang back, due to Volt being a weaker frame in terms of endurance. While Volt's health is average in comparison to other frames, and is tied for the lowest armor rating, he has a shield capacity on par with Rhino and Frost. Spatial awareness and mobility are key, once his shields go down he's likely to go down soon after. Poison bypasses your shields, and should be avoided at all costs. Laser damage, the damage dealt by most corpus enemies, is extra effective against shields. If one is willing to free up a mod slot, Antitoxin (poison resist) or Diamond Skin (laser resist) can be particularly helpful.

3. Use Speed appropriately.
-Speed can be disorienting to teammates who are not expecting it, so try to let your teammates know if you can, and try to keep the group together. Additionally, Speed turns you into the fastest frame in the game for a short time, so please don't abuse that by sitting at the end of the map waiting for everyone, or rushing to the boss alone. A lone Volt is a vulnerable Volt, and with attitudes toward "rushers" already being touchy, nobody's going to appreciate the guy who abuses it.

4. Remember our buddy, Mr. Shade?
-Shade is a Volt's best friend. Equipping Shade will let you slip in and out of combat at will, remaining on the outskirts of a battle. Speed and invisibility will keep you out of the line of fire, and can yield some impressive speedrunning and/or stealth potential. In many cases, Speed will get you into Invisibility range of an enemy before they have the chance to spot you, and can get you out of the room before Shade realizes it's time to turn off invisibility. Just keep in mind that you're sprinting into unfamiliar territory, and that you've just used Invisibility. In some cases, a perfect run across a room ends with you sprinting right into a heavy unit and getting destroyed.

5. Don't expect any miracles.
-Volt has gone through numerous changes, and is currently in a somewhat awkward state. Shock has been buffed and nerfed a few times, but currently deals decent damage. Overload recieved some tweaks and a small buff. Speed now affects all nearby warframes and speeds up melee attack speed. The problem is, Electric damage is just not as effective as other damage types. It can deplete shields, and deals decent damage against certain Corpus enemies, but against Grineer, Infested and Human Corpus it won't have as much of an effect. Your damage-dealing abilities will likely feel somewhat lacking, even with mods and the helmet to boost your ability power. It can also be frustrating to use electric shield, as it is stationary. If you are considering Volt, I would recommend getting him after you have tried one or more warframes besides your starter. He probably will not get another revision any time soon. He's recieved several looks, and now the developers are turning their attention to the newer frames and the frames that got passed over for revision last time. Volt's not perfect, but you're just going to have to make do until they can take another pass at him. He does have his uses, such as speedruns, Corpus missions, Assassinations, and Defense missions. Just don't set your expectations too high, I'd hate to get messages from disgruntled Tenno who spent the time and resources to craft him only to get disappointed when he didn't out-damage Nova.

