Transport Fever

Transport Fever

39 ratings
LB&SCR G Class 2-2-2
 
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Scenario: Europe
Vehicle: Locomotive
File Size
Posted
Updated
102.525 MB
Nov 24, 2018 @ 7:28am
Jul 4 @ 2:14am
6 Change Notes ( view )

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LB&SCR G Class 2-2-2

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Description
Well I didn't actually expect to get this released tonight, but I was extra productive and managed to hammer it out much faster than I anticipated. This is a model of the London Brighton and South Coast railway G Class engine, designed by William Stroudley for express passenger roles.

For transparency purposes, the textures are a modification of the vanilla game's A3 textures.

Comes complete with aging, tinting, logo support and a reversed version.

Available: 1874-1914
Lifespan: 40 years
Top Speed: 96 kph
Weight: 58T
Power: 300kW
Tractive Effort: 48kN

Most numbers are calculated based on other numbers for similar vehicles from a similar time period (This engine in particular is very similar to the vanilla Prussian G3, albeit a little faster and with slightly less traction), but feel free to leave a comment if you feel like the numbers seem off to you.

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Like my mods? Then please consider sending a small donation to show your appreciation at https://www.paypal.me/GreenRanger - by no means should you feel obligated in any way to do so, but every little bit helps with various bills and living expenses and whatnot (and I'm sure you can appreciate, it can be tough to make ends meet!). Any money goes towards essentially helping me produce more models of better quality, and more quickly and efficiently. But, like I said, please by no means should you feel obligated to do so.
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10 Comments
Gr1m  [author] Jul 4 @ 2:23am 
UPDATE: Kind of doing a massive batch of updates, so please see here for information: https://steamcommunity.com/workshop/discussions/18446744073709551615/1681441347871087327/?appid=446800
Gr1m  [author] Jun 9 @ 3:18am 
UPDATE: Fixes to the mesh and textures so the file is generally smaller and will look a bit nicer - particularly the reflection on surfaces like the boiler.

Also new smoke emitters - If you're already running these engines in game, just send them to a depot and back out again to activate the new smoke emitters.
Gr1m  [author] Jan 23 @ 3:00am 
UPDATE: Quick quality control pass; cleaning up the folder, using dds files to reduce file size and making some minor model changes.
Gr1m  [author] Nov 29, 2018 @ 4:39am 
UPDATE: I've just made some minor adjustments to weight and tractive effort to bring it in line with some well-sourced values I've discovered. Top speed has also been adjusted slightly - partially to help increase differentiation between the G, D2 and B1 locomotives, while also trying to keep gameplay and balance in relation to other mods.
uzurpatorex Nov 26, 2018 @ 4:07pm 
I used the PLAN/33000 formula which allows to fairly easily estimate the power curve of a locomotive. For something made in 1875 of the size of this locomotive it is quite sensible. 50kN of a single powered axle with ~15 tons of adhesive weight is possible currently, with advanced creep controls :) In the year 1875 getting half of that would be exceptional :)

Mods I use ( mostly old prussian locomotives ) give me locomotives with 300kW and 60km/h speed much earlier.

That being said - please at least consider adding 20 tons for the tender.
Gr1m  [author] Nov 24, 2018 @ 5:17pm 
@uzurpatorex: Thanks for the suggestion - I ran the numbers in-game and unfortunately those sorts of figures just don't interact all that well with other engines, both modded and vanilla. For one, it causes a enormous cost blowout that makes these engines pretty unviable for their time compared to other engines, so this is one of those situations where gameplay balance becomes a factor.

I do agree that the current stats need some tweaking - I've been doing some research this morning on other singles and gathering a ballpark figure, so I'll be adjusting the overall stats of this and the D2 later today once I have a clearer idea of what's reasonable for their capabilities to be, both from a historic context, but also a gameplay one.
uzurpatorex Nov 24, 2018 @ 4:17pm 
I made some back-of-napkin calculations based on the historical data. This locomotive should have 300-400kW of power and 20-25kN of tractive effort. You also should add approx 25-30 tons of tender to it.
Magic Bullet Nov 24, 2018 @ 10:00am 
Thanks, really nice models.
ADRamone Nov 24, 2018 @ 8:39am 
Great! Thank you very much.
DubSoldier Nov 24, 2018 @ 8:29am 
Great! terrrier next?