Tabletop Simulator

Tabletop Simulator

83 ratings
Lords of Waterdeep - [Scripted]
Number of Players: 2, 3, 4
Assets: Scripting
File Size
0.787 MB
Jan 3, 2019 @ 5:54am
Feb 15 @ 7:59pm
5 Change Notes ( view )

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Lords of Waterdeep - [Scripted]

Game description from the publisher:

Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!

In Lords of Waterdeep, a strategy board game for 2-5 players, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans.

During the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. At the end of 8 rounds of play, the player who has accrued the most points wins the game.

This mod is a scripted version of this one:
Changes were made in the table used, as well as the layout of the pieces in it

Base game:
Bgg Link:
Game Website: Dungeons & Dragons[]

As always, if you find the game enjoyable support the tabletop designers by buying.

A controller to chose the game settings
-Loads expansions (can be disable)
-Gives players starting cards (can be disable)
-Long game (can be disable)
-Gives agents acording to the number of players

Multiple quality of life scripts
-Draw new quest
-Reset quest
-Draw new buildings
-Get all agents back
-Start round
-Get a new agent in round 5
-Counter for the meeps you have (Priests, Warriors, Rogues, Mages)
-Counter for the gold you have

Most of this scripts can be "ignored" and play like you would usually do if you don't like some of them

-An appointed space to put your Lord card

The mods uses The Kraken Table:

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yukonzach Apr 6 @ 2:24pm 
Here is the new URL for the Expansions Rulebook:
NettleSoup Feb 16 @ 10:58am 
Warren  [author] Feb 15 @ 8:00pm 
NettleSoup Feb 7 @ 6:14am 
Seems to be missing one token somewhere along the line.
amaxslade Aug 5, 2022 @ 5:43am 
getting loading errors. "Load image failed. Unsupported format..."
WombatCombat Jul 24, 2022 @ 1:48pm 
Seem to get some errors while loading
Warren  [author] Apr 28, 2021 @ 10:26am 
Next to the building deck, to the left of it, near the VP piles, there is a round button for each round. "Round 1", "Round 2", etc. You press each one at the begining of the corresponding round. On round 5 you also have to press the + button where the extra worker of each color would be place, below those round buttons.
Jabberwocky Apr 27, 2021 @ 6:05pm 
Is there a turn tracker that I'm missing? My group can't figure out how to keep track of turns or get access to the fifth turn bonus worker.
Day-Knight Apr 2, 2021 @ 6:46pm 
Can't seem to figure out how to use the lord card section correctly, whenever I a lord is placed there it is visible to everyone.
XShrike Mar 27, 2021 @ 7:36pm 
What is the difference between the New Quest and Rest Quest buttons? Both seem to just draw four quests and place them on the stops, regardless if there are already quests there.