Transport Fever

Transport Fever

82 ratings
Passenger harbour - through traffic
   
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Tags: Harbor, Harbour
File Size
Posted
Updated
6.425 MB
May 1, 2019 @ 5:04pm
May 7, 2019 @ 2:53pm
4 Change Notes ( view )

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Passenger harbour - through traffic

Description
Passenger harbour - through traffic with option for a high-wharf version.

You can have up to 5 terminals. You can configure the direction as all rtl, all ltr or a couple of combinations.
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25 Comments
Sterben Mar 26 @ 2:45am 
Looks nice

But I encountered a problem;
When assigning a route to it, the whole game froze.
Dylan May 8, 2019 @ 4:33pm 
A through-version for cargo would be awesome too.
TimereLibertati May 8, 2019 @ 6:29am 
Nice Job, now it works fine :-)
SPQR  [author] May 8, 2019 @ 1:18am 
Thanks @Mickey, it's nice to get some good news. I was expecting a few bugs but they still stress me out!
Mickey May 8, 2019 @ 12:41am 
everything works great thank you very much
SPQR  [author] May 7, 2019 @ 3:15pm 
Okay... I've just finished some changes that should prevent my mods from conflicting with (cough) each other .
SPQR  [author] May 7, 2019 @ 2:01pm 
I just learned a new thing... small refactor in progress...
TimereLibertati May 7, 2019 @ 12:15pm 
Now i have this trouble:

.../steamapps/workshop/content/446800/1729410426/res/models/model/station/harbor/passenger_harbor_tat_high.mdl

res/scripts/transf.lua:103: attempt to perform arithmetic on field '?' (a nil value)

This error is usually caused by modding. The syntax of some game resources is not correct.
SPQR  [author] May 7, 2019 @ 11:58am 
Oh heck! And I've overwritten the description again! Sorry.
SPQR  [author] May 7, 2019 @ 11:58am 
@Mickey - that error should now be fixed. I'd appreciate if you could update, test and confirm.