DayZ
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Trader
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Type: Mod
File Size
Posted
Updated
11.242 MB
Dec 14, 2018 @ 12:01pm
Feb 15 @ 1:34pm
31 Change Notes ( view )

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Trader

Description
This Mod brings AI Trader, Tradercitys and Safezones to DayZ!
The standard Currency is the Ruble Item. You can Buy and Sell Items at the Tradercitys or just relax at the Safezones. The standard Tradercity-Locations are at Green-Mountain and Kumyrna. Serverowners can configure the Tradercitys, Safezones and Items. So you can build your own Tradercitys easily! If the Serverowner does'nt add the Currency Item to his Loottable, the Currencys will not spawn as Loot in the Game. Only by selling Items to the Traders.

I DO NOT ALLOW ANYONE TO REUPLOAD THE MOD IN A MODIFIED OR UNMODIFIED STATE!

Installation Instructions for Server owners:
Make sure to have a look at the latest Update Notes when you already installed a previous Version!

Klick here for the Video Tutorial

1. Subscribe to the Mod here on Steam Workshop.
2. Navigate to your DayZ Root Folder.
3. Open the DayZLauncher.exe.
4. Close the DayZLauncher.exe.
5. Open the !Workshop Folder.
6. Copy the @Trader Folder.
7. Navigate to your DayZServer Root Folder.
8. Paste the @Trader Folder here.
9. Open the @Trader Folder.
10. Open the Keys Folder.
11. Copy the dayztrader.bikey File.
12. Navigate to your DayZServer Root Folder.
13. Open the keys Folder.
14. Paste the dayztrader.bikey File here.
15. Navigate to your DayZServer Root Folder.
16. Open the @Trader Folder.
17. Open the ServerProfileFolder Folder.
18. Copy the Trader Folder.
19. Make sure you have setup a Profile Folder for your Server inside the Start Parameters
klick here for more Information about -profiles Launch Parameter[forums.dayz.com]
21. Navigate to the Profile Folder you have setup in the Server Start Parameters.
22. Paste the Trader Folder here.
23. Open the Batchfile to start the Server with an Texteditor.
24. Add @Trader to -mod= (if you are using multiple Mods look into the Mod Loading Info).

If you want to you can edit the configuration Files inside the Trader Folder to your likings or build whole new Tradercitys with it.

Fix Vehicle despawning:
Klick here for the Video Tutorial

1. Go into your Server Root Folder.
2. Open the mpmissions Folder.
3. Open the Mission Folder your Server uses (default = dayzOffline.chernarusplus).
4. Open the db Folder.
5. Open the types.xml File with your favorit Text Editor.
6. Search for "OffroadHatchback".
7. Change <lifetime>3</lifetime> to <lifetime>3888000</lifetime>.

You can also Chnage the Lifetime of the "Paper" to 3 to get rid of all the Paper Trash in your Safezone.

Added Classnames:
MoneyRuble1, MoneyRuble5, MoneyRuble10, MoneyRuble25, MoneyRuble50, MoneyRuble100, Hoodie_DrJ0nes, Hoodie_GraffitiTiles, Land_RoadCone

Using non Character Traders:
To use Objects such as a Vending Machine or an Cashbox you need to add
<ObjectAttachment> NPC_DUMMY
to the
<Object>
Entry! This is needed to make the User Actions for the Trading Menu work on non Character Objects that act as Traders.
Example:
<Object> VendingMachine <ObjectPosition> 3699.27, 402.13, 5967.91 <ObjectOrientation> -13.234265, 0, 0 <ObjectAttachment> NPC_DUMMY

Mod Loading Info:
If you are using multiple Mods they have to be seperated by an Semicolon ;
#Example: -mod=@Mod1;@Mod2;@Trader

I would also suggest to use Quotes ""
#Example: "-mod=@Mod1;@Mod2;@Trader"

Its important to have Mods loaded in the right Order to work properly!
The @Trader Mod should be the last Mod you load in most cases.
#Example: "-mod=@DayZ Plus;@BuildAnywhere;@Trader"

But there are some Exceptions. The following Mods have to be loaded after the @Trader Mod:
@KillFeed, @Community Online Tools
#Example: "-mod=@BuildAnywhere;@Trader;@KillFeed;@YourFavoriteAdminTool"

