263 ratings
Mod, 1.0
File Size
5.386 MB
Jan 3, 2019 @ 2:33pm
Jun 20, 2019 @ 6:41am
13 Change Notes ( view )

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In 1 collection by kavkasiuri
4 items

Westerado is designed around vanilla-extension, specifically adding more mid-game weapons, apparel, items and functionality. All done in the already existing western theme in Rimworld.

33+ New western-themed weapons; ranging from six shooters to double-barreled shotguns
18+ New sets of apparel; don new hats, ponchos, and coats as you struggle to survive on the frontier
11+ New hairstyles; look the part of a legendary frontiersman
10+ New buildings; from small poker tables to palisades
8+ New animals; get mauled by bison, harassed by coyotes, and poisoned by gila monsters
2 New factions; Outlaws now roam the rimworlds looking for easy scores. The First Nation tribes have been in the rimworlds for a long time, and are going head to head with the recent arrivals of the outlanders.
New system for horned animals; all horned/antlered/tusked animals now drop their respective regalia, can be used in crafting or sold for profit
New brewing and distilling system; brew Ratherwoman's Rye Whisky and Robbaz' Moonshine
New art tale system for weapons added in this mod, featuring more western-themed descriptions where applicable
New traits, meals, plants, diseases (dysentery!), and sources of joy to go along with your new found passion for the wild west lifestyle
New Western themed scenario, embrace the frontier!
Changed Technology Tree to have a more tiered weapon progression
Small Bug fixes for the Vanilla game, ranging from fixed text errors to strange interactions
More secret stuff!

We're also planning on releasing future content updates!

Got any questions? Ask them in the aptly named Suggestions Thread and we'll answer them when we can. Got any suggestions? Feel free to post them in the comments, and we'll respond as to the suggestion's feasibility when we can.

Add-ons & Recommended Mods
We suggest using all the add-ons, but none of them are required.

Mod loading order
Westerado does well at the bottom-end of the mod load order. Westerado Wilderness should be loaded after Westerado (Core), if you're using Snowy Trees by Nandonalt & Tejko put that before Westerado (Core). Something like:

Should be compatible with most things. Special care was taken to be compatible with Vegetable Garden by dismarzero.

Things that could cause problems:
  • Complete conversion mods
  • Mods that make alteration to Rimworld's tale system
  • Mods that make radical changes to research

Have you found a compatibility issue? Please inform us in the comments and we'll try to patch it when we can! Make sure to include a list of mods you've used and any potential error messages.

Questions and Answers
  • Q: Does this remove technology that does not fit the western-theme? A: No. This is a vanilla-extension mod. This builds onto the vanilla experience, it doesn't remove anything. If you're looking to mod your game to only have western themed things check out Rimworld Westernization Project by JackeryFox and Tamias.

Soyuz - XML, Artwork
DanRatherman - Artwork, Sound
SpiderCamp - Artwork, XML, Workshop Link
Ods - Artwork, Workshop Link
dismarzero - Artwork, XML, Programming, Vegetable Garden

Thanks to dizmarzero for letting us use his brewing system!

Inspiration from:
Apparello 2 by Shinzy

If you're looking for something like this but slightly different you can checkout the Rimworld Westernization Project by JackeryFox and Tamias.

All original content (e.g. text, imagery, sounds) in this mod is licensed under the All original content (e.g. text, imagery, sounds) in this mod is licensed under the CC-BY-SA 4.0 license[creativecommons.org].

Like our work? Consider buying us some whisky!
Popular Discussions View All (3)
Oct 23, 2019 @ 9:58am
PINNED: Suggestions Thread
Apr 18, 2019 @ 4:01pm
Non-Steam Version
Net Discada.
Nov 2, 2019 @ 12:07am
Cowboy faction.
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The_0nly_Greek Jun 17 @ 1:07am 
any news on the 1.1 update??
Phil Jun 16 @ 1:48pm 
I guess this one's abandoned?
LoganMartin May 14 @ 9:11am 
The mod still works with 1.1, you just need to disable it, create a world, settle, and then re-enable it. Same goes for westernization. For western factions use the settlers mod.
Galbrender May 1 @ 5:29am 
Update please
Molin3443 Apr 25 @ 7:49am 
Thanks for the mod. I look forward to upgrading to version 1.1.
Pooh Apr 18 @ 12:47am 
Hyped for 1.1! <3
Biffington Apr 17 @ 10:30am 
No worries, thanks for the update.
kavkasiuri  [author] Apr 17 @ 8:26am 
It's in the work but it's been slow going.
Biffington Apr 17 @ 5:59am 
Thanks you for your mod its great. Any update on the update to 1.1?
Syroth Apr 6 @ 6:23pm 
Just wanna say, awesome mod. I appreciate ya devs! :steamhappy: