Portal 2

Portal 2

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Farlands
   
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87.423 MB
Jan 1, 2019 @ 2:56pm
Jan 30, 2019 @ 3:20pm
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Farlands

Description
In an attempt to escape from Wheatley, you happen to come across another vault door. Seems like it's the only way out...

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Farlands' setting was inspired by the "farland" chunks in Minecraft, which were an extremely different landscape from those closer to the center of the world. Development started on November 12, which was the contest's start date.

SPECIAL THANK YOU'S TO:
Stract (Helped the most when I was having trouble)
Adroon (The most supportive person in the TWP Discord)
Friends and Family that helped me during development

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Enjoy the map? Consider supporting me on Ko-fi! http://ko-fi.com
Popular Discussions View All (1)
3
Jan 22, 2019 @ 7:46am
PINNED: Places you can get to (but you probably shouldn't)
batatspamavert
< >
64 Comments
A Not So Spooky Skeleton Jun 29 @ 11:42am 
You watched me play this Person Meetup, I think you know what my opinions of this map are.
C0d3 May 21 @ 10:34pm 
ThAtS It? I nEeD MoRe!
SkyGlass Feb 5 @ 10:43pm 
It was fun replaying this beautiful map, thanks:)
P75Formula Jr Sep 16, 2020 @ 1:39pm 
Massive! And good
iceler21 May 24, 2020 @ 8:19am 
It's cool!
Souper Marilogi May 6, 2020 @ 5:06am 
Turns out there's no trigger_hurt below the portal gel. Ended up getting stuck under the map. Enjoying it so far, though!
Comet Apr 14, 2020 @ 2:11am 
Number 2
Warkin Iskander Volselli Apr 6, 2020 @ 7:21am 
Jesus I just got hit by nostalgia.
Person Meetup  [author] Jan 11, 2020 @ 8:02am 
Ah, that's easy! (To explain, might be tricky to do)

First, make sure you actually own the original Portal. Especially because were going to be ripping textures from the games files. Then, make sure you get GCFScape. It's going to allow us to open VPK files, which hold all the materials for Valve's games. I'm also going to assume that you know how to navigate to a games folder for this comment.

In Portal's files, go to the portal folder. You should see 7 VPK files. Open the one that says portal_pak_dir. From there, go into the materials folder, find the texture's you want, and extract both the .VMT and .VTF versions.

From there, your "done"! I mean, unless you were like me and had some on the textures you imported overwritten by Portal 2's textures. This is because they have the same name. In that case, download VTFEdit, as it's going to help out a bunch when changing the names of the textures. If you have any questions, just let me know! :os_sun:
popefish Jan 11, 2020 @ 7:06am 
I have a LOT of questions upon how you made this map, and someone else could possibly help me out. How did you get the portal (1) textures, models, and music? I'm trying to make a portal map in hammer, but it's pretty hard, only with portal 2 assets. If anyone could help me out, send me a link to a website providing portal things, I would really like it! thanks!:steamhappy: