Arma 3
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[SP/MP]Dynamic Universal War System
 
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Map: Altis
File Size
Posted
Updated
3.480 MB
Aug 6, 2013 @ 12:15pm
Jan 10, 2014 @ 12:11pm
30 Change Notes ( view )

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[SP/MP]Dynamic Universal War System

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Description
The DUWS proceduraly generates a mini campaign, with all the enemy zones to capture being randomly generated. Or you can also choose to manually place your HQ and the enemy, and easily make your own unique campaign. The key here is to have maximum replayability, where the player can setup his own campaign or let the DUWS create everything randomly for him. You can play with the DUWS on any island you want, you just have to rename the .pbo file.

You can play the DUWS on any island you want, all you have to do is to rename the mission file, more info below.

FEATURES:
*Play the way you want:
-Play as a lone wolf or as a SF team, using support assets and gadgets and perform side missions
-Control your personnal squad of troopers and fight against the OPFOR
-Control several squads, vehicles and supports and try to retake the island from the enemy
-...or a mix of all of them
*Persistent player stats througout the campaigns/missions, allowing the player to play a multi island driven campaign
*Unlock abilities throughout the campaigns as you gain experience (persistent)
*Pretty much every location is randomly generated on the map, from the HQ to the enemy zones and side mission locations.
*Random side missions, with names randomly generated
*Play the DUWS on any island you want to.
*VAS by Tonic (Armory)
*Several support options to unlock (UAV, Arty, Personnal FLIR, VAS, ...)
*You can define the HQ and/or the enemy zones, or just the HQ and let the DUWS generate the zones automatically. You can also let the DUWS create everything by itself. Basicly you decide the level of randomization there is.
*WARCOM(War Commander) system. BLUFOR forces will try to capture the island, war escalates as the campaign progress.
*Dynamic weather. At the start of the campaign, you may choose the type of weather (mediterranean, temperate, tropical, arid...). The weather will then be randomly generated according to these parameters.
*Full support of the High Command module

More info on:
http://forums.bistudio.com/showthread.php?160117-SP-Dynamic-Universal-War-System-%28DUWS-alpha0-1%29

HOW TO EXPORT THIS MISSION TO ANOTHER ISLAND ?
1)get the .pbo from the first page of the topic (see link above)
2)put the .pbo in the 'missions' folder of arma3
3)rename the .pbo
example: SP_DUWS05b.stratis.pbo >> to SP_DUWS05b.chernarus.pbo
other examples: SP_DUWS05b.zargabad.pbo - SP_DUWS05b.takistan.pbo

Also, use the 'dev' .pbo, since High Command is now included in the normal version of ArmA3.

MP NOTES
This mission can be played in coop. Regarding the nature of the DUWS, it must be run on a listen server. Does not work on a dedicated server. I suggest adding a password to your game, so only friends can join and no random guy will be able to trash your game.

If you have any question, make sure you read the ingame manual beforehand. You can access it in the map menu, on the tab DUWS manual.
Popular Discussions View All (143)
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Mar 14 @ 7:26pm
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Jul 11 @ 7:15pm
How the hell do you command units?
★ SmolGui ★
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1,705 Comments
Machine Gun Kelly Aug 12 @ 1:11pm 
@ToAll - How to use other maps:

Original = DUWS.Altis.PBO

You want it on Napf and Bornholm.

Copy and RENAME 'DUW.Altis.PBO' to:

DUWS.Napf.PBO and DUWS.Bornholm.PBO

Format:

Mission_Name.ISLAND_NAME.PBO

You can rename it from DUWS.Alits.PBO to Bite_Me.Altis.PBO if you wish. You do NOT NEED the name 'DUWS' in the file name!

:)
drybreeze Aug 12 @ 5:35am 
Awesome awesome mod, really makes this game even more amazing. If only it could use custom factions instead of only BluFor and OpFor and civies.
chiefsonicx Aug 9 @ 1:25pm 
can the owner of this scenerio please put down an arsenal because the armory is difficult to use.
有希 Aug 8 @ 4:01am 
can you make is so we can use modded weapons and vehicles please
Cros. Aug 3 @ 7:17pm 
I can not download the file: .pbo
Kurdain Jul 20 @ 9:45pm 
Changing the map.

I never did find where STEAM stuck the .pbo so I unsubscribed and did a manual download to get the files:
sp-cox_duws.altis.pbo
sp-cox_duws_v0-8b.altis (this is a folder)

I placed both the folder and .pbo in the \SteamLibrary\SteamApps\common\Arma 3\Missions folder. They are the only 2 items in there.

Starting the game I can access it and play Altis fine.
Exiting everything and renaming the .pbo from sp-cox_duws.altis.pbo to sp-cox_duws.chenarus.pbo and relaunching the game. The mod will not launch, if I rename it back to sp-cox_duws.altis.pbo then it will again work.
I tried renaming the folder as well without success.

If somone could message me on exactly how to play different maps (maybe workshop maps like chernarus_redux also) I would apprecaite it.

I'd like to figure it out with the STEAM sub'd version but either way is fine.

Thanks.
KRIStapszaa9[LV] Jul 18 @ 9:06am 
Add a new arsenal system, I want to use the ACE mod but i Cant because i dont have access to all the bandages and stuff that mod adds
Transferr Jul 8 @ 3:02am 
How do you fast travel
CandyWater Jul 5 @ 8:29pm 
I would love it if you can make a video showing how to change the map. Change the .pbo file is rather vague to an inexperienced player.
FACEpuncher Jun 17 @ 3:58pm 
How do I capture zones?