Divinity: Original Sin 2

Divinity: Original Sin 2

437 ratings
Kalavinka's Metasourcerer Class Mod
Type: Add-on
Game Mode: Story, GM
File Size
51.683 MB
Mar 17, 2019 @ 12:15pm
Apr 30, 2019 @ 3:26pm
11 Change Notes ( view )

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Kalavinka's Metasourcerer Class Mod

In 1 collection by Kalavinka
Minimalistic Private Modpack
21 items
"Reality is merely an opinion. One I happen to disagree with." ~ The Metasourcerer

Metasourcerer is a complex Class Mod that lets you craft your own spell combinations as a reality-warping sorcerer. To begin playing, pick up a Metasourcerer's stone from one of various locations hidden in Rivellon, including Fort Joy's beach.

As a Metasourcerer, you craft your own spells. Every skill in your arsenal is but a tiny piece of a puzzle you yourself design: your completed combos can teleport objects, clone spells, manipulate surfaces or do whatever else your heart desires and your mind can fathom.

If Source is the substance of all reality, Metasourcery is the ability to manipulate the mathematical laws that govern it.

But beware! Crafting illegitimate or dangerous combinations of spells will bestow you with an Instability, a debuff that applies one of several zany effects to your character. Instabilities refuse to wear off until a time unknown, fading only at random or on death.

If you enjoy coding or even just the idea of roleplaying a methodical mage who builds spells from scratch, this is the mod for you. But beware: only an inventive mind can harness a Metasourcerer's potential and compensate for their weaknesses.


Mod features:
  • 13 unique Polymorph/Summoning hybrid spells with almost unlimited interaction possibilities.
  • No class trainer necessary - you learn spells from a mystical stone at Levels 1, 4, 9 and 13.
  • There's a class trainer anyway - Temperos, Scholar of Metasourcery, is Divinity - Original Sin 2's first modded voice-acted modded NPC! He'll be eager to teach you how to use your newfound skills after he finishes insulting your intelligence. Temperos has voice acting for various major lines of dialog, but not for everything he says: that would make the file size of this mod very large.

How to play:

Metasourcerer skills are freely obtainable and thusly haven't been added to any presets. You're recommended to build however you want in character creation, but keep in mind that 1 point in both Polymorph and Summoning are required for the Tier 1 Metasourcerer spells.

Once you finish character creation and begin your adventure, just keep your eyes peeled and you'll soon happen upon a Metasourcerer's Stone - a mysterious jewel from which you can learn new skills. Picking up a Metasourcerer's stone automatically teaches you all skills for your level. Each time you level up, you'll learn any newly available Metasourcery skills too, provided you have the Stone in your inventory.

You'll need 2 points in both Summoning and Polymorph to access Level 4 and Level 9 spells, and will need 3 points in both to access the Level 13 spells.

Metasourcerer skills are offered from the stone completely free of charge due to their reliance on each other: it wouldn't be fair to sell a quarter of a jigsaw puzzle separately.


My focus is on developing another mod at the moment and has been for months. This is the loosely polished remains of another mod that reached a nearly-finished stage a while back. I hope you enjoy.

Special thanks to Auleis for making the ultimate Metasourcery guide! You can read it here.[docs.google.com]
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Reality Mar 24 @ 2:14pm 
Does anyone have a list of stone locations ?
Spacecan Jan 22 @ 9:05pm 
Is there a way to:
1) check what values are currently saved by each skill?
2) clear an in progress spell?

Uncleared old spell data is my number one source of instabilities.
A simple UI element telling me what I have saved could point me towards a safe spell to clean it up.
Kalavinka  [author] Jan 4 @ 10:36am 
There was a spell that should let you derive multiple sources. You can use it and mark multiple characters to compose and teleport them all into one designated area.
AstronutBWS Jan 4 @ 2:36am 
How to teleport every enemy to 1 spot for AOE skill?
2365867130 Dec 3, 2022 @ 7:35am 
Cedh Kess go go go!
TheOnionSalesman Sep 8, 2022 @ 10:48am 
I was just curious I have been playing around with things, and figured I would ask as im unable to figure this out after a few hours, is it possible to have a creature cast multiple of the same spell on the same turn, or would that be something that would be done by getting them to cast 1 spell a few times once each turn over a few turns
Adonan Aug 30, 2022 @ 5:42pm 
Honestly, I've been subbed to this mod for a while, but I've never used it much until a few weeks ago. Ever since then, I've had to fight the urge to include Metasourcery in every build I make. This mod is really something, and if this is what coding feels like, I might have to get into it.
megaxayda Aug 26, 2022 @ 2:49pm 
The combo goes like this: Siphon knowledge > derive > designate a guy > innovate > designate some more > compose. In combat, when it gets to the skill rememberence thingy, it only does the startup animation of the skill then the derived person turn to the next designated guy only to do the startup animation again. When outside of combat tho, it works, why
Cynical Pepper Dec 31, 2021 @ 4:43pm 
can't interact with temperos for some reason
Exose Aug 22, 2021 @ 5:12am 
I dont know if im blind or something but im unable to see the mod and enable it