Stormworks: Build and Rescue

Stormworks: Build and Rescue

72 ratings
P - 154
 
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1.071 MB
Mar 6 @ 7:52am
Mar 17 @ 10:35am
9 Change Notes ( view )

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P - 154

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Description
P - 154 Small hybrid unit (One aircraft engine in conjunction with an average generator. 8 small electric motors.)
Modules need to spawn a separate craft in order not to disappear.
The buttons with the right "1,2,3,4" control the functions of the modules.
Module number 1 - Transportation and rescue people.
Module 2 - Fire Fighting. (The indicator in the "Water" cabin shows the filling of the water tank.)
Module number 3 - Transportation of various goods. (Boxes 4 pieces, 9x9x24 containers, and everything your heart desires on the winch)
Module №4 - Transportation of flammable liquids
An untitled module is needed for the simplicity of building new modules. It has the necessary logic.
Crafting color 255-90-39

If you have problems with cutting modules. They are in the workshop by separate craft. Download them.
https://steamcommunity.com/sharedfiles/filedetails/?id=1678741832
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83 Comments
sambee10 Mar 17 @ 1:18pm 
love it
RG_Predator Mar 17 @ 11:44am 
Many thanks!!!
NAGLOSt  [author] Mar 17 @ 10:51am 
Update: Added spare battery. Now you can
Do not be afraid to remain without energy.
NAGLOSt  [author] Mar 17 @ 10:51am 
Обновление: Добавлена запасная батарея. Теперь можно
не бояться остаться без энергии.
RG_Predator Mar 17 @ 7:58am 
Glad to be of service. I absolutely love this aircraft.
NAGLOSt  [author] Mar 17 @ 7:01am 
RG_Predator It helped, Like!
Malin Mar 17 @ 1:11am 
RG_Predator Thank you. That answers my question.
RG_Predator Mar 17 @ 12:20am 
"Malin Mar 13 @ 11:45pm
NAGLOSt I am talking about "The buttons with the right "1,2,3,4" control the functions of the modules." Why does each module need it's own button, instead of one button for whichever module is attached at the time? Hope the rephrasing helped."


If I understand you correctly, you believe each button has a module assigned to it. In actuality, some modules have more than one function. Think of that panel as a multi-function panel. Not all modules have four functions. If a module doesn't have four functions, the rest of the buttons don't operate anything. The buttons are not specific to a module and the function of button 1 will change depending on what module is attached.
NAGLOSt  [author] Mar 16 @ 9:12am 
The point is the distance between the P - 154 and the modules. It is necessary to spawn SEPARATELY P - 154 and modules.
Alpxpro500 Mar 16 @ 8:53am 
if helicopet is at horizontal mode heli dissapears