Recommended Weapons:
-Snipetron/ST Vandal, Latron: High damage, long distance rifles pair well with this frame. Electric Shield blocks incoming fire to your nest, and when fired through it will boost projectile speed and convert damage into Electric type.
-Paris/Dread: For stealth runs, these are your go-to weapons. You won't have Banshee's Silence, so you're going to need to rely on your weapons and Shade to take enemies down quietly.
-Strun/Wraith/Sobek/Boar/Hek: If you're feeling lucky, you can attempt to play the role of mobile scout. As you sprint by, put as many bullets in things as you can. Be sure to emphasize stun or elemental effects on these weapons, in order to keep the enemies distracted, slowed, and/or flailing just long enough for you to get away. Stay in front of teammates, and when they show up behind you they'll be able to mop up the stunned/distracted enemies. Beware that this playstyle is extremely risky. You're far more likely to be downed, and if you're downed too far ahead, you'll pay for it with a revive.
-Supra/Dera: These pair really well with Electric Shield, due to converting their relatively slow projectiles into hitscan. The resulting damage is Electric type, rather than Serrated Blade/Laser, but the difference in damage is usually offset by fire rate. Even without Electric Shield, Supra specializes in blanketing a hallway with lasers. This can be very helpful for Volt, as it can clear a path for him and soften enemies up for the teammates behind him.
-Dual Broncos: If you're running with a sniper, this can be a nice alternative for when enemies get too close. Or, you can lead with this and just bring something like Snipetron for the heavy enemies that Broncos can't handle.
-Lex: This handgun works much like a sniper rifle in your secondary slot, giving you a long range alternative for when your shotgun can't reach or isn't accurate enough.
-Dual Vipers/Afuris: Speed is the name of the game. These two sidearms are all about dumping as many bullets as possible into a target, ASAP. Vipers are probably the better fit because they can empty a clip within a second or two, though Afuris boasts higher damage and a much larger clip size. It's possible for Afuris to have nearly 100 bullets and a fire rate through the roof, allowing you to spray enemies with a hail of bullets as you run by.
-Dual (melee): Any Dual melee weapon will pair well with Volt, especially Dual Zoren or Dual Ether. Placing an emphasis on Fury and normal attack damage is recommended. You don't want to spend any time charging, your goal is to either stunlock or clear a path before you have to slow down or stop.

Recommended mods:
Below is my current build for Volt. He has low health compared to other frames in high-level content (300), but high shields (810) and +140% shield recharge speed. He also has a chance to resist knockdown, which is nice to have because Volt lives and dies by his mobility. The rest of the mods are ability-oriented. He regenerates energy, his powers cost less, he has a larger energy pool, and his damaging abilities deal a bit more damage. With the mod points I have left, I can very nearly max out all of my mods.
Being A Sneaky Nyx
By - Nix
This guide is meant mostly for solo players who've either bought Nyx or farmed her. It's meant to provide helpful advice on how to use your Nyx for stealth (using that term loosely, as you only can in Warframe) on high level missions that would leave most solo players on edge. This is the build I like to use, so take it as just a suggestive build, not one that's meant to be the 'absolute' best.

1. Shade, don't ever leave home without it. Trying to play stealth without a Shade will leave you at the mercy of the big bad level 70s. Try to focus on your Shade's Ghost, Gaurdian, and Regen. If you place Revenge, there's the chance an enemy may accidently harm you while Ghosted (here's looking at you, Rollers!), and Revenge's range is much longer than Ghost's. Also, don't be afraid to level up the Shade's defence. Many high level enemies may be able to one shot a weak sentinel.

2. Three is your panic button and one is your distraction. Two is (for now) useless and four shouldn't be needed if you're smart with where you move and when you move, but can still be useful in a last ditch case. Be very careful though, because Chaos may cause enemies to sound an alarm! Use Mindcontrol to stop enemies sounding an alarm, and then try to dispatch them with a silent weapon or your melee.

3. Just keep moving! There are very few times that you want to stop moving. The goal of stealth play is to get from A to B without being spotted, and the longer your mission is, the greater the chance of you being found. Do: Run, jump, and slide around and over enemies. If you don't know if you can clear that heavy's head, don't risk it. You could risk an alarm if you dragonkick a Napalm. Don't: Run past an enemy if it means your Ghost will deproc before you're out of line of sight. This is one of the few times it's okay to take your time and relax.

4. Know your parkour! Did you know you can superlaunch when you wallrun? Just jump at the wall like normal, but let go the instant you grip. Done the right way and you'll be soaring like a bird over the Corpus outposts. Try out going from a vertical wallrun to a horizontal, and vice versa. You'd be surprised at how useful those can be to stay hidden!

5. Learn the tilesets. Walk through the lower level maps and learn them. Test out crazy parkour moves, try to find secret areas, and figure out the many ways that you can move unhindered and hidden.



This build is meant to focus on her abilities and durability evenly. It will take a forma or two to have everything maxed out, but when you play this style right you wouldn't need to. Equilibrium may not be availible readily to everyone, but if you do have it, put it on there! In case you do get hurt, that extra health can help top you off!

