Europa Universalis IV

Europa Universalis IV

202 ratings
More Missions: Extended Timeline
File Size
0.784 MB
Mar 2 @ 10:42pm
Jun 14 @ 12:18am
14 Change Notes ( view )

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More Missions: Extended Timeline

In 1 collection by Worlds Smuggest Detective
Flavortown Universalis
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This mod gives over 170 nations new, unique mission trees, with many more updates to come.

This mod serves as a submod to the Extended Timeline mod, adding flavor to many countries that are not present in the base game. Besides added missions, a few new estates, decisions and formable nations have been added in relation to the missions.

The mod will be continually updated to include many more, some which are already planned and others that are based on user suggestions, so feel free to mention any nations you wish to see in the future, and I will do my best to add as many suggestions as I can.

I've decided to leave in the generic missions alongside the unique ones since the generic missions may be helpful for players, and I didn't want to override the missions already in place (with the exception of the entirely-unique Mongol Empire tree).

Some DLC may be necessary for specific missions but no mission tree requires DLC to complete the entire mission tree (ex: the Mongol Empire missions require The Cossacks since most missions fuel Horde Unity).

Almost all individual missions do not require DLC, although Art of War and Common Sense are recommended.
(As of 1.28.1, Development is available to all, so many missions involving increasing development do not require DLC)

If you don't want to mess around with the estates, they can generally be ignored, no problem.

Added estates include:
  • Imperial Court (Shogunate and Daimyo)
  • Eunuchs (Chinese empire and cultures)
  • Grand Secretariat (Chinese empire and cultures)
  • Commanderies (Chinese empire and cultures)
  • Mamluks (Egypt, Ottomans, Fatimids, Abbasids)
  • Military Orders (Papal State, Crusader states and Reconquista nations)
  • Cuachicqueh (Aztecs and Nahuatl nations)
  • Foederati (Rome, West Rome, Byzantium and Italy (Odoacer) before 600)
  • New: Qizilbash (Persian after 1460)
  • New: Huguenots (France after Reformation)

Added Missions in the Latest Update(s):
  • Lotharingia
  • Aquitaine
  • Provence
  • Han
  • Satavahana
  • Colombia (can form Gran Colombia via mission)
  • Sassanids (revised)
  • Galicia
  • Pagan
  • Kurland
  • Hannover
  • Northern Wei
  • Liu Song
  • Wei (Three Kingdoms; revised)
  • Wu (Three Kingdoms; revised)
  • Shu (Three Kingdoms; revised) (Can now reform the Han via mission)
  • Alemanni
  • Strathclyde
  • Najd (Saud dynasty; start dates 1380 and after, can form Saudi Arabia via mission)
  • Gepids
  • Lombardy (revised)
  • Nanzhao
  • Dacia
  • Greece (monarchy/any start date before 1967)
  • Umayyads
  • Epirus
  • Trebizond
  • Oirat and Zunghar

  • West Rome (Separate trees for before 476 and for the Fall of Rome start date)
  • West Francia
  • East Francia
  • Balhae
  • Sui
  • Jin (Eastern and Western Jin, 265-479)
  • Kush
  • East and West Geats
  • Angles
  • Jutes
  • Funan
  • Chenla
  • Khmer Empire (2 separate trees; one tree before Ayutthaya (Khmer Empire) and one after (Middle Era))
  • Armenia (Arsacids dynasty, any start date before 653)
  • Chola Empire
  • Avaria
  • Western Satraps and Northern Satraps (+can also form a new country, Indo Scythia , through completion of a mission)
  • Avignon
  • Papal States (expanding upon vanilla)
  • Uesugi
  • Ayutthaya (One tree pre-1858 and one for Colonial Era Ayutthaya after 1858)
  • Assyria (An event will trigger shortly after forming the nation that will grant the missions)
  • Safavid Persia
  • Empire of Brazil (pre-Republic)

  • Kievan Rus
  • Tuscany
  • Chagatai and Yarkand (Chagatayid dynasty)
  • Ilkhanate and its rump states (Mozaffarid, Jalayrids, Chobanids and Injuid)
  • Bulgarian Empire
  • Korea (Goryeo and Joseon dynasties)
  • Swabia
  • Wales and Welsh culture nations
  • Seljuks
  • Jerusalem
  • Judea
  • Milan

