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Is it safe to remove this extension from an existing file if there are no furniture items from it?
I don't know if it's partly a conflict with another mod (Hospitality, maybe), but when they are beds, they are treated like they are simply unassigned beds. Nobody uses them at all, and they turn the room they are in into a barracks. So I've built a lovely rec room with a pool and a bunch of loungers, but... no credit for having a nice rec room, and nobody touches the loungers.
Question tho does the wardrobe stack with the table end and the dresser?
thank you again.
If you can turn it on/off you can have it off if you want to.
This is just to expand it. And i know this is vanilla expanded so i understand that they want to keep it close to vanilla and opt-in this funcionality that i am talking about. But i'm balancing the game myself with the mods i have, i have mech enemies that can attack and siege artillery that can fire from across the map at my base, among other things, so i think it balances up pretty nicely that i can have a small trickle of resources from my trash as one of the counterbalances.
Like one big bin of trash resulting in (after recycling) 2 plasteel, 5 steel 2 chemfuel. Or something like that.
But the "Toxic Waste Packs" are toxic and cause all manner of problems. They are a pain in the but to deal with. Unlike general garbage that can usually be thrown out. Personally, I think they work fine within the confines of the game's meta. If anything, I'd suggest maybe requiring that they be emptied like once every 5 days or something or they quit working; simulating the idea that they get filled up. But that's just my two cents.