ARK: Survival Evolved

ARK: Survival Evolved

299 ratings
TCs Brutal Ark v1.0.1
   
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Content Types: Mod, Rebalancing
File Size
Posted
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99.573 MB
Jan 6, 2019 @ 4:27am
Mar 1, 2019 @ 11:49pm
10 Change Notes ( view )

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TCs Brutal Ark v1.0.1

In 1 collection by TimmyCarbine
Brutal Ark Let's Play Mod List
15 items
Description
MOD ID: 1616590715
Clean & Stackable



We’ve Survived
Even Thrived
Until Now…

Welcome to TCs Brutal Ark
Overview
The overall aim of TCsBA is to create a challenging Ark experience. Wild dinos are fearsome and deadly, players are only able to tame weaker creatures ensuring that wild dinos stay fearsome even in endgame. TCsBA will fight back against tribes by sending attacks towards them on a cycle. Surviving encounters will yield points for your tribe to gain perks and buffs, but will require the tribe to remain a threat to keep them active enforcing a risk vs reward system into gameplay.



Quick Start Guide for Admins
  1. Read Gameplay Mechanics
  2. Read Configuration
  3. Set up your server settings for OfficialOverrideDifficulty, XPMultiplier, HarvestAmountMultiplier, TamingSpeedMultiplier
  4. Set up the INI settings for TCsBA to suit your server settings
  5. Start the server
If your server has already been running, please run a wild dino wipe

Quick Start Guide for Players
  1. Create or join a tribe
  2. Place a Claim Block to allocate an area for your tribe to build in
  3. Always have a Threat Suppressor placed to keep your threat from getting out of hand too quickly

Ouick Overview of Gameplay Mechanics
  • Tribe Progression Tracker
    The main mechanic of this mod is the ability to monitor how each tribe plays, what they harvest, the size of their builds, the quality of their items and even how many levels they put into damage on their tames. These readings are converted in to Threat categories which the mod uses to determine which tribe is most threatening and needs a reminder that this is not their Ark. It does this by sending an attack to the offending tribes base. The attack will consist of dinos specifically designed to counter that particular tribes playstyle. For example, if they have chosen to defend their base by spamming turrets everywhere, the Brutal Dinos generated will have higher health to help combat the added defence. There are many other details like this which I will not go into as I think it would ruin some of the fun of learning the mechanics for yourself.
    More in-depth look at Gameplay Mechanics

  • Threat Suppressor
    This structure is core part of surviving Brutal Ark, without it, a tribes Threat generated will be multiplied dramatically. Ensure you place one of these as soon as possible. This device also allows tribe to open a menu to show various details about the tribe like a graph which displays threat generated over the last 24hrs and also shows the perk tree where a tribe can unlock perks as they progress.
    See more info on Threat Suppressor

  • Claim Area Building
    This mod will only allow tribes to build after they claim an area to build in. They do this by placing a Claim Block. The initial build area size can be configured via an INI setting but the size will automatically increase as the tribe levels up. Temporary build areas can be claimed by placing a Temporary Claim Patch, the size of this area only increases at 25% of the rate that the Claim Block does. The time which it lasts for can be changed via an INI setting. Each tribe can have 1 Claim Block, 1 Temporary Claim Patch & 1 Mobile Claim Area.
    See more info on Claim Areas

  • Maximum Taming Level
    One of the key components of the mod is the ability to set a maximum taming level. This will make all wild dinos above this level untameable allowing wild dinos to actually be dangerous. Some dinos can be tamed in other ways, for example Wyverns or Rockdrakes are tamed by simply hatching an egg found in the wild. These other types of taming methods allow taming of higher than desired levels, however, the mod will detect these tamed high level dinos and begin to turn them against the tribe who tamed them. Once detected they will start to emit an aura, riding the dino will allow you to see it has a debuff called “Losing Loyalty”. After 10 mins, these dinos will enrage and attack anything around them for 2 mins until they finally die from exhaustion.

  • Server Settings
    TCsBA takes into account a few server settings. It is very important to remember that the easier you make your server settings, the more difficult the mod will become. I have done this because the mod is meant to be a somewhat challenging experience. Warning: Please do not allow the total of XPMultiplier, HarvestAmountMultiplier & TamingSpeedMultiplier to exceed 90.
    See more info on server settings used



Future Features
While I love suggestions, please remember I reserve the right to create the mod how I see fit.
Follow the link to the trello page to keep up to date with development and see all planned future features:
TCs Brutal Ark Trello Page[trello.com]

Support
Youtube
Patreon[www.patreon.com]
Community Discord[discord.gg]

Special Thanks
Blitzfire911 - for creating the foundations of the Claim Area Building System.

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]



Please Read Before Posting
If you are not able to find the information you require, please post in the FAQ thread or join the Community Discord[discord.gg]
This comment section is reserved for PSA.
All questions will be removed from this comment section

Popular Discussions View All (10)
115
Dec 24, 2020 @ 4:34am
PINNED: Support
TimmyCarbine
20
Jan 14 @ 12:08pm
PINNED: Servers Running This Mod
TimmyCarbine
17
May 5, 2020 @ 4:50pm
PINNED: Suggestions
TimmyCarbine
< >
177 Comments
Nokutori Dec 29, 2020 @ 5:09am 
Oh! I must have misunderstood the feature, I don't think it ever dropped a cache, at least I didn't notice the first 4-5 times it took my base, So there's no way to disable it doing so? I understand if the punishment of being successfully raided is losing your entire base, but if it's just meant for easier base movements, I think the feature is more tedious than the purpose it serves
TimmyCarbine  [author] Dec 29, 2020 @ 3:51am 
It was never designed to place the base again, it only picks up all the pieces so you didn't lose them and place them in a drop cache. I haven't looked at this mod for some time, if it's destroying the base without leaving a drop cache it's possible an Ark update has broken that feature.
Nokutori Dec 29, 2020 @ 2:00am 
Is there a way to disable the feature of it picking up the entire base? RIght now instead of bringing the base with it, it simply destroys the base, and when placed, it's the platform alone, and I'd really like to move it without destroying our base
TimmyCarbine  [author] Nov 21, 2020 @ 7:04am 
Eventually, yes
Jek29 Nov 20, 2020 @ 6:30am 
will there be an update?
Reclip Nov 17, 2020 @ 10:32am 
I dont know why, but I can build everywhere even outside the claimed area. Is it necessary to change something in the ini file or the mod has to be updated?
Neon Nov 10, 2020 @ 6:18am 
@TimmyCarbine first off all, thanks for the amazing mod. second, I wanted to ask you if it's possible for you to upload the Maximum Taming Level part of the mod as a standalone.
the enlightened gamer Sep 23, 2020 @ 6:34am 
Mr. Carbine

please do not remove the claim block system. I think it is cool. I think you probably have mixed reviews about it. Perhaps create a ini setting for disable/enable? I read a previous comment that you were considering removing it. Please do not. I know it is buggy but even on single player i have gotten it to work.

if an ini setting is not possible you could always keep it in this mod and then upload a duplicate with it removed. just throwing some ideas out there for you. love your mods bro. I have them both.
Siret Jul 29, 2020 @ 6:30am 
Tested this mod and i must say that is one of the best additions for Ark. Thank you for this mod!
Siret Jul 27, 2020 @ 11:42am 
And i just now discovered it?