Recommended Weapons
Primary - This can be any weapon that you want, although a silent (bows, Ogris) or near silent (Snipedal, Torid) would be suggested, this will depend on your secondary. I tend to use a Braton focusing on high fire rate and high Serration, with elemental mods being switched between factions.
Secondary - Choose your strongest one, if it's silent, then your primary can be as loud as a German Rammstein concert. If it's loud, then you should obviously try to get a silent primary. For this, I use the Kunai (Darn Stalker only drops the Dread for me!) that are modded for DPS to counteract my Braton.
Melee - Whatever choice suits your gamestyle, I prefer the Manticore style Scindo with a focus on increasing swing speed to counteract the skin, reach, charge speed and charge damage.

UPDATE: U10 has introduced two mods for rifles and secondaries that decrease your weapon's noise by 25% every level, starting with 25%. What this means is that if you're willing to give up a slot and five mod points, you CAN use almost any gun for stealth play. A good weapon to use these on would be the Dual Vastos! Of course, you can try them out on any other weapon of your choosing too.

How to be a Crowd Controling Vauban
By: Mental1ty

(outdated)

Vauban can be an ace in the hole, or it can be a two of hearts when the rest of your cards are J-A of diamonds

These examples are for defense, as that is where Vauban excels.

Using his abillities

Tesla: This is good for multiple things. They stick on almost everything, including friends.
Have a shotgun/melee obsessed hunter? Stick a tesla on him! It sticks on him, and if any enemies get close to him, they get zapped! You can also stick them all around the pod/ whatever you are trying to defend, and that works just as well. Especially good against the Corpus, as they are stunned from electrical attack.

Bounce pad: This can go on any surface, and they will bounce the person who steps on it perpendicular to the surface. It can be used to bounce enemies back, as if they are launched into the 'Deadzone' (the place where you need to respawn after you fall in) killing them, or if they hit the floor, damaging & ragdolling them.

Bastille: Have some enemies hiding behind cover like some cowards? Bastille! Have some melee enemies crowding the pod? Bastille! Anyone who walks in to it are lifted in stasis, and they can't do anything (I beleive that the ancients can still use their special abillities, beside the disruptors, as that isn't automatic, but 'toggled') Good in use with Loki's Radial Disarm, or with Frost's Snowglobe to keep ranged AND melee away from the pod. (Recently, the bastille was updated so it can only hold 12 enemies at max level, affected b ypower strength mod. (12 for highest, 10, then 8, then 6))

Vortex: Have a group of enemies all taking one little bridge? Vortex there! IT holds them all in one place, along with sucking up some loot. Great for people with multipe-target melee weapons, as you can add even more pain to it. The abillitie crowds them all in one place, makes them take damage, ragdolls them, and makes them easy prey.

Equipment to use:

Primary:You want a good medium-close range weapon with a decent ammo economy. Shotguns are good when paired with a lato/bolto/lex/vasto. You CAN use snipers, but make sure you have a good close-range weapon, like the vipers or the broncos. Bows are not recommended. The Boltor can be really good if modded correctly, as it does deal armor piercing damage (needed for later levels)

Secondary: Make sure it goes well with your primary. Kunai/Despair can deal GREAT damage, along with having a good ammo economy, the Lato can be a good all round weapon, and the Viper/Furis/Bronco (Dual is fine) is good for close range.

Melee: You want one that can hit multiple targets, and can stagger, along with having a good reach, and decent radius for ground slams. (Most heavy weapons would work, just choose one that you prefer, after looking on the Wikia (www.warframe.wikia.com) as it helps you with A LOT of things)

Helmet: Get the Esprit one (The one with the extended power, but less health) as you need all the power you can get to use your abillities.)

In the end, it all boils down to personal prefrence

Modding:

The power mods would probably be good to get, along with the health/shield mod. I am no professional modder, so you can look on the wiki to find good builds, along with the rest of the internet.

