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Altar of Recovery (v1.12.0d)
File Size
38.629 MB
Jan 22 @ 3:18pm
Feb 8 @ 8:35pm
9 Change Notes ( view )

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Altar of Recovery (v1.12.0d)

In 1 collection by Manalo
DnL Mods by DragonClaw Studios
5 items

Version 1.12.0d
Mod ID: 1632601681
Last Cooked with DevKit: 32659
This mod is rated: Clean and Stackable

One of the most highly anticipated mods for DnL!

Brought to you by the Author of Death Recovery for Ark Survival Evolved and DragonClaw Studios![www.dragonclawstudios.com]

This mod provides an Altar of Recovery that will help you recover your lost items (from death).

A blueprint that you are unable to remove will be placed in your inventory automatically within 10 seconds of entering the game.

*** Works on all maps! ***

Craft and place your Altar of Recovery to use after you have died. I recommend placing it within a reasonable proximity to a normal Revival Altar.

Each Altar of Recovery can only be used by the person that placed it.

Once activated any objects found on all of your corpses or your death caches will be returned to your inventory.

*** New Feature ***
Custom placement system. Please let me know if you run into any problems.

Overflow handling of objects has been added. So when recovering lost items if you fill up before recovering everything the overflow will be placed in a cache at your feet. If for any reason the item cannot be added to the cache(s) it will be put back in the object it was found in.

Enable debugging if your concerned about lost items, the last set of stats will show you if anything was lost.

There is a 30 sec cool-down between usages to prevent spamming which could create performance issues, this timer can be adjusted using the game options listed bellow.

The ExclusionList is case insensitive, meaning you don't have to worry about caps. I recommend you continue using them as it improves your ability to manage the data, but if you mes-sup you don't have to worry about it as long as the entry is properly spelled (so it matches the item).

The Altar of Recovery will take damage over time so be sure to do regular maintenance.

You will no longer be able to pickup the Altar of Recovery if the timer is running or if it is damaged.

If you own multiple Altar of Recovery they will all share the same timer.

A Newly placed Altar of Recovery will inherit the timer from any existing stones for that user.

When items are found a new affect, Flame of Recovery will occur letting you know the Altar of Recovery has started to recover items. Flames will last 5 seconds (longer then it takes to actually recover items).

If no flames show up then no items were found, so nothing will be recovered.

Thanks to Firespark81 for the indirect idea for the Flame of Recovery.

Admin command to summon a Altar of Recovery:
cheat giveitem "Blueprint'/Game/Mods/DeathRecovery/PrimalItemStructure_EnhancedRevive.PrimalItemStructure_EnhancedRevive'" 1 0 0

** The following DEFAULT settings are MANDITORY!! **
** If you do not place these default settings you will have issues **
** with the Altar working/placing properly. **
** You can edit them to talor your experience but you must not **
** remove any of the line items in the [AlterOfRecovery] section. **

Setting options for GameUserSettings.ini


To change the decay timer on the Altar of Recovery set DelayTimer to the number of seconds you desire.

1 min = 60
5 min = 300
30 min = 1800
1 hour = 3600
1 day = 86400

To make the Altar of Recovery decay in one day (RL) set the DecayMultiplier to 0.142857

I don't recommend having the Altar of Recovery decay faster then 3 days.

If you need to remove Altar of Recovery quickly then I recommend you use MaxLifeSpan.

MaxLifeSpan is set by choosing how many seconds to stone can exist.

DisablePickup=true will disable the option that allows the stone to be picked up.

UseOnce=true will cause the stone to be destroyed once the stone is used.

When UseOnce is set the DelayTimer determines how long until the Altar of Recovery is destroyed. While the stone is on cooldown it can't be used.

ThereCanOnlyBeOne=true will prevent the player from placing more than one Altar of Recovery. (this will have no affect on existing Altar of Recovery).

UseGlobalTimer=true will cause all Altar of Recovery in the game to use the same cooldown timer, all players will be affected, first come first use.

The ExclusionList now works with the wildcard character '.' you can place it at the begining or end of your string. You can place one at one end or the other or both.