Add the Currency to the Loottable:
1. Navigate to your DayZServer Root Folder.
2. Open the mpmissions Folder.
3. Open the dayzOffline.chernarusplus Folder
4. Open the db Folder.
5. Open the types.xml with your favorite Texteditor.
6. Point the Cursor between the two </type> at the end of the file.
7. Hit the Enter Key.
8. Paste this code in there:
<type name="MoneyRuble1"> <nominal>150</nominal> <lifetime>7200</lifetime> <restock>0</restock> <min>100</min> <quantmin>1</quantmin> <quantmax>100</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <tag name="shelves"/> <usage name="Town"/> <usage name="Village"/> <usage name="Hunting"/> </type>
9. Repeat the last Step but change the first Line to:
<type name="MoneyRuble5">
10. Repeat the last Step with all Money Ruble Classnames you want. See "Added Classnames" Topic here on this Page.
11. Save the File.

Other Currencys
If you want to use other Currencys as the Rubles that come with the Trader Mod you can checkout this Links:
OFG_Money_Euro
LatvianCurrency
MoneyMod(Trader)
人民币模组 RMB(CNY) Money for Dayz
The above Links lead to Mods from other Devs! They are not Part of the Trader Mod! I just link them here! Use at your own Risk!

Setup Example for the Euro Currency:
You have to change the Currency Part of the TraderConfig.txt like this:
<CurrencyName> Euro <Currency> Euro, 1 <Currency> Euro5, 5 <Currency> Euro10, 10 <Currency> Euro20, 20 <Currency> Euro50, 50 <Currency> Euro100, 100
Checkout the individual Links for further Assistance or Guides.

Keep in Mind that you always need an Currency in the Config that is worth exactly 1!
Order matters! Lowest Worth first, highest Worth Last!

Problems?
If you have Problems with Installing the Mod or you find Bugs/Issues write here in the Comments Section or write me at Discord: Dr_J0nes#3734

Credits:
Credits go to Dr_J0nes who have done the Mod.
ComatoseBadger for the Ruble 3D-Model.
inkihh for the Key Lost Mechanic.
Translations: Avallanche, TH, many others I forgot the name unfortunately.. :/

Special Thanks to:
Septic Falcon and Astley for testing on their Modded Server and all the Support!
Classified Rebel for testing DZSA Launcher automatic Mod downloading with me.
Everyone on the DayZ Modders Discord Server for helping me out with every Question I had!!!
DatLooter for all the support.
Of course everyone who helped me to test this Mod or reported Bugs!

Donations:
I am developing this Mod in my speartime and its a pleasure for me to support the Community with this Mod. My Goal is to provide a fun Game-Experience to you, the DayZ Players. If you want to buy me some Cigs or just support my work feel free to donate here on PayPal[paypal.me]. Thank you!!! :)
Popular Discussions View All (421)
5
Oct 23 @ 5:09am
FIXED - Vehicle spawn blocked by Hardigg
f00
468
Oct 24 @ 6:40am
PINNED: Report Bugs
ChawDinky
272
2 hours ago
PINNED: Servers that uses the Trader Mod
Dr_J0nes
< >
4,120 Comments
juan_m_diaz93 32 minutes ago 
Hello, is there a list to add another npc more?
Gold John King Oct 26 @ 8:39pm 
Hi, we are Chinese Mainland players and we would like to provide Simplified Chinese translation for your mod, would you please add me on Steam, so we may send you stringtable.csv file once we finish it.
Harryboo Oct 26 @ 4:20am 
what are the trader admins for?
Flint Oct 26 @ 12:54am 
how do I install fireplace on trade zone?
liriacoh Oct 25 @ 6:19pm 
Hi all, there is a way to change currency with no money currency, like bullets or animal parts?
TAMDJ Oct 25 @ 12:11am 
9. Repeat the last Step but change the first Line to:
<type name="MoneyRuble5">
10. Repeat the last Step with all Money Ruble Classnames you want. See "Added Classnames" Topic here on this Page.

It seems the link is broken ? :S
FreshData Oct 24 @ 5:37pm 
Dr_j0nes I would be willing to donate to you if your interested in a trader mod design job. Add me so we can discuss if you interested :)
Wulv Oct 21 @ 6:22am 
elon there is a mod out there to fix the vehicle key location when buying locked cars
Elon's Musk Oct 18 @ 1:43am 
Now on to my next issue...when buying ANY vehicle...no option to open door
Elon's Musk Oct 18 @ 1:42am 
Got it working, i used a character instead of an NPC and it worked