Sid Meier's Civilization V

Sid Meier's Civilization V

170 ratings
Sukritact's Tuscan Civilization
File Size
18.647 MB
Aug 31, 2013 @ 11:39am
Nov 29, 2015 @ 9:09am
8 Change Notes ( view )

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Sukritact's Tuscan Civilization

This mod adds the Tuscan Civilization to the game, available for anyone with Brave New World.

Today a region in modern Italy, Tuscany is known for its landscapes, traditions, history, artistic legacy and its permanent influence on high culture. It is regarded as the birthplace of the Renaissance, reaching its hieght under the rule of Lorenzo de' Medici, and has been home to many figures influential in the history of art and science. Tuscan culture soon became the model for all the states of Northern Italy, and the Tuscan variety of Italian came to predominate throughout the region, especially in literature.

Supports: YnAEMP | Historical Religions | Events & Decisions | Cultural Diversity | Piety & Sovereignty | ExCE | CCC | Enlightenment Era

This mod has been partially translated into Spanish | Este mod se ha traducido parcialmente al español

The mod features a secondary leaderscreen and DOM, using a render of Lorenzo de' Medici from ACII. To use the alternate version, after installing the mod, navigate to \Art\Scenes\Alternate, inside, there should be two files, just drag them out into the Scenes folder and replace the ones there.

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Credits: Sukritact: Code, Artwork, Writing | Leugi : Unit Model | Chris Sifniotis: Writing | Andrew Holt: Voiceovers

Special Thanks to:
JFD: Code snippets
KyteM - Cultural Overview
Raul - Spanish translation

Peace theme: Andreas Waldetoft - Europa Universalis IV OST: "Discovery"
War theme: Andreas Waldetoft - Europa Universalis IV OST: "The Stage is Set"
Popular Discussions View All (4)
Sep 11, 2013 @ 5:15am
Put in Burmese Kingdom
Sep 7, 2013 @ 5:20am
Bug with condotierre
Feb 17, 2015 @ 10:44am
could you make a civ like this?
Mr. Gingerbites
< >
Miles5280s Nov 10, 2016 @ 3:28pm 
Given that the mod's whole theme is based around great works, it's most certainly a BNW-only civ.
juliandlm.12 Nov 10, 2016 @ 12:30pm 
have any compatible with only gods & kings???
Zooasaurus Oct 30, 2016 @ 5:48am 
I crashed when trying to use this mod
Mazzini May 27, 2016 @ 12:42am 
It seems great.
I cast a doubt alone: traits are great, but aren t they too strong.
Babylon has got only one Great Scientist, and then a sale to have others;
in this case you have 3 Great Artists if I understand well
Imperial Commissar Dec 12, 2015 @ 12:30pm 
@jjson212 The de' Medici ruled ruled the Florentine Republic, then the Duchy of Florence, then the Grand Duchy of Tuscany for centuries. Machiavelli was a political writer.
jjson212 Nov 29, 2015 @ 9:17pm 
DO a MACHIAVELLI LEADERSHIP for FLORENTINE REPUBLIC. Machiavelli kicks the medici's ass but then gets beat by them
Imperial Commissar Aug 27, 2015 @ 2:28am 
@ruhrgebietheld The Condiotteri were captains of mercenary groups. Thus it makes sense their company gets stronger depending on gold (as in the more gold you have = the more mercs it has)
ruhrgebietheld Jun 23, 2015 @ 11:32pm 
I enjoyed this one quite a bit. The Duomo is a great UB, and is probably one of my favorite UB's. The UU works well, although it did seem a little strange to have its strength tied to gold instead of culture or tourism, since this civ is focused on the latter and doesn't have anything in its uniques that syncs with the former. The UA worked great. The only thing that seemed a little off with it was the fact that when I built wonders in the capital that had great work slots, I didn't receive a free great person of the corresponding type. Overall though, wonderful civ.
kylag Jun 1, 2015 @ 2:44pm 
0/10 Can't play as Ezio.
Venusaisha May 30, 2015 @ 9:13pm 
i'll avoid the fleas on this one theeeeen