Playing it:

You learned what to equip, and what to use, and all that. Now, it is time to play!

Defense: This is where Vauban excels, and where I will be focusing on most.
First off, stay near the pod. You are next to useless if you are hunting, as your abillities require maitnence. Use Vortex on crowds, Bastile on cover-huggers and melee-swarmers, use bounce to help snipers, and throw tesla on hunters. You will require some practice to use it best, but well-practices vaubans are wanted for void defenses. Have at least one other team mate defending with you. Vauban is good power-wise, but not health wise. Frost is good, as it can protect from both ranged and melee, which can make it alot easier for void defenses,

Non-defense: Vauban doesn't excel as much here, bit he should at least get mentioned. He can still protect from swarms of melee, and flush crowds out of cover. but he is less effective, because there is usually no place to hunker down. Also, you still can tesla rushers, and some bosses are affected by bastille. The wiki has a list for what bosses work with bastille, and what ones don't.

This has been a basic guide to Vauban. If you have any comments or tips, please post them in the comments!
A Warframe PC on the Cheap
Since I have a lot of experience building computers (probably too many years to still be playing video games, but enough with embarassing myself), I figured I'd offer players a cheap way to get a very solid Warframe PC.

Warframe Minimum Specifications (for a mediocre but playable experience)
OS: Windows XP SP 3 or higher
Processor: Intel Core 2 Duo e6400 or AMD Athlon x64 4000+ (~2.2Ghz dual core CPU)
Memory: 2 GB RAM
Graphics: Nvidia GeForce 8600 GT or ATI Radeon HD 3600
DirectX: 9.0c
Hard Drive: 5 GB free HD space

Method A: Making the most of what you have Cost: Free
If you have a computer made after 2008 and that computer has a discrete (individual) video card, there's a very good chance that you already have what you need. If your PC's specs are equal or better than the minimum, then you should focus on optimizing your software environment.
- If you are using wifi, consider using wired. If you are using VDSL (like AT&T Uverse), make sure the phone/ethernet line is not being affected by radio interference (like TVs or power adapters).
- Install latest drivers. Search for your video card's model or use Windows Update.
- Uninstall all bloatware, especially TSR (memory lingering) stuff.
----------- Uninstall all toolbars (like Google, Ask, or Yahoo), fake PC accelerators (because they don't work and actually slow your computer down), system tray apps you don't need (like Skype), and any bad antivirus. What constitutes a bad AV is too flameworthy a topic to be covered here, so read reviews. I personally recommend Microsoft Security Essentials. It is free and you can google for it.
------------ Uninstall or close all TSR game clientware (like Origin, Rockstar Social, etc)
------------ Run Malwarebytes followed by your AV suite to sweep for bugs.
----------- Install all necessary Windows updates. Choose the custom update option to select only stuff you need (you don't need the Bing toolbar, for example).
- Delete crap you don't need so you have at least 10GB free disk space on your primary drive. This is especially true for SSDs.
* If you have trouble getting rid of a program, google "how to uninstall xxx" to find out how to fix it.I can help if you message me, too.
* From now on, READ when you are installing stuff, especially Java and Adobe updates. That way, you don't install crapware along with it.
* Some will recommend that you uninstall Java entirely.
* Don't fall for scams. If your "computer" ever tells you that you are in danger and you have to do X, don't click anything. Open a new browser window/tab and research it. Chances are it's a scam.

