RimWorld

RimWorld

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Forsakens
 
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Mod, 1.0
File Size
Posted
Updated
2.833 MB
May 1 @ 8:55am
Jun 12 @ 1:13am
17 Change Notes ( view )

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Forsakens

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In 1 collection by Kikohi
Kikohi's mods
9 items
Description


v.1.0 (30.04.2019): RELEASE
v.1.1 (02.05.2019): Update Nightling
v.1.2 (03.05.2019): Bug Fix / Female Gender / A Dog Said compatible
v.1.3 (05.05.2019): Minor changes / Balance / Better descriptions
v.1.4 (11.05.2019): Plant Update! / Bugs fix
v.1.5 (23.05.2019): Patch Update/Minor bugs fix



Kikohi presents...

The Forsakens

So what is known about this fierce and keen humanoid? Forsakens are an ancient xenomorphic race based on a humanoid genesplice. They've been here for millions of years and their body has been evolved since then. They've been perfecting their craft and are very passionate about it. Not else is known about them for they are mysterious, but their powerful weapon systems tho are feared in the whole galaxy.

Characteristic

- Forsakens tend to be fast as -hell- boi and have superior reflexes
- Their piercing eyes give an improved sight
- Unique Traits and Abilities
- Diligent attitude



Assault Rifle Pulse
- 8 Damage
- Quick shoot

Forsaken Sniping Rifle
- 35 Damage

Assassin Clothing
- Hood
- Cloak

And more !




- You can unlock Armor with ComplexClothing / PowerArmor Research, and unlock weapon with the ForsakenWeapons research.
- You can either play as Forsaken, or play as normal people and encounter Forsaken.

Forsaken and Nightling stats may be easily modified in the Mod Settings. If you want more settings please ask in the suggestion thread.



- Depending on Humanoid Alien Races 2.0
- Compatible with Expanded Prosthetics and Organ Engineering (EPOE)
- Compatible with Alpha Animals
- Compatible with A Dog Said... Animal Surgeries
- Compatible with EDB Prepare Carefully
- Compatible with Appearance Clothes
- Compatible with Character editor (Trying to make Forsakens fat won't work and throw error, but can be ignored. Forsakens can't have a fat body)

- Compatible with Combat Extended :
https://steamcommunity.com/sharedfiles/filedetails/?id=1753390816

- Compatible with SeedsPlease :
https://steamcommunity.com/sharedfiles/filedetails/?id=1749403246

- Compatible with DE Surgerie :
https://steamcommunity.com/sharedfiles/filedetails/?id=1729740848 (patch by Proxyer)
- Japanese Translation :
https://steamcommunity.com/sharedfiles/filedetails/?id=1729807791 (by Proxyer)

- If you are installing this in an old save, you will need Orion's Faction Discovery mod for them to appear : https://steamcommunity.com/sharedfiles/filedetails/?id=751841890



Base author and their credits :
- Smegma soup and ChJees
- Rimworld Humanoid Discord for help (Thanks Diana :) )
- Spoonshortages Noku insipiration
- Jecrell for Jecstools :)
- AFriends Nightling texture from Alpha Animals (I did not make the Nightlings)
- Erdelf for making this possible!

Myself for updating and settings
Mehni for helping me out
Trunken for betatesting & support



Non-Steam link : https://github.com/Kik0hi/Forsaken/releases

Liking my work ? You can buy me a coffee: https://ko-fi.com/O5O5R5G0

Join us on discord : https://discord.gg/sT4zdXt



- None
- Please report any problems in the bug thread

Please give us feedback and ideas how to improve!
Popular Discussions View All (3)
71
26 minutes ago
PINNED: BUG Report
Kikohi
18
Jun 15 @ 11:46am
PINNED: Suggestion / idea
Kikohi
< >
211 Comments
ahnkra 19 hours ago 
these guys are really scarry, i mean like i look at them and i think, man my colonists are gona be in trouble when these guys show up.... but man soo cool too. So maybe, just maybe my guys will get lucky and not get murderlized by them.... probably not lol. DLing anyways
Illium Jun 12 @ 12:48pm 
Nightlings eat meat, Stikehr is plant meat, nightlings don't like to eat stikehr?
Krasor Jun 12 @ 6:47am 
Hello, any plan to make compatibile with Baby and Children?
Kikohi  [author] Jun 12 @ 1:15am 
Updated :
- The pawn namer have been updated.
- Fixed issue whith androids printing (Android mod from ChJees)
Bakefire Jun 11 @ 9:15pm 
Why the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fastWhy the hell are they so fast
Trunken  [author] Jun 4 @ 2:20pm 
Thank you for your support Proxyer, much appreciated
Proxyer Jun 4 @ 2:12pm 
Thank you for dealing with modcheck errors.
Kikohi  [author] Jun 4 @ 11:04am 
Updated ModCheck to last version : all bug concerning modcheck sould be gone.
If you still have any bug please report to BUG thread
Kikohi  [author] Jun 2 @ 8:11am 
@all Join us on discord : https://discord.gg/sT4zdXt
@Ugh Zug to change plant, just cut it and set the pot to what you want :)
Ugh Zug Jun 1 @ 5:07pm 
I feel like you should just add a customized medical condition instead of crazy good traits for the race. Also I really like the lightbulb plants but it's a pain that you can't change plants of the flower pots until the current plant is removed. Is there a way to make it the default plant for potted plants?