Slay the Spire

Slay the Spire

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The Cursed
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File Size
Posted
Updated
26.745 MB
Mar 2, 2019 @ 7:07am
Jan 23, 2021 @ 6:03pm
27 Change Notes ( view )

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The Cursed

Description
Adds a new character, The Cursed.
Currently supports English, French, Japanese, Korean, Simplified Chinese, Spanish, and Russian.

Introduction
A wanderer corrupted by darkness. Uses curse, magic circle, and sometimes melee weapons.
The Cursed adds 75 cards (plus 1 extra card), 11 new character-specific relics, and 1 new potion.

Also "Constructed Theme Deck" custom mode is available in its Mods config - if you are sick of making your own deck, try 10 different powerful themes in it and have fun!

Character Mechanism
”Cursed” cards
Any card with the word “Cursed" in its name. They have better stats than normal cards, but using it will add one or more Curse cards into your hand or draw pile.

Ritual
When using a Ritual card, choose 1 card to Exhaust. Selecting a Curse card will activate the Ritual's effect.

Circle
An unplayable card that can be activated by using other cards while in hand.

Bleed
Bleeding creature loses HP whenever it attacks. Each turn, Bleed is reduced by 1. Some cards can "activate" Bleed which makes the enemy loses HP by Bleed immediately.

Known Issues
- Googly Eyes mod is not fully supported. The character in combat is just a single png file, and it’s unable to add an eye on it.

Credits
Character Artwork by 히말군
French Translation by Demotion
Japanese Translation by fox4foofighter
Simplified Chinese Translation by 开心
Spanish Translation by Minaderm
Russian Translation by Денис Маркин

GitHub link
https://github.com/jhp109/TheCursedMod

* If you want to translate this mod with your language, visit above github link and see TRANSLATORS_README.txt under src/main/resources/TheCursedMod/localization/ directory.
Popular Discussions View All (16)
8
Mar 16, 2019 @ 10:25pm
Balance patch plan / 밸런스 패치 계획 - v1.0.3 [DONE]
solderist.park
4
Apr 3, 2019 @ 4:21am
Patch note (v1.0.4) - Constructed Theme Deck Mode / 완성된 테마 덱 모드
solderist.park
3
Jul 30, 2019 @ 9:12am
New bug
Bonman
282 Comments
MIJAMIJAMIJA Oct 11, 2024 @ 6:40am 
circles need buff, they are very bad
Blackcompany May 31, 2024 @ 7:05am 
It might or might not be slightly overpowered...but I don't think so. While you can really hit some powerful turns using Cursed...it is also a deck where one or two misplays can absolutely end a run.

Trying to balance cards that provide curses with those that burn them is an intriguing puzzle. But it is a fun and rewarding puzzle to crack.

Thanks for making this!
YGSITH Apr 19, 2024 @ 8:23pm 
HE IS IN SLAY THE SPIRE 2 TRAILER WTF
キャンディーアップル Mar 20, 2024 @ 5:12pm 
One of the best mods!
キャンディーアップル Mar 13, 2024 @ 11:32am 
Managed to beat the heart on my second run.
This makes curses actually fun to play, great combo possibilities.
[ChoZen] White Owl Feb 18, 2024 @ 10:39am 
You know who would be a good fit for this game, as a character? That little bassturd that used to help He-Man, what's his face, the magic guy...hell might as well throw in Tela, He-Man, and Skeletor somewhere in the spire lol
DoktorPete Nov 19, 2023 @ 5:33am 
One of these decks is hilariously busted, like turn 1 infinite 10/10 times once you upgrade a couple cards, but always infinite within 2 turns right from the start; all you do is use the circle that does damage whenever you play a skill and the one that draws you a card when you play a card costing 0 and just spam 0 costing skills to cycle your deck for damage and cards infinitely. You can get it up to mach speed by buying more of the damage circles but it's completely unnecessary to buy a single card.
Rita Jun 14, 2023 @ 11:33pm 
@warrior_mouse Gain [E] on the Magic Candle means you gain energy!
Xen Mar 14, 2023 @ 3:00pm 
good mod, really fun, one concern I have is that bleed is a bit too strong. for one, it makes the heart fight completely free. even just one or 2 tortures and you are reaching the damage cap every multi attack. One thing I might suggest is have the heart clear bleed when they clear their other debufs and get artifact. This would at least force you to re-apply it and give them another turn or 2 before they kill themselves. That was the main concern, but they do seem a bit too strong overall. Perhaps having dregs have a downside, or having cards, instead of spawning random curses, intentionally spawn more difficult ones, like normality, pain, and regret. However, I still REALLY enjoy the mod, and compared to most StS mods it is actually pretty balanced and fun.
Warrior_Mouse Mar 6, 2023 @ 2:57pm 
Does anyone know what "gain [E]" means on the Magic Candle relic?