Method B: Upgrading Cost: $50 to $350
- The cheapest upgrade is most likely adding more ram. 4GB is sufficient but 8GB is better. Find out what RAM is in your system by opening it up and reading the label. Alternatively you can use the Crucial Memory Finder (google it). RAM is very easy to install (youtube it). ~$50 for 4GB
- The most effective upgrade is likely a new video card. An inexpensive but very effective card is the NVIDA GTX 650TI for abotu $150. If you are truly on a budget, consider the NVIDA GTX 460 1GB. Those often go on ebay for ~$60. On an even tighter budget, choose the 768MB model of the 460. That often goes for ~$35. The 460 is enough to give you a smooth game experience and some decent Physx. You can also choose the equivalent AMD/ATI cards, but you will not be able to get Physx (google Warframe Physx to see difference).
- The next most effective upgrade is to install an SSD. A decent SSD 120GB is ~$100 and will significantly change the speed of game and game texture loading. To migrate your current drive to an SSD use Clonezilla (free, but only from smaller to bigger drive) or Acronis Kit (~$20). You can also simply add an SSD as another disk drive and there is a way to install steam games on that drive (google "installing steam on another hard drive").
- The most difficult but also highly effective upgrade is to swap out your CPU. This will involve finding a CPU that is compatible with your motherboard (research your motherboard model), removing the existing heat sink and fan, replacing the cpu, replacing thermal paste, replacing fan or upgrading fan. If you have a Core 2 Duo, I don't recommend this as the difference will be not be worth the cost since you mostly likely can only upgrade to a higher C2D. If you have an i3, consider going to an i5 or even a newer i3 if possible (but you may have to flash the firmware. not hard but an extra step). If you have an i5 or i7, I don't recommend upgrading at all unless this is truly disposable income. For AMD, consider upgrade to a Phenom x4 965 Black Edition if your motherboard allows. If your processor is faster than the 965 (research using Passmark) then I do not recommend upgrading unless again, it's disposable income.
* You may consider overclocking for added performance. It's actually quite a bit safer than most people think as long as you don't crank your CPU to a very risky speed, put on Prime95, then go to sleep like I did :p.... keep an eye on it until it's stable.
* I use an i5 2500k and GTX 670 GC.

Method C: Starting from scratch
There are so many variables when building a computer that I can't possibly come up with a build that everyone will agree is ideal. But I can offer one.

Step 1: Go to slickdeals (google it) and check every day until a hot deal comes up on a motherboard and combo. If you aren't sure about whether it's going to be good for gaming, read the forum posts and perhaps ask. A cheap combo is any motherboard + intel Celeron G530. A good combo is any decent motherboard with 16x PCIexpress slot (some only offer 8x) and an i5 Ivy or Haswell CPU. I am less certain about equivalent AMD processors, but the AMD 965 BE is still a very good CPU (despite its age!). ~$65 to ~$300. Used is ok if the price is cheap enough (like 65% of market value and from a reputable source)
* Fan can be the free included fan or get a good aftermarket one. I recommend the Hyper 212+ or the EVO, both under $25.

Step 2: Keep trolling for a deal on case, memory, and SSD.
--Case: ~$25 to $100 I recommend a mid tower (not mini) and Lian Li. Cheap cases are ok but it will be mostly thin sheet metal and so you will not be able to bump or shuffle it around too much without bending it (and it will be a bit of a pain to work with). Cases have not changed much in many years so chances are you can even dig through neighbor's trash for an old computer case as long as it is ATX and not some wierd proprietary one like HP/Dell once loved to use.
--Memory: $50 to $100. DDR3 1600; get 8GB. Lower voltage memory is better (like 1.5v). Memory heatsinks are a gimmick and the big ones can actually interfere with your CPU's fan in some cases. Don't buy used.
--SSD: $85 to $160. Get 120GB or 256GB. OCZ is cheap and surprisingly reliable (I have 6 of them). The speeds don't really matter that much here. Of course, it is nice to have the top rated SSDs but this isn't something to really worry about. Don't buy used.
-- Power supply. Modular (detachable cables) isn't necessary. Any decent brand one like Corsair will do. Use the OCZ Power Supply Calculator (google it) to figure out how much you need. A 500W and even good 400W will do you for pretty much any single video card system. Do make sure that your PSU is 85+ rated. ~$25 to $100. Don't buy used.

