Europa Universalis IV

Europa Universalis IV

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Oceania Expanded
 
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50.827 MB
May 14 @ 11:46am
May 29 @ 11:16am
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Oceania Expanded

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Description
Oceania Expanded for Europa Universalis IV
While Exploration becomes a new and novel concept in Europe, the Polynesians continue to maintain the exploring and voyaging spirit that has characterised their society for decades. In the West, the various Iwi of the Maori feud over the rightful claim to the legacy of Kupe, while in Hawaii the blood-feuds of the noble Hawaiian houses risk plunging the entire island into war, and in the heart of the Polynesian Triangle, the remnants of the Tongan Empire fight for their rightful claim to the isles…

Oceania Expanded is an ambitious mod for Europa Universalis IV, aiming to expand the game into the Oceanic continent. The mod is a complete map overhaul to Oceania with over 70 new nations, almost 100 new provinces, the new “Polynesian Triangle” trade node, and two new religions.


New National Ideas:
• Oahu
• Ke’Aku
• Molokai
• Hawaii
• Hawaiian Group Ideas
• Ngati Tahu
• Tuwharetoa
• Rangitane
• Ngapuhi
• Muriwhenua
• Aotearoa
• Maori Group Ideas
• Tonga
• Tahiti
• Fiji
• Samoa
• Yami
• Polynesian Group Ideas
• Tiwi
• Eora
• Pitjantjatjara
• Palawa
• Aboriginal Group Ideas


Overhauled Oceanic Map:
Australians no more, New Zealand is now its own colonial region complete with a New Zealand formable. No longer is Oceania an empty ocean bereft of life, it is now home to countless new countries vying for power in their various regions.


The Polynesian Triangle:
The dynamics of trade in the East are now much more organic, with the Polynesian Triangle acting as a mediator between the bounty of the New World and the Old World of Asia. Gaining dominance in the Polynesian Triangle will be crucial not only for those who call Polynesia their home, but also to any Asian powers wishing to grow their own colonial empire.


Dreamtime and Mana:
Two new religions now grace the playing field in the shape of Dreamtime and Manaism. Dreamtime nations must spread their religion worldwide if they are to unlock new powerful cults, and Manaist nations gain access to the new “Mana” resource which can be spent on powerful bonuses, but spend wisely for failing to maintain a healthy balance of mana will make your citizens see you as weak and may begin to question the validity of your rule…


New Formable Nations:
Oceania Expanded comes with its own handful of formables for you to play around with. Proclaim yourself the true son of Kupe by uniting the Maori into the nation of Aotearoa, be an early Kamehameha and unite the Hawaiian people, resist the European conquerors by federalising the Aboriginals into a single tribe, or embrace the Polynesian identity and bring all Pacific people into the Polynesian Empire.


New Mission Trees:
Two entirely new mission trees are available for both the Hawaiians and the Maori. Follow the path of your ancestors and go on a voyage to new fertile shores, or press your claims and unite your homeland. These mission trees make Hawaii and Aotearoa powerful colonial adversaries to the Europeans.

Sub-Mods:
Songs of the Pacific - https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1793136191

FAQ:
I switched the mod on, but nothing changed!
Try emptying your cache. To do this, go to "Documents\Paradox Interactive\Europa Universalis IV\" and delete everything apart from your settings, save games, and mods.
Is this mod compatible with other mods?
Short answer: probably not
Long answer: This mod will work with mods that do not affect ironman, but otherwise it is incompatible with most other mods. Extended Timeline and any other mod that alters: religion, provinces, map, history, will not be compatible.
Can You Add Compatibility with X Mod?
Unfortunately, it's not possible. Adding compatibility with other mods takes as much work as updating the mod for a new patch of the game, and if I were to do that for every mod people like to play with, I'd be sinking hundreds of hours into compatibility alone every time there's a new update for either EU4 itself, or the compatible mods.
Is there a manual download link?
https://drive.google.com/open?id=1k3dzwaslU17LwVIUB2Hwg0OvkbuiWA9m
Popular Discussions View All (2)
45
Jul 14 @ 6:41am
Bug Reports
Meka
27
Jun 19 @ 3:07am
Suggestions
Meka
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162 Comments
Polynesian Moron 2 hours ago 
I love this.
Floris 6 hours ago 
I was super happy to find this mod and having a great time with it so far, but why on earth do all the provinces in New Zealand have the tropical modifier? Northern Australia would make sense, but anything further south it doesn't. Thanks!
Meka  [author] Jul 12 @ 10:00am 
Thank you! Glad you like it!
Nunahur Al-Shamikh Jul 12 @ 8:32am 
True lol, thank you for your replies, this mod is certainly a gem.
Meka  [author] Jul 12 @ 8:28am 
Yeah, I mean I don't have a copyright on historical province names and cultures haha.
Nunahur Al-Shamikh Jul 12 @ 7:58am 
@Meka, I understand. As far as cultures, nations, and provinces go, would you mind my using your versions of them (Names/General Regions) in order to help me research and develop my own versions of them? To be clear, I do not intend to rip your content from your mod or copy it, but use it to achieve further accuracy with what I have done so far. Your mod would be a massive help in finding info about this region.
Meka  [author] Jul 12 @ 7:52am 
I politely decline. You may use my mod as reference/research, but I do not consent to using assets from my mod as part of yours. I've been approached by a few people before with similar offers, and I'd like to keep ownership of my work.

If you want to make a sub-mod, however, you're more than welcome to do so ;)
Nunahur Al-Shamikh Jul 12 @ 7:39am 
Hello, I've added you as I would like to use your mod as a reference point for a part of mine and would like to ask permission to do so, thanks.
potatogamer110 Jul 11 @ 11:36am 
oh ok
Meka  [author] Jul 11 @ 4:56am 
Try emptying your cache. To do this, go to "Documents\Paradox Interactive\Europa Universalis IV\" and delete everything apart from your settings, save games, and mods.