List of all other mission trees in the mod:
  • Abbasids (post-Seljuks, from January 1153)
  • Arakan
  • Ashikaga
  • Asturias
  • Ayutthaya
  • Aztec/Nahuatl nations
  • Baekje
  • Baltic Crusaders (Teutonic and Livonian Orders)
  • Bohemia
  • Champa
  • Cordoba
  • CSA
  • Cumans
  • Date
  • East Anglia
  • Egypt (Alawiyya)
  • Egypt (Ayyubid)
  • Egypt (Tulunid)
  • Emishi
  • Ethiopia/Aksum
  • Fatimids
  • Florence
  • Francia (Carolingian)
  • Francia (Merovingian)
  • Georgia
  • German Empire
  • Goguryeo
  • Gokturks
  • Gupta
  • Hephthalites
  • Hojo
  • Huns
  • Imagawa
  • Inca/Inti nations
  • Iroquois
  • Italy (Odoacer 476)
  • Japan (Additional missions)
  • Jin (Jurchens)
  • Kamakura
  • Khazars
  • Khitans/Liao dynasty
  • Khmer
  • Khwarezmia
  • Kongo
  • Kushan
  • Lan Xang/Laotian kingdoms
  • Latin Empire
  • Leon
  • Majapahit
  • Mali
  • Mayan nations
  • Mercia
  • Ming (Additional missions)
  • Mongol Empire (fully unique)
  • Mori
  • Muslim Taifa states of Iberia
  • Nicaea
  • Normandy
  • Northumberland
  • Norway (Any start before 1800)
  • Oda
  • Ostrogoths
  • Parthians
  • Pictland
  • Qiang and Tuyuhun
  • Qing (Additional missions)
  • Rum
  • Sardinia-Piedmont
  • Sassanids
  • Saxony (Germanic)
  • Saxony (HRE)
  • Serbian Empire
  • Shimazu
  • Shu (Three Kingdoms)
  • Sicily/Naples
  • Silla
  • Song
  • Songhai
  • Srivijaya
  • Sukhothai
  • Takeda
  • Tang
  • Tokugawa
  • USA (Additional missions)
  • Vandals
  • Venice (Additional missions)
  • Visigoths
  • Wei (Three Kingdoms)
  • Wessex
  • Wu (Three Kingdoms)
  • Xianbei
  • Xiongnu
  • Yamato
  • Yuan

**Note: Some missions from this mod will be integrated into the main ET mod, and when that happens those specific missions will removed from this submod so as not to overlap with the main mod; other nations' mission trees that interfere with trees planned for the main mod (such as the Huns) will also be removed once the main mod updates with their own mission tree.

If there are any more nations you wish to see, post it in the related Discussion thread so I can consider putting it into the next update in the future. I'll also be updating that thread with mission trees already planned for the next update.

If there are any problems, bugs or historical inaccuracies, feel free to mention it in the comments below so I can try to fix them in an update.

If you are interested, I have made a mod that adds an unnecessary amount of bookmarks to the game so the player can choose from nations with unique mission trees that are not present in the base ET bookmarks without needing to scroll through the start date manually each time:

Join the discord to make suggestions, see updates and take part in the creation process!

Popular Discussions View All (3)
Jun 18 @ 3:25am
PINNED: Mission Suggestions
Worlds Smuggest Detective
Jun 30 @ 6:19am
PINNED: Updates and Upcoming Mission Trees
Worlds Smuggest Detective
Apr 8 @ 8:29pm
PINNED: If You Have Problems Installing the Mod...
Worlds Smuggest Detective
< >
Worlds Smuggest Detective  [author] Jul 13 @ 9:55pm 
@Zarfius Thanks for the heads up
Zarfius Jul 13 @ 10:31am 
Stumbled across a missing localisation for a modifier in the alemanni missions: alm_noble_warbands
FalconLord Jul 6 @ 5:47pm 
a mission tree for the indo greeks would be nice
Worlds Smuggest Detective  [author] Jun 30 @ 6:18am 
A Dev Diary for the submod has been posted, for anyone interested!
ShouldEcho Jun 29 @ 4:32am 
weird, Steam say i didn't have this one ,it say "subscribe" even i still have the old icon one

hmmm probably steam is drunk..
ben.hudson3012 Jun 26 @ 4:14pm 
please add a mission tree for punjab in northern india to form the sikh empire, and add a estate of sikhs or Gurus to it or any other sikh nation or even countries with the indian technology group.
Worlds Smuggest Detective  [author] Jun 25 @ 11:08pm 
@lolxdEcho This is the only version of the mod on Steam Workshop. I changed the icon of the mod so maybe that's why it looks new, unless you mean something else?
ShouldEcho Jun 25 @ 9:18pm 
is there something wrong with the Old one?
Worlds Smuggest Detective  [author] Jun 22 @ 7:28pm 
@williamdalebout If you would like, you can do this through the mod files. To do so, you go to the mod folder for EU4 and go to "missions_extended_timeline" > "missions." There, if there are any mission trees you wish to access at any start date, you can go into the file and delete the lines "started_in = (date)".
williamdalebout Jun 22 @ 2:26pm 
It would be really cool if there was an option to get the missions at all bookmarks rather than just specific ones. For those of us who like to play the long game and form multiple nations in the process.

Right now it seems you can only get a new mission tree if you tag switch to a nation in the base game. Your wonderful missions continue to elude, and it makes me sad every time.