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NOTE: New update is VERY close to being released right now, should include a few new music/movie overhauls! along with texture updates and a plethora of fixes, I am currently looking for a few testers to help me out before release of the new update, if interested please add me on Steam.
(MAKE SURE YOU BACK UP THE EXISITING FILES)
(I do not hold any responsibility for any damages/problems you may occur)
Here are some screen shots:
What's been modded with Battle :
All main storyline Characters have updated Models (Such as Cloud, Tifa, ShinRa soldiers, etc..) A few NPC's have had their models updated/retextured (Such as Gaurd Scorpion, Sephiroth, ShinRa soldiers, Frog NPCs, etc...) Certain instruments have been added/upgraded. All playable characters have had ALL their weapons re-modeled and retextured!
What's been modded with Field All main Storyline characters have updated field models. this includes models such as 10 year old Aeries, young cloud, cross dressing cloud, etc. These have ALL been done.
Materia in the field has updated new textures Cosmo Canyon Planet Apparatus has been remodeled and retextured for HD
Magic Updates! (magic.lgp) download the following and put it in Final Fantasy/Data/Battle
The only current change to this is ONE summon that has been remodeled and textured, its the Phoenix summon.
(delete the space in the link) Feel free to download it
World Map Updates (world_us.lpg)
(Includes: Bronco, Buggy, Highwind and Submarine vehicle remodeling/texturing ) This also includes World Map Cloud's Model. (It's currently set to AC Cloud as a placeholder) Diamond Weapon has now been added (remodeled and retextured)
Update 1: (17/07/2013) Updated Cait Sith Battle Model (NOT field) Vincent = New Model (Battle/Field) Cait Sith now has updated Weapons. All of Cait's weapons have had their models updated and are now higher resolutions (Like Cloud's weapons)
Update 2: (21/07/2013)
NEW INTRO FMV!
- Replaces the Eidos fmv. (Watch it! took a LOT of work!!) Diamond Weapon field has now been remodeled/textured The 'Choco-bike' problem has now been fixed. Fixed an issue with Materia not having correct textures. Replaced a few textures that weren't showing properly.
Update 3: (23/07/2013) (REMOVED FOR NOW) Will return later when the bugs are fixed! New Barret model, he is no longer AC styled and is more suited to the game. Diamond Weapon has had it's world map and battle model readjusted and fixed/updated Ruby Weapon now has new textures and has been remodeled in BATTLE only (field to come!) The Materia (blue was the trouble maker) has now been CORRECTED, no longer is it missing its textures (showing white) I apologize for this as I know it might have made a few people miss a materia pickup somewere in game!
Guard Scorpion has now had its textures fixed/updated Added new models for the potion vials seen laying around the field (like the materia) with better textures!
COMING THIS UPDATE! (Date: 23/05/2014) Vehicle: Bike (model updated in both minigame AND world map), Bronco vehicle texture has been corrected
Models:Vincent's model has been updated, Vincent's Weapon models updated, Motorball battle model updated, Cloud's world model has been updated, Highwind has had a slight update in terms of textures
Minigame re-modeling: Motorball textures updated in minigame
Bonus: Updated textures of a few extra battle scenes!
General Bug Fixes: Limit break broken texture has been corrected, it is no longer white, Sorry!
SPECIAL: I've begun making a progress towards modding Summons! as of yet the MAJORITY of them have new high quality sound effects, all that remains is changing the models/textures for them, however I'm not sure when this will be completed.