Transport Fever

Transport Fever

29 ratings
GWR Map 3: Pre-detailed Map Experiment
 
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Mission/Campaign: Mission, Campaign
Misc: Map
Tags: British, Uk, Gwr
File Size
Posted
Updated
37.959 MB
May 11 @ 7:47am
May 13 @ 11:41am
3 Change Notes ( view )

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GWR Map 3: Pre-detailed Map Experiment

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Description
A pre-detailed map experiment. 4K x 1K. 1850. (Started from the Campaign menu. Plays like a Free Game. No tasks. Mods can be added by saving and then adding them on the load screen.)

Size: 4K x 1K (4:1), 16km x 4km (9.9mi x 2.5mi) (Quite small.)
Height: Up to 500m evalation from water level.
Starts: 1850
Towns/Villages: 5
Industries: 7
- Forest->Sawmill->Tool Factory
- Farm->Food Processing Plant
- Stone Quarry->Brick Factory
Difficulty: Normal, but with 3M extra starting cash.

! ! ! Open this from the CAMPAIGN menu ! ! !

'Pre-detailed'? 'Experiment'? - This is a custom map that has then had extra roads added, rocks hand-placed and field boundaries/hedgerows added as lines of trees. What you see in the screenshots is what you get. The intention being to have a much more realistic looking map from the start (especially as it is meant to be a typical rural British scene). The small size makes it achievable to detail the whole map without lots of empty spaces.

Unfortunately I didn't find a way of getting rid of the Task menu (labelled 'i' on the left side), I'm not sure if it's possible.

Update: Enabled Free Game map undetailed version.
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25 Comments
RolandBP Jul 18 @ 6:16pm 
@JK - I put the Iron Ore mine at the road end beyond the Drumcombe Construction.
I put the Coalmine at the road end beyond the Brigton Sawmill.
I put the Steel Mill just {South?} of Endby.
The wagons from the Iron Ore Mine call into the Construction Works on the way home to drop off any "slag'.
JK  [author] Jul 18 @ 10:07am 
@RolandBP - Thanks. There should be space to add that production chain. Personally, if I were manually adding them, I'd put a mine on each of the two hills at the end of the map and the steel mill in Brigton (at the river junction). But I expect lots of combinations would work.
RolandBP Jul 17 @ 10:19pm 
What a lovely map. Nice of you to do all the detailing.
The only thing I can see I will want is a "coalmine" "Iron Ore Mine" and a Steel Factory.
I see there is room on the map for all three. :steamhappy:
najam56 May 17 @ 10:30pm 
thank you very much I found
JK  [author] May 17 @ 12:09pm 
@Ikoda - Don't think I'll be doing another pre-detailed one for a while and larger would take longer. I'd say this was twice the work of a normal map.
Ikoda May 17 @ 11:26am 
Really impressed by this! Do you think you'll do another one but larger?
JK  [author] May 17 @ 10:44am 
@najam56 - Thanks. Sorry I don't follow what you're asking. Are you asking how to play this pre-detailed map in campaign mode, or generally how to put any map into a campaign/mission format?
najam56 May 17 @ 4:48am 
Thank you very much JK, but how to put map modes in campaign mode?
thanks for your help
Doc Snyder May 16 @ 5:15am 
Thank you!
JK  [author] May 13 @ 11:48am 
@najam56 - I've enabled the Free Game map undetailed version of appear. Naturally it doesn't have all the detailing and will vary slightly other ways too.
@Shep103 - I can only suggest closing the game, unsubscribing from this mod, waiting a few minutes, then subscribing again, then trying again after it has downloaded.