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Galacti-Chron's Alien Technology Pack
 
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UGC Type: Resources
Resources: Pack
Game/Resource Flavor: Sci-Fi
File Size
Posted
Updated
8.996 MB
Nov 24, 2018 @ 6:41pm
Nov 30, 2018 @ 3:22pm
8 Change Notes ( view )

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Galacti-Chron's Alien Technology Pack

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Description
This package contains a tileset and characters (computer animations) for various alien technology. This tileset is layers B through E. We do not have any A tiles in this set.

https://steamcommunity.com/sharedfiles/filedetails/?id=1573788187

This pack does go very well with Cossio's Sci-Fi V2 Tileset though, which contains the layer A tiles, located here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1568727824

If you like the material and would like to see more and follow our progress, please subscribe to our pages below.

Demo:
http://psychronic.com/star-shift/

Website:
http://psychronic.com

Facebook:
https://www.facebook.com/psychronicgames/

Youtube:
https://www.youtube.com/channel/UC4pkhNirMTaVLy0gEaPulXQ

Minds:
https://www.minds.com/Psychronic

Mastadon:
https://mastodon.cloud/@psychronic

Discord:
https://discord.gg/kc2pTMb

Hashtags:
#StarShift #RPG #JRPG #RPGMaker #Psychronic #MV


TERMS OF USE:
Use for whatever you want. You don't need to give me credit. If you do give credit, much appreciated but I don't care. Just don't try to say that you made the stuff yourself or anything like that. Technically this license would fall under CC0 (Public Domain)

Credits:

Crystals Used in Various Components:
Strange_Dragon_99
https://strangedragonblog.wordpress.com/


Base Canvas for some of the equipment and circuitry:
IceDragon's Modern Futuristic Tileset
https://forums.rpgmakerweb.com/index.php?threads/icys-modern-futuristic-tiles.479/


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25 Comments
Galacti-Chron  [author] Dec 9, 2018 @ 9:08pm 
Have no clue what that means hah. IF you go to the game files of the project though you'll see all the images in the same folders as if you were building your own game for the fist time.
like img/tilesets
Auphy Dec 9, 2018 @ 7:58pm 
when I try to play test the project, it says "invalid state error" : fail to execute drawimage on canvasrenderingcontext2d the htmlimageelement provided is in the broken state.
Galacti-Chron  [author] Dec 1, 2018 @ 2:13pm 
Well if they get irked, we just change the panels to look a little different and re-upload the new set.
Marquise* Dec 1, 2018 @ 1:27pm 
Hope Paramount wont get irked by the panels. But what can we do about it?
Galacti-Chron  [author] Nov 30, 2018 @ 4:06pm 
No prob!
Guppyplush Nov 30, 2018 @ 3:30pm 
you are welcome and things are working all good now! and i do want to say i am sorry LOL! i was able to do it in your method you told me previously but yes this does work. TY for the demo meterial
Galacti-Chron  [author] Nov 30, 2018 @ 3:23pm 
Ok it's uploaded, please re-download again and you'll see demo material filled in.
Galacti-Chron  [author] Nov 30, 2018 @ 3:17pm 
Ok what I am doing, you'll see it in a minute. I am putting demo material in the project so people can see it right away. Thanks for the feedback. We can make this an easier pack to understand for everybody now.
Guppyplush Nov 30, 2018 @ 3:15pm 
to think i had ace so i should know this by now.... alright i will give this another shot!
Galacti-Chron  [author] Nov 30, 2018 @ 3:10pm 
You have to go into your database, and then create a new tileset and add the image files to a new tileset. Like layer A, B, C, D,E for their respective files.