Sid Meier's Civilization V

Sid Meier's Civilization V

36 ratings
C15's United Kingdom - Pitt the Younger
File Size
2.208 MB
Feb 10, 2019 @ 3:52pm
1 Change Note ( view )

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C15's United Kingdom - Pitt the Younger

Adds Pitt the Younger, Prime Minister of the United Kingdom for much of the Napoleonic Wars, to the game!

UA: Atlas of our Reeling Globe
Receive interest on your Treasury every turn. Purchasing a Naval Unit contributes Production towards the next one of its kind.

UU: Flagship
Replaces the Frigate (Ship of the Line with EE). Receives an increasing Attack Bonus against Units and Cities as it moves further away from the Capital, and a stronger Defence bonus the closer it is to the Capital. Has a chance to capture neutral Units that it begins its turn adjacent to. +2 Movement to Admirals starting turn with it.

UB: Customs Office
Replaces the Seaport. Provides usual bonuses. Incoming International Trade Routes receive +1 Gold for every Strategic Resource improved by this City, and provide you with +2 Gold for every Luxury Resource improved by the origin city.

Supports JFDDLC, E&D, various YnAEMP versions idr now, R.E.D.

No custom music bc idc enough to bloat the file size

Direct Download:
CFC Thread (Bug reports here plz with Logs):

Uighur: Sparking design
Urd: Map, UU icon
Darth: Civ icon, colours, leader art, art handling, prompting
Alga: "Acquiring" UB icon
Pookie: Putting the model in EE so I could steal it shh
Jifford: Question answering, probably
Lads: Distractions
Jane: <3

Eh this one's pretty good, I'm pretty sure I've spelt receive wrong in various places but w/e. Impressment effect on UU is basically useless but is also qt so is totally worth the adjacent plot iteration.

I don't need to say it requires BNW, right?

Well regardless since a surprising number of people don't have them all still, mod has only been tested with all DLC, inc. civ packs, and can therefore only be guaranteed to work under said conditions.
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JEELEN Sep 28, 2019 @ 11:26am 
@Chrisy15: The UA is too OP. It's a brilliant idea, but here's what happens: at 100 gold you get 1, at 200 2 etc. Once you have 1,000 gold you get 10 gold/turn and at 5,000 you get 50. so, at turn 300 I have 20,000 gold, 90+ net income plus another 200 gold PER TURN in interest. At King level. Basically, at this point you can buy anything you want and the game gets too boring to continue. (At turn 300 I already know I will win the game.)

And this the developers should have implemented instead of giving AI 'free gold'. (But I guess it takes a creative mind to come up with this idea.) For a human player, however, this makes the game far too easy.
JEELEN Mar 11, 2019 @ 1:53am 
A pity custom music is absent. Otherwise looking good. (Of course 'Flagship' isn't a unit type, it's just the ship commanded by an admiral.)
The Grimwar Feb 22, 2019 @ 1:13pm 
Hey, C15, want to know what a great civ to design would be? Baluchistan! look them up!
Chrisy15  [author] Feb 22, 2019 @ 6:54am 
I saw ye
tmxk2012917 Feb 22, 2019 @ 6:50am 
I got production for naval units when I bought one of that type even though I did not play as Pitt
Jeanne Dark Feb 13, 2019 @ 2:54am 
Encore un anglais? poc rog
The Grimwar Feb 11, 2019 @ 10:32pm 
Hey C15! Wanna design a Mod Civ with me?
Daeva Feb 11, 2019 @ 6:12pm 
Clever way of phrasing "gain Gold by having Gold" (Which would be a funny UA in its own right if one meant Gold as money and the other resource).
Chrisy15  [author] Feb 11, 2019 @ 1:13pm 
There is a button that says Subscribe. You click it. If the mod doesn't then show up on the Mods screen, you use the dropbox download, drag that .civ5mod file into your Documents/My Games/Civ 5/MODS folder, and extract it using WinRAR or 7-Zip.
dasaard200 Feb 11, 2019 @ 1:08pm 
How does the download work, how do I get it into my machine ;
I've get little to no idea how to do this, and I don't like going into this blind .