Transport Fever

Transport Fever

127 ratings
fences
 
Rate  
Favorite
Favorited
Unfavorite
Asset: Brush Asset
File Size
Posted
Updated
5.372 MB
Nov 2, 2018 @ 8:16am
Dec 18, 2018 @ 10:35am
5 Change Notes ( view )

Subscribe to download
fences

Subscribed
Unsubscribe
Description
Can be used to create fences.
-----------------------------------------

Step 1: Set the path of the fence in 'plan' mode.
Step 2: Specify desired fence type and planting.
Step 3: Create the fence with a click on 'build'.
-----------------------------------------
Reset: Removes the current planning (if any exists)
< >
40 Comments
Dave Jan 11 @ 2:05am 
Great mode. Just watched grant t lastest video and him talking about how it stops ai building next to the fences. Any chance you could make an invisible fence?
Jakob Nov 22, 2018 @ 7:17am 
FINALLY!
cpu | skully  [author] Nov 8, 2018 @ 7:08am 
Brush-Assets, fence category
wicked Nov 8, 2018 @ 1:48am 
Awesome :) Thanks
Where are they located?
Norfolk_Chris Nov 7, 2018 @ 8:27am 
The invisible fence syndrome may be caused by doing to long a run without break, a great temptation when creating lineside fences. The problem decreases when I keep the runs shorter.
cpu | skully  [author] Nov 7, 2018 @ 7:10am 
I have no clue, sorry. All fences become invisible at a distance of 750 m, and less detailed at 150 m. Maybe it is some sort of performance tweak. After all, this is an asset like any other.
Norfolk_Chris Nov 7, 2018 @ 3:47am 
I am having a problem with your excellant fences.
The 'pasture' fence makes a perfect British lineside fence. British railway companies have been obliged by law to fence their tracks sine the earliest days (well before 1850). This means that I have used a lot of pasture fences.
The problem is that a few of the fences become invisible, have you any idea what causes this? The fences are still there and can be deleted, the deleteing tool highlights them when you point where the fence is located.
barszilvi Nov 6, 2018 @ 10:37pm 
sziasztok buzik
ozwald56 Nov 6, 2018 @ 1:18pm 
Excellent mod. I find that this works very well for keeping AI from building in places where you don't want them to...such as at the ends of bridges and tunnels.
j.pierre.petit Nov 6, 2018 @ 11:41am 
merci