Divinity: Original Sin 2

Divinity: Original Sin 2

128 ratings
Chronicles of Divinity: GM Pack [Definitive Edition]
   
Award
Favorite
Favorited
Unfavorite
Type: Add-on
Game Mode: GM
Tags: Maps
File Size
Posted
197.878 MB
Jan 10, 2019 @ 9:14pm
1 Change Note ( view )

Subscribe to download
Chronicles of Divinity: GM Pack [Definitive Edition]

Description
Information

Chronicles of Divinity: Map Collection is a selection of maps from the main " Chronicles of Divinity [larian.com]" expansion mod currently in development. This collection includes a handful of closed area locations from the extended campaign, and more maps will be added over time as development progresses. As we continue developing the campaign, it makes little sense to delay releasing the maps who also are intended / fit to be reused in a Game Master campaign, and thus having this separate collection.

What is Chronicles of Divinity?

It is an ambitious expansion to the original Divinity: Original Sin 2 campaign, featuring new characters, origins, companions, new areas, quests and even mechanics. It's planned to be released in episodes, covering one act at a time. Episode 1 is nearing playtesting.

Map Collection Overview
  • Ancient Forests - Part of the elven homelands pre-Death Fog disaster
  • Three caves - (Desert biome, lush forest biome and rocky biome)
  • Ildheim Prisons - The deep lava-themed prisons of Ildheim (Chronicles of Divinity: Episode 2)
  • Crashed Wavedancer - Explore the lower decks of Beast's Wavedancer post-capture.)
  • A Pirate's Cave - A treasure-filled underground den.
  • Cabin Basement - A recently built cabin with an unfinished theme either for moving in or moving out.
  • Lower Decks: The lower decks of the ship you can obtain in the main campaign.
  • Generic House Basement: A small general-use basement.
  • Hall of Echoes - Sanctuary
  • Forest Shrine: A small, lush and beautiful shrine deep in the forests.
  • (NEW!) Magister Armory: The Magister Armory from Chronicles of Divinity.
  • (NEW!) Fort Joy Graveyard: A derivation of a new Fort Joy area in Chronicles of Divinity.
  • (NEW!) The Maelstrom

Total amount: 15 Maps.

The Team:
  • The Composer - Lead Developer
  • Skumleren - Mapper & Consultant
  • Milena - Asset producer

Check out my other mods!
Workshop Page

Remember to leave a rating if you enjoy the mod. Let me know of any bugs or issues you may experience either here or contact The Composer on DOS2's discord.
You're very welcome to share your GM campaigns made with these maps, I'm looking forward to see the things you come up with.

[www.patreon.com]

(PS: You could also give me a coffee in the morning[ko-fi.com]. I like coffee. Read: Need to survive.)
< >
24 Comments
1ayawa1 May 12 @ 7:35pm 
Its amazing! Im very excited to try this, though I do hope its still being worked on? or its it playable now as a story add-on? Thank you
The Strategist Mar 12 @ 5:26am 
It looks amazing, is it still being worked on?
Maimbot6000 Jun 9, 2021 @ 11:23pm 
Amazing! I assume it hasn't been released in full yet correct?
The Composer  [author] Jun 9, 2021 @ 1:24pm 
Chronicles is in development, yes.
Maimbot6000 Jun 9, 2021 @ 11:55am 
Is this still being developed?
Figaround Jul 30, 2020 @ 12:09pm 
Please :cozyspaceengineersb: tell me, is your mod for GM (Game Master mode) only, or can I use it for a regular game too - and there will be new territories and NPC? I am playing a regular game (not GM), now on Reaper's Coast and ready to go further (finished all quests).
Figaround Jul 22, 2020 @ 2:45am 
Can I put your mod on save, I'm on Reaper's Coast now?
The Composer  [author] Jul 14, 2020 @ 12:43am 
Yes.
Hello, Bloodsucker Speaking Jul 13, 2020 @ 10:20pm 
Will this ever become a story add-on? :0
Dwight K Shrute May 25, 2020 @ 5:11pm 
does this go at the top or bottom of the load order?