Arma 3
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vurtual's backpack gear
Data Type: Mod
Mod Type: Equipment
File Size
6.265 MB
Jan 27, 2019 @ 8:24am
Jul 30, 2020 @ 7:19am
10 Change Notes ( view )

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vurtual's backpack gear

Multiple backpack-transportable items that can be deployed with ace self-interaction. Requires ace.

A laser designator mounted on a tripod, that can be deployed like an ACE spotting scope. Has data link and GPS enabled.
Works great with laser designated cruise missiles.

A one-man tent with reversible rainfly, choose between sand-out or green-out when you deploy. You can store items in it, sit inside it, and close the rainfly for some privacy.
Acts as a respawn point for the player who places it.

A catch-all machine gun tripod, based off the M122. Deploy it, and get in it as the gunner while using a compatible weapon, and you can shoot from it. Use WASDQE(default) to adjust the traverse/elevation mechanism in mils.
Free-gun(mouse) aiming sadly not supported. Works with all ACE barrel change compatible primary weapons, and has internal whitelist support for weapons that don't have it. A CBA setting enables support for all primary weapons. Switching to handgun/binoculars/etc is not supported, but the tripod will keep its adjustments if you get out and back in.
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PhallicDevices (Now with 2 L's) Jul 26, 2020 @ 9:22pm 
Hey man, using this on a server. The weapons tripod is being funky. When I get in it (regardless of weapon, but for example a RHS M240B and NI arms MK48) the weapon rapidly switches between laying on the ground next to it and being mounted just fine. Works fine in single player.
76561198161401584 Oct 29, 2019 @ 10:33am 
Hey vurtual!
Really appreciate your mod!

Just found some potential bugs while testing it for my unit.

1. The head keeps bobbing around everytime you shoot. Kinda looks like my head tries to compensate for the recoil. (if viewed externally)

2. Sometimes I couldn´t collect the tent, designator nor the tripod via ACE. Couldn´t find a reliable way to reproduce the problem though - Just happend for time to time.

3. Is there a way for you to add the possibility to holding down one of the adjustment keys for the tripod in order to traverse a lot faster?

Thanks again!
mystermask Aug 23, 2019 @ 6:17pm 
Really cool mod, very useful !
Woldemar May 19, 2019 @ 5:04am 
Hello mate, thank you for mod.
I have a question, it is possible to add changing for laser code (looks like 1111) with ACE?
I mean, on hotkeys ctrl+alt+q\e you can make laser code, but always in laser designator display we can see 1111 code.
Thank you.
Wookiejedi Feb 21, 2019 @ 7:23am 
Nice! Wanted this for ages
Wolf Jan 31, 2019 @ 8:32pm 
Neat, thanks!
vurtual🥆  [author] Jan 31, 2019 @ 11:42am 
Got it working. There were some issues at first, including the laser target never being visible on the datalink, but the problem seems to be resolved now. I couldn't get UAV control of the driver seat(and thus the ability to turn on/off the laser and see the image remotely, but not aim the tripod) working, if people want that too I might try to figure it out again later. So it's just silently equipped with a UAV driver AI that does nothing besides keep the vehicle crewed and designating.
vurtual🥆  [author] Jan 31, 2019 @ 5:55am 
Giving it a UGV AI was something I had tried before, but the finer implementation details were a little complicated. I might try it again, though.
Wolf Jan 31, 2019 @ 5:08am 
Oh, and another idea is to make it a UGV, in which the AI would control a redundant seat, while the "gunner" place is available to infantry, if that's possible. Vanilla "Stompers" have a passenger seat for meaty humans, so hopefully a gunner seat could work too.
Wolf Jan 31, 2019 @ 4:59am 
Maybe you could slap a little script on it to add an action "Turn On" which would kick the user (if any is present) from the "vehicle" and replace with an invisible dummy AI which would do nothing bur keep the laser on until "Turn Off" action (which replaces "Turn On") is used, eliminating the dumy AI and allowing the use of the designator again.
Just sayin', 'cause it would be pretty nice to have an active laser and a free pair of hands.