Step 4: Trolling (not the attention hog meaning, but the old meaning for dragging a net hopefully along the bottom of a river) further on slickdeals or ebay for a right video card.
-- Right now the best bang for buck deals (09.11.2013) are probably the GTX 670 2GB and the AMD 7950 3GB at $250 and $175 repectively. Again, you really only need about a GTX 460 (AMD 4850) to get a decent experience. Go buy used on ebay if you really need to save.


A Warframe PC on the Cheap Part II
Step 5: Windows
-- Reuse the one on your current PC. Free.
-- Find a tossed out XP/Win7 PC and use the key on that case. Free. Many businesses and education institutions often throw away these old computers. XP is very old, but it works.
-- Buy one with your student discount. See your college store for details. As low as $30 or even free
* To legally migrate your license key to a new computer, download the appropriate Windows image (if you are using XP Professional, download XP Pro... WIn7 home, download Win7 Home...) from DigitalRiver (google download windows image digital river). Also, download imgburn (google it). Burn the Windows image to a CD or DVD. Assemble your computer (see below), then boot from the CD by turning it on, pressing F9 or whatever the boot menu key is, and choosing boot from CD. Install from the CD/DVD. When you get to the key part, enter your key. If it gives you an error, it will also provide you with a phone number. Call the number (goes to Microsoft and is toll free) and you will be able to speak with an automater service that will help you activate your key.

Quick tips for assembling a computer

1. Ground yourself by touching something metal. hereafter, avoid rustling or any friction building movement.

2. build on a table or a bare clean floor.

3. get a good set of tools (I suggest the Wiha screwdriver set, about $20, gives you 4 screwdrivers including 00 and 000 for laptops). any decent combo flathead screwdriver combo tool will finish the set.

4. assemble everything that goes on the motherboard except for video card first outside the case.

5. don't force anything. if you find yourself using force, you are probably doing it wrong. you should seldom ever have to use more than firm consistent, low force.

6. apply the thermal paste as a pea sized dot in the center of the cpu. do not smear it.

7. tie up cables with cable ties. don't let any of them obstrcut the fans.

8. arrange case and cpu fans so that there is an airflow path from from to back or back to front. fans blow outward from the concave side.

9. clean any dirty parts before building.

10. right after you are done building, burn a backup image to dvd. just in case, and it's cheap to do.

11. make sure everything is set up right before plugging in the power cable.

12. make sure the power supply switch is set to off ( O ) before plugging inthe power cable. then turn the power supply on via the switch.
Mods: In light of Update 10
by: Fixer (TheInfiniteDoom)

As some of you may have noticed at the time of this writing, Warframe has secretly changed the way mods work in anticipation of update 10. At this time, there is no formal announcement anywhere about this.

What you're seeing now when you look at your Warframe, Weapon, or Sentinel, is every mod available for use on that item, however you cannot equip a mod onto a Sentinel's weapon as long as that same mod is on a normal one. No longer will you have to level up two, three, even four Serration mods separately for use on each weapon. You simply fusion the one Serration mod, and place it on as many weapons as you want. However...

You may or may not want to fusion all of your mods together.

Not all of your weapons/frames will be set up the same way, so having one Serration mod at fusion level 9 might make some of your lower-level weapons difficult to rank up. You may also run into conflicts when your elemental build on your Snipetron causes you to fall just a point or two shy of being able to use Serration, or a high level Serration makes it impossible to equip your desired elemental mod. Keep in mind that having lower-leveled mods around means that you have more options for fine-tuning a certain weapon's build. Just as before, you'll seldom have enough points to fill all your mod slots and max out the mods themselves.

This section will likely expand later. Update 10 may arrive as soon as 9/13/13.

