RimWorld

RimWorld

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Nuclear Fire 1.0
 
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Mod, 1.0
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0.650 MB
Feb 11 @ 7:52am
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Nuclear Fire 1.0

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Description
Genhellfire's answer to Pirates, Tribals and mechs oh my! Makes it possible to craft antigrain warheads but only with a highly skilled craftsman and massive amounts of power.

Now in 1.0

B19 version(original version): https://steamcommunity.com/sharedfiles/filedetails/?id=1480194842
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13 Comments
Samael 7 hours ago 
Mk, thanks anyways for thinking about it. :)
killgaet  [author] 7 hours ago 
sorry but i am verry bad at coding, i am just starting, but if i understand good,it destroy all the things on the map. I can make something that can touch all the map on the base of an antigrain and ennormous damages but not being able to destroy everything because just a wooden wall stop an antigrain explosion
Samael 7 hours ago 
I'd be interested in a real nuke, if you'd be up to making something like that. Gonna have to make the damage, and armor penetration values 1000 though, just for those people who managed to screw up a world, and put in to much work before they realized it to start over. (Namely me, since i have to use a Definition editor to make my weapons and turrets capable of killing AI with 200% protection on everything)
pgames-food Feb 15 @ 7:35pm 
its no joke... those orassans and the callistans raided my base with very high tech weapons (took out my colony's founder too with almost 60 range weapons) see comments here for more info lol if you like https://steamcommunity.com/sharedfiles/filedetails/?id=1541064015
killgaet  [author] Feb 15 @ 7:00pm 
indeed, I downloaded orrassan mod just for this, ethnic cleansing
Biodeamon Feb 15 @ 6:51pm 
well I know this thing will certainly be good for killing furries
killgaet  [author] Feb 15 @ 6:35pm 
it's in the main game files i think
HYDRA Feb 15 @ 6:34pm 
thanks but is there anyway to up the size of the explosion?
killgaet  [author] Feb 15 @ 6:29pm 
you launch this from mortars, they are not checked in mortar, just check them and here you go, also you can make IEDs
HYDRA Feb 15 @ 6:27pm 
what do i even launch this from?