250 ratings
Warhammer: Skaven
Mod, 1.0
File Size
3.019 MB
Apr 7 @ 10:25am
Jun 7 @ 4:55am
26 Change Notes ( view )

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Warhammer: Skaven

Add the skavens.
This mod require Alien Framework.
Load Humanoid Alien Races before this mod.

The ratkins of the under-empire comes to Rimworld.
The vile and diabolical skavens will stage attacks against your colony with slave rats, clan rats, engineer and seers. Wielding weapons like slingshots, crossbows, various melee weapons up to simple machine guns and poison weapons.
Trade with the more "friendly" skaven trader clans that offers access to various traders.

New race: Skaven
New animal: Rat ogre
New factions: Under-Empire, Clan Traders
New weapons: slingshot, crossbow, ratling gun, poison hose/bottle
New apparel: ragged tunics, cloth hoods/rags, padded armour, skaven helmet, gas-mask, Stormvermin plate
New security: poison mine, manable warp-lightning turret, barricade, Warplock Jezzail

Skaven: Are okay with cramped interiors and don't need to visit the outdoors. They are not effected by general beauty but can still be wowed by impressive dining/bedroom/recreation room.
Smaller bodysize, less nutrition overall but needs to eat more often to keep going, high immunity but less overall health.
Good miners, doesn't mind "ratty" and "tainted" apparel.
Horned skaven: Overall stonger and tougher. Good researchers.
Rat ogre can be bought from the skaven trade clan, either from visiting their base or contacting one of their caravans.

Feel free to leave feedback or any general input.
It's alot easier to tweak a mod with some feedback.

ToDo: Rat ogres "extra stuff", packmasters, plague priest

Dryadic patch for skaven

More race mods from me:
Beastmen: Gors
Chaos daemons: daemonettes
Ancient: Dryads

Faction mod

Support my black tar addiction?:

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Rats off to ya! Oct 15 @ 9:54am 
Skaven, yes-yes! :whqrat:
kenzie Oct 7 @ 4:25pm 
Ooooo, looks nifty! Thanks for putting your mod on the workshop! I wonder, will you be adding any interoperability with the Ratkin mod?
KompadT  [author] Oct 6 @ 6:30pm 
Most likely need patching... Quite certain it will need patching.
SyrusRayne Oct 6 @ 6:15pm 
Is this compatible with CE or CE: Fast Track?
KompadT  [author] Oct 3 @ 2:31am 
In Rimworld food poisoning is set in the food def itself. I have been looking at a way to change it, but I haven't really found a good way to do it.
So, anyone got an idea? :)
wistful_dread Oct 3 @ 12:46am 
Is vulnerability to food poisoning changeable? The totally-made-up-not-real stories of the ratmen make a point that they don't really get it, short of outright poisoning.
KompadT  [author] Oct 1 @ 2:22am 
They should their own body texture in game, texture should be in the mod folder. Or?
spacemarine2k Sep 27 @ 4:58pm 
Could you add female Skaven sprites?
Clarky Sep 24 @ 4:51am 
Cheers dude, you're awesome. I've never been so excited to build a ratman colony
KompadT  [author] Sep 24 @ 4:12am 
Hah! :P
I will look through some stuff either way <.o