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Ideology DLC finally make tribal headdress being useful as role apparel. But the vanilla skin is...
I remembered had seen your mod long time ago, added it in my game and immediately approved it!
Thank you, I'm glad to hear it :)
Yes, you can. There is a file that you can find by path RimWorld/Data/Core/Defs/ThingDefs_Misc/Apparel_Headgear.xml. Than find stroke <defName>Apparel_TribalHeaddress</defName>. Than find below segment:
<stuffCategories>
<li>Fabric</li>
</stuffCategories>
You goal is to change it to
<stuffCategories>
<li>Fabric</li>
<li>Leathery</li>
</stuffCategories>
But it is not good idea to edit this core file. And much better to insert this changes by new mod. It is not hard, but long to explane. Better read this article https://rimworldwiki.com/wiki/Modding_Tutorials/XML_Defs
Our you can use mod [KV] In-Game Definition Editor. Than you can insert this changes straight from the game. I thing this is best way for you, but I don't use this mod and don't know how does he work.