Slay the Spire

Slay the Spire

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GremlinMod (Now a part of Downfall)
   
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9.883 MB
Apr 24, 2019 @ 8:04pm
Dec 12, 2020 @ 11:27am
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GremlinMod (Now a part of Downfall)

Description
An updated and streamlined version of GremlinMod has been incorporated into the Downfall Expansion Mod. Please check it out.

Further support will only be provided to the Downfall version.




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GremlinMod adds a new character (or perhaps, mob of characters) for Slay The Spire, The Gremlins. It is a complete character mod, with over 75 cards, 6 new relics, and a number of Easter Eggs.

Play as the iconic enemies of Act 1 as they bulldoze their way throughout the Spire. Each Gremlin possesses its own unique ability. Swap between them at opportune times to match the situation, or perhaps simply throw them under the bus in defense of the ones you actually care about.

Though individually powerful, Gremlins are uniquely fragile. Should one perish in combat, they are lost, unless you invoke the dark magics of the Spire to bring them back.

As a consequence of being multiple characters, Maximum HP changes are divided among all Gremlins.





地精小队


地精小队是给爬塔新增一名新角色的mod。\n\n这是一个完整的角色mod,包含75张牌,6个新遗物和少量的彩蛋。

作为第一阶段的劝退地精小队(幼儿园),他们这次要想高塔攀爬了。

每只地精都有他们独特的能力。\n适时切换到合适的地精来战斗,或者只是为了抗伤害而把炮灰放到最前面。只留下最重要的地精。\n虽然他们每一只都很强大,但是地精实在是太脆皮了。\n他们每个在战斗中阵亡的话就会被高塔吞噬,除非你用黑暗的力量将他们从高塔中召唤回来。\n作为多名角色的单位,最大血量将会平均分配到全部的地精身上
Popular Discussions View All (1)
0
Apr 27, 2021 @ 9:01am
Хочется перевод на русский
DustBlast(ALEPH)
68 Comments
trelian5 Jun 6, 2021 @ 10:10am 
Yaaay the mod isn't abandoned
DustBlast(ALEPH) Apr 27, 2021 @ 7:26am 
когда переведут на русский?
hornetcorset Mar 15, 2021 @ 3:26pm 
I hardly even consider this a bug, frankly, but I was doing an endless run, saw the card (with the Prismatic Shard), and immediately went, "huh, I wonder what would happen if I tried that?" I was playing a different character and picked up the Nob power card to try it out, and I think the singular most appropriate thing happened: the game crashed with the following exception:

java.lang.ClassCastException: com.megacrit.cardcrawl.characters.Defect cannot be cast to gremlinmod.characters.GremlinCharacter
(GremlinNobPower.java, method onInitialApplication, line 34)

I was extremely amused by that because it's just so logical : The Defect can't use the Gremlin Nob power because it's not a gremlin .

Great mod, liked and favorited; 10/10 would crash again.
THANKS OBAMA Jan 23, 2021 @ 8:20pm 
Oh man Gremlin mod is still able to be used? Thank you so much. Gonna launch it up right now since StS is about the only game I can play after losing my glasses until the new ones arrive.
Sagil Dec 12, 2020 @ 2:07pm 
Second bug: At the campfire the gremlins are overly large and misplaced, showing mostly off-screen (playing with 1600x900 resolution).
Sagil Dec 12, 2020 @ 1:57pm 
Thanks. First bug right out of the gate: Neow starting reward states +2 HP will be gained (the standard +10%), but only +1 HP is actually granted.
HypoSoc  [author] Dec 12, 2020 @ 11:28am 
Should be fixed again.
Sagil Dec 11, 2020 @ 5:51pm 
Mod is no longer working - fails to compile with latest StS version.
小魔女妮特 Dec 3, 2020 @ 2:09am 
Huh? Why can't it be used today?
咦?今天怎么用不了了?
HypoSoc  [author] Aug 24, 2020 @ 7:41pm 
Lizard Tail and other effects, as I imagine other mods would interact with it, only trigger on the last gremlin. Under the hood, a gremlin dying is more like losing an orb than an actual death. I understand why you would expect it to work but, unfortunately, I cannot ensure my mod works with other mods in the best ways.