This example would not recover any resources, anything that had Thatch at the end of the name or the partial work 'Consum' anywere in the name.

For those looking to do engram over rides the engram for this mod is: EngramEntry_AlterOfRecovery

********************* WARNING **********************
The game deletes any corpse or loot cache that goes outside the map boundaries. How aggressive this is depends on the map designer.

This mod cannot recover items that have been deleted by the game.

If you are having trouble getting good files from Steam you can use this Google Drive link to download a copy of the mod directly.

Never trust a download, always check it with a Virus Checker. My system is clear of Viruses, Google is clear to the best of their ability to check files but that is not enough to ensure you are safe. PLEASE SCAN THE FILE to ensure you are safe.

The mod is free and comes with limited support (when I'm available). You can leave messages here on Steam or stop by the DragonClaw Studio's Discord[discord.gg].

If you like this mod and would like to donate please click on the donation link below.

If you are looking for a hosting company, you should check out ASHosting![arkserverhosting.co.uk]

If your looking for a gaming community feel free to stop by the Orion Cluster Discord[discord.gg]. We play a number of games, share, chat and have some fun.

If you enjoy the DragonClaw Studio modding experience, we’d love your support in our next venture: TwilightStar: Heart of Eir.

As our first, full length feature game as a studio it will feature all the mechanics we love to see in modern games; layered on top of a rich story line and extensive world mapping. A love letter to classic RPGs of the 90s, you can follow our progress online at https://www.dragonclawstudios.com/ or join the conversation on Discord: https://discord.gg/HdnCcH
Popular Discussions View All (2)
Mar 2 @ 9:33pm
Bug Reports
Jan 22 @ 3:46pm
Servers Running This Mod
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Manalo  [author] Nov 14 @ 9:11pm 
DnL is built on top of Ark. So all mod management instructions are the same. In any Steam Game that supports installing mods via the Workshop, the instructions are the same.
The instructions on how to clear your download cache is discussed in that group.
silver Nov 14 @ 1:25am 
hi, you directed me to an Ark support and I couldn't find anything on how to clear the cache - can you please just send me the steps on what to do instead of links to places that are for a different game - tks
Manalo  [author] Nov 11 @ 2:00am 
@Silver you didn't clear the download cache so you continue to maintain a bad copy of the mod. Verifying files does not verify mods only the game itself. You should read up on the problem here: https://steamcommunity.com/groups/UH-WAM
silver Nov 10 @ 7:39am 
I did run a file verify on steam before and after re-installing the mod and it says all is fine, but still nothing appears in my inventory - how else do you clear the cache? In the game Ark we have a mod called Death Inventory Keeper - if we had something like that in DNL then we wouldn't need altars - or does this only spawn once you own an ingame altar at your base?
Manalo  [author] Nov 9 @ 12:21pm 
It's not broken. The mod files you have installed are damaged. If your in a server config the problem could be with the server file copy. You will need to follow the instructions bellow to properly purge those bad files. But it's also possible you'll continue to download bad files.

I have a direct download from google in the Description.
silver Nov 9 @ 8:39am 
I unsubscribed and resubsribed and loaded the mod into my game and no, waited and waited and the bp didn't appear in my inventory - i think it might be a broken mod
silver Nov 9 @ 8:31am 
I also have this problem that the bp doesn't appear in my inventory and even the consol command doesn't work - i am now going to try a redownload - will give feedback if this is still a problem
Manalo  [author] Jul 16 @ 7:39pm 
Did you follow all of the steps that are listed here? https://steamcommunity.com/groups/UH-WAM
If you didn't clear the steam download cache you just re-installed bad files.
lion Jul 16 @ 7:21pm 
i deleted it and redownload it with no hope
Manalo  [author] Jul 16 @ 12:55pm 
If the bp doesn't show up after 10 seconds the mod is not installed correctly. Which basicely comes down to one of two things. 1) you didn't actually select the mod or 2) the files are damaged and need to be deleted/redownloaded. It's a common problem that mods are not installed correctly.