Update (As of U10): It appears that an effective way to get the new mods is to play Survival mission types, Void, and Derelict missions. It can be hinted at here: https://forums.warframe.com/index.php?/topic/105648-update-10-shadows-of-the-dead/
in the notes section underneath 'Survival mode returns!' that Survival missions have a higher chance of dropping these new mods.
Weapons... and YOU!
by Fixer

Disclaimer: Weapons are everyone's pride and joy in Warframe, even more so than the Warframes themselves. I'm going to give some advice on weapon choices, possible builds, and things to consider from early game to late game. These tips are derived from my 300+ hours played in Warframe. I'm attempting to steer you away from some mistakes I've made in my playtime, and guide you towards some of my personal preferences. Take everything I say with a grain of salt, and always do what you think is best. This guide will assume that you do not use platinum to buy guns or rush things. I recommend that you buy slots, but beyond that no platinum purchase is required and thusly will not be considered. Catalysts are important, and make for a decent purchase due to rarity, but they are available without platinum.

Early Game:
At this point, I would expect a player to be leveling their first frame, learning about game systems for the first time, and unlocking the inner planets on the solar map. At this point in the guide, assume you are below Mastery Rank 3 and have unlocked few, if any new weapons.

1) IGNORE CRONUS
- I get it, it's your first blueprint. In addition, it's a melee weapon besides Skana! By the time you get the blueprint, you likely have just enough resources to craft it.
Don't give in to this temptation.
The Cronus is a carbon copy of Skana with marginally higher stats. It's not that this is a terrible weapon, it's that this weapon would be your first disappointment. You'll spend hours waiting for it to build, equip it, and then realize that the animations are the exact same, the damage is pretty much the same, and the appearance is pretty similar.
(Note: I haven't seen the Cronus' stats post-Update 11, though I doubt this section has lost it's validity. Make a habit of checking the wiki or asking other players before you build a given weapon, to make sure it's worth your time and resources)

2) Buy the credits-only primary weapons ASAP.
- For your first weapon beyond the defaults, I highly recommend getting Strun. It is a great damage-dealer at all levels of play, and will be a mainstay in your arsenal from day one until you're playing level 90+ content. Few guns in Warframe are as versatile, and this is one of the best shotguns in terms of ammo efficiency. I recommend getting this gun before the Braton because that will give you more flexibility and variety in your loadout early on. Braton is just a direct upgrade of the Mk-1 Braton. I waited far too long to try the Braton, by the time I gave it a chance I had already wasted many hours using a max-rank Mk-1. When you buy this gun, do not immediately sell your Mk-1. You want to make sure you get your Mk-1 to rank 30 before you sell it, because that mastery will count toward your account's overall mastery rank. Once your Mk-1 is rank 30, I would definitely advise that you sell it in order to free up a slot in your arsenal for Braton or another weapon.

3) Choose a new sidearm early
- Lato is an average pistol in every way. It deals average damage, with an average clip size, and an average fire rate. My recommendation is to start working on securing a new secondary as soon as you acquire your first new primary. Lex and Sicarus are two of the easiest to acquire at the earliest of levels, due to their credits-only status. Lex hits very hard, and lasts well into high-level content as something of a mini sniper rifle. Sicarus is a favorite of several of my clanmates, and seems to strike a middle ground between the damage of heavy pistols and the fire rate of automatic pistols. Furis was my secondary of choice for my first few mastery ranks, and served me quite well. The low-ish damage of each shot is mitigated by its large clip and high fire rate (for a secondary). The reload speed is fast enough that you won't often find yourself caught off guard. This weapon also forms one half of the components of Afuris, which allows you to later upgrade your weapon into a dual-wield for additional damage and another 30 ranks of mastery.

Mid-Game:
In old updates, there weren't restrictions on weapons beyond Mastery Rank 4. For the purposes of this section, it is assumed that you have roughly mastery rank 4, and have access to all the weapons and warframes, excluding ClanTech and some of the newer weapons. By now, you should have a basic grasp of Warframe and it's gameplay. You've unlocked most of the solar system, though you may not have the mods necessary to play content beyond the middle planets.

