Orcs Must Die! 2

Orcs Must Die! 2

359 ratings
Hawkeye Archers | Prepared for EVERYTHING!
File Size
0.997 MB
Jul 12, 2013 @ 10:56am
Aug 9, 2013 @ 9:14pm
21 Change Notes ( view )

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Hawkeye Archers | Prepared for EVERYTHING!

In 1 collection by Nananea
Skull Ninja ® Brand Mods!
29 items
Hawkeye Archers have the ability to change their arrow types based on your choice! Choose from Fire, Poison, Chain Lightning, Chill + Freeze, and Fear arrows! Hawkeye Archers are also battle-hardened and have passive health regeneration!

AWARD WINNING MOD! Chosen by the community as the BEST Orcs Must Die! 2 mod! Visit http://www.robotentertainmentfans.com/2013/09/20/steam-workshop-awards-winners/ for more information! Thank you everyone for voting for my mod!

Archer Guardian changes include:
  • 5 exclusive unique upgrades: Fire, Poison, Chain Lightning, Chill + Freeze, and Fearing arrows.
  • Added the passive heatlh regeneration unique into the base archer.
  • Added the reduced money cost upgrades into the base archer.
  • Added a small particle over each Archer's head so they are easy to distinguish in co-op!
  • Custom icon and silly helmet texture change.
  • 1.07 - 8/10/2013 - Fixed Acid Cloud poisoning the player.
  • 1.06 - 7/30/2013 - Added a special surprise to the rest of the archer types as well! Almost done with this mod.
  • 1.05 - 7/25/2013 - Added a special surprise to Lightning archers.
  • 1.04 - 7/24/2013 - Bleed unique changed to Lightning. Arrows do lightning damage and have a chance to chain to 3 targets. Bleed unique is now part of the base Archer damage, with original damage split between piercing and bleeding. All archer types except Frost now have new arrow animations!
  • 1.03 - 7/22/2013 - Gave Archers a silly Hawkeye-esque domino mask on their helmets to practice texture editing.
  • 1.02 - 7/17/2013 - Added a particle over each Archer's head to show what kind of damage they are doing. This should make it easier to distinguish in co-op
  • 1.01 - 7/15/2013 - Nerfed Fear chance by a significant amount due to monsters getting stuck in a fear loop.

Popular Discussions View All (1)
Jan 8, 2015 @ 10:35am
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Nananea  [author] Jan 12 @ 11:50pm 
I'd rather not search through all the mods that conflict and leave that to you guys to figure out. Assume any mod that changes how archers work or changes their texture will conflict.
sldstl2005 Jan 12 @ 11:22pm 
you should figure out which mods conflict cause id love to use this mod but it aint working
Nananea  [author] Dec 2, 2018 @ 11:02pm 
@CraZGamer I have no idea what mods could be conflicting. I change the archer and the archer textures.
CraZGamer Dec 1, 2018 @ 7:23am 
what mods conflict this one? plz tell us.
Nananea  [author] Sep 6, 2018 @ 9:40am 
@fingerswyant2000 Works for me. You may have conflicting mods :(
tocabellyoyoDogtacoJeus Aug 29, 2018 @ 4:08pm 
this does not work its only the shin for me
Nananea  [author] Nov 17, 2017 @ 5:42pm 
@alejandro.exe Nope, totally changes the way the archers perform.
alejandro.exe Nov 17, 2017 @ 12:30pm 
it´s only the skin?
Ru55ki Jun 24, 2016 @ 7:39am 
SarcasticUsername Mar 11, 2016 @ 3:47pm 
how does it work?