Garry's Mod

Garry's Mod

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gm_excess_construct
 
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Type: Map, Addon
Tags: Water, Build
File Size
Posted
12.078 MB
Aug 31, 2013 @ 3:17pm
1 Change Note ( view )

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gm_excess_construct

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Description
A large construct map that started off as an expanded version of the old gm_construct. The map is divided into five major areas, four of which are connected by a road network. The original idea was to create a construct map with an appealing and varied environment.

The map has ground nodes for AI.

This is an updated version for GM13; see the changelog for a complete list of changes made since the original release.

Note: the map itself is named gm_excess_construct_13 to prevent conflict with a previous version uploaded by someone else.
Popular Discussions View All (20)
370
Sep 1 @ 2:01am
OFFICIAL gm_excess_construct mystery thread
Mecha Marx
72
Jan 10 @ 12:55pm
Rock in the desert
CuppaSoup
13
Jul 7 @ 9:30am
DESERT ROCK NEWS!
NUK3D
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574 Comments
SADGASM 悲しい Sep 4 @ 9:29pm 
for some reason the dust in the sand area shows up untextured
Kazuma Aug 31 @ 6:22pm 
is there a navmesh?
DJ CHOOCH Aug 21 @ 4:29pm 
its a secret room. check discussions
Donut Aug 21 @ 1:02pm 
@Ritalio its probaly a admin room.
尺工卞丹し工回 Jul 31 @ 5:54pm 
Why is there a black box at the bottom of the map that teleports users out?
mcbone_kenney Jul 19 @ 4:40pm 
I have been playing on this map since the beginning.
Blesky XD Jun 26 @ 10:04am 
best map. I love it.
:cozycrashfish:
Lunat1ks Apr 25 @ 6:38am 
good
Eisenkäfer Mar 28 @ 5:02pm 
@NAPOLEON
I know I'm late, but probably not, the sky border is too low and may cause clipping. But I haven't tried it, nor did I make the map, so I don't know for sure