1) Build some weapons with blueprints
- By now, you've likely played many rounds with Braton, Mk-1, and/or Strun. You're probably sick of Lato and Skana. The following are my current mainstays, available at low-to-mid level mastery ranks and with minimal resources.

2) Start venturing into the void to gather more specialized mods.
- Once you've gotten your basic weapon mods from regular gameplay, it's good to start making occasional void runs in order to acquire some Prime gear and some of the harder to find mods.
Remember that you'll likely only be able to handle T1 or T2 missions at this point. Try to bring 3 people along on every void mission, even if you don't need 4 people to complete it. It's just good etiquette to share the mission rewards with as many people as possible, and make sure that keys are put to the best use possible. On Tier 2 or Tier 3 missions, the difficulty is much harder post-Update 11, you may actually need all four people just to survive to the end.

Late Game:

I'm just going to assume that by Late Game, I have nothing left to offer you. Welcome to the ranks of "Old Tenno". Please try to remember the time you spent learning about the game, and be patient with new players. Do everything you can to educate other players, and give informed advice. Sometimes it's nice to tag along through a few missions with a low-level player, just to show them the ropes somewhat. Things are especially confusing post-Update 11, with even returning players being thrown off by the new systems.
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87 Comments
Bloodsteel Jun 25 @ 3:17am 
At this point this guide might be more ancient than the Orokin.
(I mean, most of the info here is related to 2013-2014 Warframe)
Traeba  [author] Jun 24 @ 2:10pm 
Yes, this guide is as ancient as the Tenno lol... literally since I was one of the very earliest players. I haven;t played warframe in a long time though as I just don't get the same feeling of flying through the air (esp with melee air slide) that I used to. And, along the way I realized that I was playing the same thing over and over and over... it was fun it was just a constant chase, there is always a new relic to get, a new power, etc etc. it's like being with one of my ex gfs
t3hrav3nk1n6 May 7 @ 9:31am 
with over 1500hrs on this game i can say that most of this is well founded :D
Bloodsteel Sep 25, 2015 @ 2:58am 
Ancient guide, If there's any newbie reading this, You'll see some outdated stuff, as Excalibur >>> Rhino.

(P.S : If you don't want Ash and still want stealth powers, Loki would be your friend.)
RazzyBoi Jun 7, 2015 @ 1:29pm 
how do i enable my logitech controller?
Fengren Sep 2, 2014 @ 7:50am 
Great guide! This helped me out a lot!
I'd like to suggest, that Valkyr can be a relatitvely good frame. She's a melee-oriented tank or a mobile sniper and is nearly immortal with a proper build. I think it's good frame for the new players!
:LotusFlower: Bring honor to Lotus! :LotusFlower:
A Man Cosplaying As A Burrito Aug 23, 2014 @ 2:59pm 
Great help with learning how to Banshee properly, much thanks! But I actually thoroughly enjoyed the Cronus, I used it effectivley until I was rank 4 or so, and had no problems straight meleeing as a facetank Frost, plowing through the Void. That being said, Dual Zoren have become my new best friend. ~Cheers
Harimau May 17, 2014 @ 5:01am 
Unfortunately I have crafted the Cronus before I have found your guide. :(
Awesome tipps! Thank you!
capt.chemosh Mar 16, 2014 @ 6:02pm 
Before you signout (and intend to sign in to get your daily rewards the next day) switch to all non-capped gear, and I mean everything. The daily rewards pool offers multiple exp rewards and I've wasted several levels worth of exp by having a capped out loadout when I login.
[APOC] YaoYao Nov 29, 2013 @ 1:08pm 
Don't blow plat on Formas, you can get them from login rewards and Orokin Void missions. Void Survival an Defense in particular have a chance to award more than one Forma on a single run.

Your results will vary but here's a screenshot from a Tier 1 Orokin Survival. Screenie