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I agree with the difficulty rating (7/10 = medium-hard).
A tough but wonderful mixture of timing, momentum and sacrifices .
I very much appreciate your philosophy about map making: logic based and not hard to execute. That's what it is. Everything is fair. (my assessment is valid because I HATE execution based maps and I have a fine sense for such things ;-P)
Every single step perfectly works together with the others! The chamber design is splendid too! Nothing that's confusing or frustrating. I enjoyed it so much even though it took me... uhm... some time ;-)
Last thing I have to say is that I found the same unintended final move as zeo did: preparing a cube and tossing it back onto the button from above. I've read the description before but I was unsure about this toss since it's easy to execute. You should really prevent it so you can force the final reverse cube sacrifice .
I still need to solve your hard map One by One. I'll try to get back to it soon. :)