Orcs Must Die! 2

Orcs Must Die! 2

93 ratings
Fryedegg's Kindling Creator | Fight Fire WITH Fire!
File Size
0.031 MB
Jul 19, 2013 @ 4:52am
Jul 24, 2013 @ 5:33pm
4 Change Notes ( view )

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Fryedegg's Kindling Creator | Fight Fire WITH Fire!

In 1 collection by Nananea
Skull Ninja ® Brand Mods!
29 items
The weapon of the seasoned War Mage, Fryedegg. He knows the best way to fight fires is to use BIGGER fire! Also making Orc bacon is a delicious and nutritious part of any meal.

Dwarven Hammer changes include:
  • Auto-fire!
  • FIRE EVERYWHERE! Enemies poof into cinders upon death.
  • Whirlwind now has a chance to drop tiny coins while hitting enemies...because what's better than getting paid for doing nothing?!
  • Added a fire particle when using the hammer because FIRE!
  • Stun and Freeze passive resists because Fryedegg goes HAM!
  • Life and Mana on Hit at Fryedegg's request!
*CAUTION* - This is not a balanced trap! It is made specifically for fun and to entertain my best friend, Fryedegg!


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    Pokeparty Feb 28, 2016 @ 1:49pm 
    When I thought the whirlwind was op enough, I find this thing.

    10/10 would download again.
    Nananea  [author] Dec 17, 2015 @ 3:22pm 
    @Ghostwolf_ I have the same issue. Something happened a while back with Steam and now it's super buggy. I wish I could say a fix is coming soon, but with Orcs Must Die! Unchained being the main focus it probably won't be fixed for quite a while.
    Ahti Dec 17, 2015 @ 2:50pm 
    @Nananea sorry for asking such a stupid question but, how do you update mods you made? if i use the orcs must die workshop tool it just publishes another version of the mod in stead of uppdating the previous one?
    Nananea  [author] Sep 4, 2015 @ 7:49am 
    @Ghostwolf_ Yep that's the way to do it right now. I also tried making a "master control" mod that continually adds new mods to it but it doesn't work because of the way mods are loaded.

    I don't remember which effect I used but if you open up the file you'll be able to find it. It's just attached to the head of the hammer.
    Ahti Sep 2, 2015 @ 11:59am 
    @Nananea i found out how to add new ones to the game (im just a programmer tho so i still take the same models and effects) just ad it to the gear listm in the warmage.xml and give them a new ID and make sure you rename everything (ctrl+f to find the old thing and replace it) its alright once you get the hang of it

    besides that what effect did you put on the hammer i cant find it i tried the brimstone flare but that one only lasts a second i dont get it to stick around

    but yea a better way to add items would be needed if you wantede to use more mods at once because the warmage.xml would override each other and only 1 mod would work

    -thanks ghostwolf
    Nananea  [author] Sep 2, 2015 @ 7:28am 
    @Ghostwolf_ This replaces. You can add items but it's a massive pain in the ass and doesn't always work. The makers of the game need to release a way to load the mods in different orders to allow for extra items reliably.
    Ahti Aug 28, 2015 @ 4:15pm 
    does this replace the dwarven warhammer or add a completely new item? , and is it possible to add completely new items to the game through mods or can we only modefy that what is already there?
    Nananea  [author] Nov 9, 2014 @ 8:23am 
    @Niggarto Why would I want my character to bleed?
    The Bullet Jun 7, 2014 @ 5:06am 
    ComradeSquireCat Apr 27, 2014 @ 10:36am 
    it dont work for me :(