RimWorld

RimWorld

493 ratings
Outdoor Lighting
   
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Mod, 1.0, 1.1, 1.2
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0.483 MB
Oct 22, 2018 @ 1:02pm
May 12, 2021 @ 5:41pm
7 Change Notes ( view )

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Outdoor Lighting

Description
Introduces a number of options for outdoor lighting.

Your colonists move slower and work slower when they are in the dark, but having a network of standing lamps around the gardens and outside of your base is a drain on power when they are busy working during the day.

Sure, you could flag them all to be turned off and a colonist could do that every morning, switching them back on again every evening, or .... you could have lamps that automatically turn themselves off during the day!

Clean and stackable, as it makes no changes to existing items in the game. All items are found on the furniture tab.

Includes:
  • Garden Lanterns - including pumpkin lanterns!
  • Garden Lamps - auto power-off during the day, in a variety of colours.
  • Solar-powered Garden Lamps - auto power-off during the day, in a variety of colours.
  • Lamp Posts / Street Lamps - also auto power-off during the day, in a variety of colours.

Garden Lanterns
There are three garden lanterns available that can be built without any research needed. Functionally, they are the same as a torch, but hold twice as much "fuel" lasting for 20 days without needing to be re-fuelled.
  • Standard garden lantern - gives off a slightly yellow light.
  • Garden lantern (blue) - the same as the standard lantern, but with slightly different graphics and a blue tint to the light.
  • Pumpkin lantern - there are no pumpkins on the rim, so this is carved from wood and reinforced with a bit of steel.

Outdoor Lamps
A variant of the vanilla Standing Lamp..
  • Alternative graphics for the lamps.
  • Must research Electricity before it is available to build.
  • The outdoor lamps automatically turn off at 07:00 to save power during the day. They automatically turn back on at 17:00.
  • Once Colored Lighting has been researched, they can be built in a variety of colours, including: red, blue, green, purple, and orange.

Outdoor Solar Lamp
Identical to the Outdoor Lamp from this add-on, except:
  • Must research Solar Panels before it is available to build.
  • No need to run power to these lamps - they power themselves by absorbing energy during the day! They can also be easily moved when needed.
  • Visually different - the small solar panel can be seen by the lamp, making it easy to see which lamps are which.

Lamp Posts / Street Lamps
Taller and more powerful than the standard lamp:
  • Larger pool of light, in a variety of colours (requires Colored Lighting has been researched).
  • Provides limited cover in a gun fight.
  • Visually different to standards lamps - when placing, circle shows approximate area that will be lit.

Floodlights!
  • 6x the power of a regular lamp, covering light in a radius of 15 squares.
Popular Discussions View All (2)
0
Nov 21, 2018 @ 7:45pm
Please post a 1.0 link for non-Steam users?
udachi
0
Oct 30, 2018 @ 2:19pm
Statistics and Balance for Outdoor Lighting
Stormknight
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134 Comments
Fipico Apr 18 @ 5:50am 
How could i go into the mod files to change certain parameters? I would like to extend the 17 to 7 hours limitation due to my biome, thanks in advance!
rpayne88 Dec 1, 2021 @ 11:17pm 
Any possibility you could change them to function based on ambient light level instead of time? It'd be nice if they turned on during eclipses as well.
Mlie Sep 11, 2021 @ 1:49pm 
Since this mod is reported working in 1.3 I've added it to the No Version Warning-mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2599504692
Hope it helps!
Oukan Jul 25, 2021 @ 10:09am 
It seems to work fine for 1.3.
Blood Tear Jul 22, 2021 @ 11:59pm 
Has anyone tested if it works or not with 1.3?
hoia Jul 21, 2021 @ 10:09am 
Hi, are you planning to update this mod to 1.3, now that the DLC is out? :)
Pookage Jul 20, 2021 @ 3:58am 
Is there a plan to have the street lamps rotate fully instead of either facing left / right? Perfect mod otherwise!
HeadyZmoK Jul 17, 2021 @ 5:36pm 
1.3 pls
1337 Kiwi Jul 15, 2021 @ 8:59pm 
Any possibility for an update to 1.3? It would also be nice if the floodlights lit up, thanks. I use the floodlight to light up my quarry (mod) to give it that industrial feel.
Frigglish Jun 26, 2021 @ 4:58am