Arma 3
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Ravage Survival Expansion
Data Type: Mod
File Size
3,251.902 MB
Nov 29, 2018 @ 12:02am
Jun 18, 2020 @ 2:19am
38 Change Notes ( view )
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Ravage Survival Expansion

In 1 collection by PrimusNZ
The Dead Zone
12 items
Ravage Survival Expansion is an expansion pack for Ravage by Haleks and ExileMod by the ExileMod team.

This mod requires the APEX DLC and the following Mods: ExileMod, Ravage and CBA.

It is recommended to have the Laws of War DLC's for some items but this not a requirement as the item can still be used without (But possibly with a watermark).

Custom Items
  • Huge Camo Tent
  • Fridge
  • Tool Chest
  • Deer Stand
  • Wood Rack
  • Gun Rack
  • Base Alarm Object - Inert - BYO Code
  • Flashlight
  • Gauss Rifle + Ammo
With more on the way

Extra Features
  • Allow changing of the Exile loading screens
  • Allow changing of the Exile loading messages
  • Zombie hits from behind wont drop your backpack (Can turn on and override)
  • Zombie hits from in front wont make you lose your gun (Can turn on and override)
  • All Ravage zombie functions are now overridable - See ReadMe file
  • EVR Blowout Framework - See Readme file
  • Vehicles from Fox's Survival Cars (Added with permission) - Modified to allow first-person driving.
  • Static Items from Desolation REDUX
  • Static Items + weapons from Breaking Point
  • Ground Fog

Note: This mod does NOT add a separate zombie spawn system for Exile - You either need to use Ravage's or write your own.

This mod is under heavy development and is being updated regularly

Desolation REDUX Sources:
Modified sources for the Desolation REDUX objects can be found here:
Originally sourced from:

Breaking Point Sources:
Sources for the Breaking Point objects can be found here:

Breaking Point, Desolation REDUX and the Huey Pack are licensed under the Arma Public License Share Alike (APL-SA) Licence:

Huey Pack: Huey Pack:
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Vitiate Jan 7 @ 1:08am 
after starting the server, the screen just stands and everything, what could be the problem?
html Script Dec 28, 2020 @ 3:52pm 
Hi there.

Am having a problem with this mod on my server.
Have done multiple tests before posting here.

There seems to be an issue with placing Satchel Charges, IEDs etc and using Zipties when having this mod installed. Not sure exactly whats causing this but just filtered it out as when I removed each mod one by one the issue dissapeared after removing this one.

Love the mod, keep up the work. Hope this issue gets fixed so I can continue using your great mod!

Thanks again, @Script
Blaéz Dec 18, 2019 @ 2:41am 
No problem I will work around it for now :) Thanks again!
PrimusNZ  [author] Dec 17, 2019 @ 2:00pm 
@Blaéz The Image override system uses the same resolutions as the core exile mod does (2048x2048) However, only 2048x1280 of that image is actually on screen. Im not sure why they did it this way and I have contemplated changing it, just havent had a need to just yet.
Blaéz Dec 17, 2019 @ 3:51am 
@PrimusNZ Hey man, Great mod so first off thank you! One thing I'm having trouble with is the loading screen image. Whats the best resolution so the image doesn't get stretched?
MeanTed42 Nov 10, 2019 @ 11:14pm 
Oh okay thanks so no good for now.
PrimusNZ  [author] Nov 10, 2019 @ 9:40pm 
Yeah Ted it will be. The mod hasnt been updated since the end of Sept
MeanTed42 Nov 10, 2019 @ 1:20am 
Hi I am getting a "wrong signature for file Ravage Survival Expansion\addons\rse_assets.pbo " is this because of the Arma 3 update that broke things?
PrimusNZ  [author] Oct 4, 2019 @ 5:50pm 
This mod does NOT add a separate zombie spawn system for Exile - You either need to use Ravage's or write your own.
Bagge Sep 30, 2019 @ 3:55pm 
I've launched my server with Exilemod, Ravage and Ravage expansion. Im wodering how and where do I do the zombie spawn overrides as zombies is not spawning?