Tales of Maj'Eyal

Tales of Maj'Eyal

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Infinite Dungeon Merchants
File Size
1.218 MB
May 6, 2019 @ 10:53pm
Dec 9, 2019 @ 2:29pm
14 Change Notes ( view )

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Infinite Dungeon Merchants

4 NPC merchants will now spawn in Infinite Dungeon and will sell talent trees, stat points, sub stats & can imbue items for you.

There are 19 talent trees (249 talents) available for purchase:
Archmage, Alchemist, Necromancy, Chronomancy, Psionic, Celestial, Anorithil, Oozemancer, Berserker, Rouge, Archer, Arcane Blade, Summoner, Wyrmic, StoneWarden, Corruptor, Cursed, Demented & Steamtech!

Can increase your stats and sub stats:
(STR/DEX/MAG/WIL/CUN/CON and phys/mag/ment resistance and criticals)

Imbue items:
imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you can afford!

The NPCs that spawn are: Adriel, Sun Paladin, Zemek & Gurock. They are broken down into catagories Adriel=nature SunPaladin=combat Zemek=spells Gurock=tinkerer.

*WARNING* This addon is NOT compatible with the story mode, it won't crash the game or anything but will turn some factions hostile. If you want to buy spells in the main story you can *Disable* this mod -in game- ("Main menu" > "addons") and Enable my addon below.
*** If you choose to ignore this warning, you will die... A LOT! ***

***DLC is NOT required to play this addon, talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.

I may tweak balance in the future, spell cost / npc spawn rate ect.

My other addons!

Spell Merchants
If you are interested in a main story mode version

Adventurers Pack
This mod will add new bosses to ID that will drop gold!

No, seriously if you play the Story mode with this addon I will literally spawn in to kill you, Sooo... Just Don't Do It! ...Really, you'll regret it...
Popular Discussions View All (1)
May 10, 2019 @ 5:38pm
Where is these stores?
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AkaviriBlade  [author] Dec 30, 2020 @ 12:52pm 
1.7 isn't currently supported.
dmastuh Dec 30, 2020 @ 12:37pm 
I seem to be unable to start a game with this mod enabled, is this not compatible anymore with 1.7?
八云罪袋 Nov 6, 2020 @ 8:10am 
1.7 BUG emmmmm
Dicleon Oct 27, 2020 @ 1:14pm 
My bad it just wasn't up to date for some reason, no problem once updated!
Dicleon Oct 27, 2020 @ 12:42pm 
With this addon on, there's a graphical glitch on two square sprite, even with no other addon active, the bug is there, why?
herl91 Aug 24, 2020 @ 7:49am 
The orc merchant that sells physics/chemistry does not show the prices for teaching the talents. Other merchants show this before you have the requirements. Is it bugged?
AkaviriBlade  [author] Jul 14, 2020 @ 2:10am 
So in short disable this mod if you want to play the main story... No way around it :black:
AkaviriBlade  [author] Jul 14, 2020 @ 2:03am 
You cannot have both mods active!! I added the akaviriblade boss to stop players from continuing a pointless journey in storymode... In order to get this mod to work properly I had to make all factions HOSTILE, or else you would run in to too many friendly characters in the infinite dungeon who would otherwise be hostile. (It was awkward and boring) So if you chose to play the main story with this mod eventually you would run into a hostile faction (who would normally be friendly) which would ruin a playthrough.
Crett Jan 29, 2020 @ 12:39pm 
Is it possible to get annihilator/technomancer/brawler talents in here? I only play Infinite Dungeon nowadays so this mod's my jam now
AkaviriBlade  [author] Dec 9, 2019 @ 2:32pm 
I just released update 1.2.3 All merchants will now be in the neutral faction so they will no longer be hostile towards some races. A new game will need to be started for it to take effect.