This is a concept or project early in development

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GenGine: Procedural Everything
 
 
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Genre: Simulation
Platforms: PC, Mac, Linux
Players: Single-player
Posted
Aug 18, 2013 @ 8:56pm
Description
GenGine is a procedural generation simulation game. Explore worlds were everything from textures to trees to even animals are randomly created every time you start a new session. You take the role of a hunter, searching for valuable creatures on an alien planet while struggling to survive. Use genetic analysis tools to track creatures based on common traits to find the most valuable ones!

GenGine is currently in the early stages of development, but already features neural network based texture generation, an evolutionary creature simulation with brains also controlled by learning neural networks, and smooth voxel terrain. The game runs on a custom game engine, and is cross-platform.

GenGine aims to be entirely free.
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28 Comments
MC_Goji Jul 21, 2015 @ 1:41pm 
I like these kinds of software. When will it come out?
DopplerFrog Aug 16, 2014 @ 5:48am 
looks very cool. would buy.
I know how neural networks work but, what exactly is texture generation based on neural networks?
Darzall Feb 16, 2014 @ 1:22pm 
You said it is free, will it (and the engine) also be Open Source?
Darkabus Feb 14, 2014 @ 1:39pm 
I used to play a lot of these types of games. I'm interested to see if this goes anywhere good.
Knife613 Nov 5, 2013 @ 7:54pm 
wow...i am speechless.
Wraith Sep 30, 2013 @ 3:40pm 
Well, i gotta say that this game got my attention on the description and didn't let me down on the concept. I have 3 questions/suggestion: 1 - Will we have an avatar? If so, i'd be very glad if it was like a robot explorer; 2 - What kind of interactions are planned ingame?; 3 - Will there be a multiplayer element or a campaign somehow?
I'll gladly wait for the development of this game and would like buying it.
This reminds me of a Tv show called..errrm...what was it...?
Katnip™ Sep 24, 2013 @ 6:32pm 
Looks fantastic, graphics definitely need a bit of tuning though.
Sep 23, 2013 @ 3:12pm 
Were the creatures made using "http://en.wikipedia.org/wiki/3D_Virtual_Creature_Evolution" this software? Great idea btw.
kaden Sep 23, 2013 @ 12:48pm 
when will you be aiming to finish this because im very interested