This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Genre: Adventure, RPG
Platforms: PC
Languages: English, Japanese
Players: Single-player
Aug 19, 2013 @ 1:07pm
Feb 19, 2016 @ 4:40pm
Recent Announcements View All (41)
Enemy - Harpy
Enemy - Armadillion
Release date: TBD

The valiant Centurions have fallen in a decisive battle against the Draken. With the balance of power shifting to the beasts, Alarik has begun spreading terror across Aldunia. The grand Overseers of Gheldia have called upon their greatest asset, the Aetherian Guard, to quell the threat. Their scouts have discovered that Ghelganoth, the Obsidian Queen of the Draken, has fortified herself off the coast of Higaria. Feeling that a preemptive strike against the Draken will destabilize the beasts, the Aetherian Guard assembles their finest warriors. The high commander’s apprentice, Lor, is chosen to lead the mission. To ensure the prosperity of the realm, the Aetherian Guard set sail for Higaria to lay siege on the Draken Spire.


  • Journey as Lor across Higaria in a 16-bit inspired 2-D Adventure RPG.

  • Use an arsenal of weapons and spells to battle against beasts in real-time action oriented combat.

  • Take a non-linear approach to the adventure by tackling regions as you see fit.

  • Utilize various tools to uncover branching paths and reach untold treasures and secrets.

  • Use the essence of beasts to forge new items and equipment, each with a unique effect to help customize your playing experience.

About us

Hunt Game Studios is an independent studio based out of Kirkland, WA. We’re focused on creating games that evoke the atmosphere and style of the Silver Age of gaming while introducing new concepts and innovations. We aspire to capture the magic of the era by utilizing a balanced blend of gameplay and narrative.

Taking inspiration from classic series such as Mana, Zelda, and Y’s, along with a lifetime love of fantasy books and films, we’re crafting Gheldia with a mixture of traditional and non-traditional elements that apply to the game’s systems, characters, and story. We’re putting extra care into every meticulous detail to produce a truly exciting game for the ages. It’s been a gratifying and challenging journey creating Gheldia and soon it’ll be your turn to live the adventure!

Team Gheldia

Phillip Hunt – Director, Programming, Game Design, Character/World Design
Lewis Hunt – Character/World Design, Game Design
Daniel Lam[] – Original Artwork, Character/World Design
Andrew Aversa (zircon)[] and Michael Worth[] – Original Music
Popular Discussions View All (2)
Sep 20, 2015 @ 4:10pm
Linux Support?
Sep 4, 2013 @ 6:47pm
what is it about
Brent Proulx
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Hunt Game Studios  [author] Jul 31, 2018 @ 9:45am 
@josh_miller97 Not much progress was made last year due to external circumstances. However, this year has been much better and we've been working on revising characters, mechanics, artwork, in-game assets, and more. We're also working on taking advantage of Unity's new tile system with more interesting map layouts using automated tiles and random variants. The game has changed shape many times but improves greatly each time. No update on release but we'll start sharing more information again in the coming months.
josh_miller97 Jul 24, 2018 @ 1:31pm 
Any update on this? There has been no discussion on this in over a year.
Godofthechicken Jun 30, 2017 @ 4:03pm 
Can't wait for the game to be released. I've been following it for a loooooong time now.
Czar Petrovich Jun 20, 2017 @ 8:34am 
Glad to hear it! Wish you the best
Hunt Game Studios  [author] Jun 20, 2017 @ 7:02am 
@Czar Petrovich It's still happening, but going through some reimagining. No update to the release date at this point but it’s definitely still in development.
Czar Petrovich May 28, 2017 @ 12:16pm 
So is this not happening?
PixelPuppy May 10, 2016 @ 12:04am 
When is this game coming out! It's looking better and better, but I wanna play it!!
Loving Tonberry Mar 18, 2016 @ 11:21am 
I'm actually curious, i wonder if this... or... lamulana 2 will come out first.
well which ever does will get my full attention first until i finish it.
^_^// Ganbare!
Loving Tonberry Mar 18, 2016 @ 11:11am 
wow, it's been like 2 years sence i last looked at this... because i forgot this was a thing.
With the new pixel art-work this is looking more and more like an SNES version of Alundra which is a FANTASTIC thing. i hope that it's as long and hard as that series in terms of puzzles/platforming or puzzle platforming and bosses, mid or otherwise.

i looks like you guys really care about your project and im really happy to see this kind of dedication.
i have a few games in my library like dungeonmans where the author threw up his hands and said "im done" after putting in a final dungeon. to work on something else.
That's the kinda of development i don't care to see.

Is there an estimated time-line you have on finishing Gheldia? within the next 9 months
or sometime next year?

looking forward to your next update.
PixelPuppy Feb 19, 2016 @ 4:43pm 
Oh wow! Updates! I'm glad it's still being worked on!