Arma 3
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Emitter 3Ditor
 
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Data Type: Mod
Mod Type: Editor Extension
File Size
Posted
Updated
34.382 MB
Jan 4 @ 12:20am
Jan 6 @ 9:37pm
4 Change Notes ( view )

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Emitter 3Ditor

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Description
WYSIWYG particle/lightemitter editor for Eden.


Add and use particle and light emitters in your scenarios without any scripting.
Adds an emitter editor akin to the old "utility mission" editor that has floated around since the original OFP and the "Eden way" of adding emitters via object attributes.

Features include:
- add emitters (particle/light) and edit their parameters in Eden, in real time. WYSIWYG = will appear in scenario as it does in Eden
- Attach emitters to virtually anything (Eden entities, terrain objects, object selections)
- Save emitter parameter presets
- Export emitter parameters in sqf format like with the old "utility mission", sometimes you just want/need to script it
- Export emitter parameters as config class, greatly speed up creating your CfgCloudlets and CfgLights effects
- Includes "scenario function set" to deal with the emitters added with this tool in "mission runtime"
- Full set of Eden tutorials
- A 100+ page pdf manual with a lot of (hopefully) easy to understand examples on how to use the tool (located in modfolder -> docs)
- does NOT create dependencies, scenarios edited with this tool do NOT need this mod installed when played


Mod License:
You are not allowed to make any derivative works of this mod or it’s documentation in portions or as a whole.
You are not allowed to repackage or distribute a repackage of this mod or it’s documentation.


Discord:
https://discord.gg/QnNTRZ5

For anyone interested in translating, stringtables at GitHub:
https://github.com/hneg/emed_translations
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83 Comments
h-  [author] 21 hours ago 
@Fire Destroyer
Thanks for getting back, many times peeps just drop a bug report and are never seen again.

Didn't even remember the game had a setting for particle quality :P
That warning idea is nice, could be useful to add that.
Fire Destroyer Jan 16 @ 11:49am 
Thanks for seeing my report, i forgot to update the situation here, it's not a mod error, my game was crashing because of the PARTICLE QUALITY, i dont have a good video card, so it was crashing, once i lowed the settings, stopped crashing.
Maybe put an warning on the description that game may crash if particle setting is high on cheap video memory, so prevents people have this crash.
Again, thanks for attention and thanks for this mod, great work!
h-  [author] Jan 16 @ 7:18am 
@Fire Destroyer
Never ever encountered anything like that with this..
Is that repeatable or did it just happen once?
Fire Destroyer Jan 15 @ 4:54pm 
specifically message: DX11 ERROR BUFFER MAP FAILED
Fire Destroyer Jan 15 @ 4:22pm 
Something strange here, tried to activate a emitter as lightsource, but got a little far from the structure i wish, when i moved it to it, game crashed instantly and common arma error message...
h-  [author] Jan 13 @ 8:09am 
@The Queen Of England
Does pressing the 'minimize' button on the tool UI work (the leftmost button on the tool UI top row)?
The Queen Of England Jan 13 @ 7:57am 
I'm having the same problem as Global Raider, UI won't remove upon ctrl+backspace. Very annoying.
h-  [author] Jan 12 @ 9:07pm 
@Koger
I originally planned to have keybinds in the tool's preferences but abandoned the idea for some reason I no longer remember.. I'll look into adding keybind setup.
Koger Jan 12 @ 12:58pm 
?can you setup key bindings the key you have set i dont have
h-  [author] Jan 12 @ 12:17pm 
@Global Raider
That is strange. Do any of the other kb shortcuts work?