628 ratings
While You're Up [1.0]
Mod, 1.0
File Size
0.034 MB
Oct 21, 2018 @ 6:54am
1 Change Note ( view )

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While You're Up [1.0]

"So long Bob, I'm heading back home for some food!"

"OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?"

"Can't do it Bob, I'm cooking now. More important than hauling."

"But Jim, you're literally walking from the forest back to where this wood needs to go. Can't you just carry some of it while you're up?"

"Sorry Bob, I don't know the meaning of 'while you're up.'"


Before starting most jobs, your colonists will look for nearby objects that need to be hauled someplace near wherever they're already going. If they can haul something useful without going out of their way, they'll do it, even if hauling is a low-priority task.

RimWorld colonists sometimes do this in the base game; with this mod they'll find more opportunities to do so.

Requires HugsLib. Doesn't require a new save.
Works fine with most mods, but if you have any that add new job types, those job types may not get the "haul first" treatment.

Keep in mind:

- Opportunistic hauling only happens at the start of a job. If your colonist must make a long trip in the middle of a job, they'll just make the trip like they always have.

- By the time a colonist has completed an opportunistic hauling job, someone else may have started doing the work they were going to do... which means it may no longer be important for them to be wherever they are.

- After completing their hauling job, colonists will attempt to resume their previous work. If they can't for any reason, you'll get an error message in Developer Mode. As far as I can tell these are ignorable, but there's a mod setting you can use to turn it off.

- If the game runs too slowly, While You're Up has an option in mod settings to search less aggressively, using less CPU.

- There's also an option in there to make bleeding colonists not look for these jobs (so they won't search for something to haul on their way to the hospital, for instance).
Popular Discussions View All (4)
Oct 26, 2018 @ 3:26am
Is the mods function already in the base game (vanilla)?
Oct 29, 2018 @ 4:02pm
new 1.0 update on github
Oct 29, 2018 @ 4:03pm
Please, update the mod in github
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Plurples Jun 7 @ 9:58am 
"Cook some meals Markik"
"Can't, there's no ingredient for me to cook."
"Drop the meat Markik."
"Right away"
"Now cook that meat"
"Sure thing but first I'll bring that stack of meat back to stockpile."
"And while I'm up, I'll haul the stuff the raiders dropped inside the kitchen"
"And what they dropped outside the kitchen"
Just May 30 @ 12:51pm 
Hello! Can you please add the option to ignore this behavior if colonist in combat mode?
I'm using "Gear Up And Go" and it is a bit strange when instead of gearing up very quickly they started to organize the stockpile =)
Jennifer May 25 @ 4:44pm 
@Metzge Great Article. Thank you.
Metzge Apr 28 @ 10:59am 
Hey there, kevlou. I'm a writer for Start 2 Continue, a website that covers modding and game design topics along with applying game theory to life success. I recently made a list of awesome realism/survivalism RimWorld mods for people to try out and, for what it's worth, just wanted to let you know we included your mod in our write-up. You can check it out here: https://start2continue.com/2019/04/28/30-rimworld-mods-for-every-survivalist/

Also, if you're interested, we're looking for mod developers to talk to and interview, simply in a bio kind of format, asking you how you started, what inspired you to make what you do, any goals or ambitions within the games industry -- stuff like that. You can contact me for more details either through Steam or the site directly.

But yeah, just wanted to let you know and tell you I think your work's pretty awesome! Keep it up!
Vritra Apr 20 @ 12:43am 
I cant start the game if I use it :csgo_despair::csgo_despair:
Narrelama Apr 14 @ 12:18am 
This mod is essential
duanethebathtub Apr 1 @ 5:42pm 
I also keep getting (at random times):

Reservation manager failed to clean up properly; Blue still reserving Thing_Bedroll266713

Don't know if it's this mod or another one.
Modo Feb 26 @ 10:16am 
The reservation manager sometimes throws an exception saying "pawn still reserving thing". Hope it's nothing big.
trekkre Feb 11 @ 8:04pm 
Does this work with Pick Up and Haul?
V Feb 9 @ 11:58am 
Any chance you'd add in options so that they'd only haul things in the same room as them or only have them check to see if they'd haul things in a nearby configurable radius?

Or maybe just a hotkey to disable?

In certain temperature critical biomes or events hauling while you're up default radius isn't always the most desirable.