Portal 2

Portal 2

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Surface tension
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3.723 MB
Jun 21, 2013 @ 11:23am
Jul 16, 2013 @ 12:22am
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Surface tension

Tread lighthly and remember: thanks to the Aperture Science Handheld Portal Device, the impossible is easy.

- Type: Skill / Experimental

#F4F - Rate and comment and I will check out one of your maps
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Mitch McWiggins Oct 20, 2013 @ 2:01pm 
Good one! Thanks.
8MMW  [author] Jul 16, 2013 @ 12:23am 
It's updated, the flinging trick is no longer possible.
8MMW  [author] Jul 15, 2013 @ 12:59pm 
Yeah, it wasn't exactly that. I'll fix it soon, thanks for your feedback :) Try my "Thinking with cubes 3" for a hint how to make this one (or just read the comments).
Mitch McWiggins Jul 15, 2013 @ 11:46am 
This is how I did it, was this the solution?
portal on ceiling, portal on floor, fall, reach terminal velocity, shoot a portal on the wall above the entrance, fling straight into the exit.
After reading the comments here, I'm wondering if this wasn't the trick...
8MMW  [author] Jul 13, 2013 @ 4:07am 
Thanks for testing. In fact, this is the most experimental of my maps, others are more "normal". I also don't like ninja-skill maps (like walking on the laser or edge of a lightbridge). I created this map, because I found the angled panel in goo to have interesting properties.
I've added your map to queue.
ProfDave3d Jul 13, 2013 @ 3:50am 
Found your level with a search for the #F4F tag.

This one was bizarre! I liked the actual solution more than my original idea, which was that I had to (spoiler?) get the laser really close to the right wall, then run along on top of it, leaning on the right wall and getting my butt zapped!

Dating back to Quake, I don't usually like levels that "mock" the game's physics by doing something that wouldn't make sense in real life. Like blocking the player's way with a wall that is exactly the minimum height he can't get over. "How will our hero ever get past this FIVE-FOOT WALL??"

Still, as experiments go, this one was interesting. And I'm looking forward to playing some more of your levels.

Can you check out mine?

East-West Hopscotch:

It's my first level. I spent many hours testing it with a friend, tweaking and retesting. I think it's in solid shape, fun, and pretty clever.

SkyRoots Jun 22, 2013 @ 12:35pm 
I just made a level:
8MMW  [author] Jun 22, 2013 @ 11:15am 
I couldn't think of any reasonable way to fit it into any logical puzzle, so I left it as a separate minimap :) Maybe you can use it as a part of your Impossibrus.
SkyRoots Jun 22, 2013 @ 10:32am 
Great, now I have to wash my long fall boots. =)

Excellent demonstration of this concept. Thanks.
8MMW  [author] Jun 21, 2013 @ 12:05pm 
Thanks for having a look. I haven't seen this trick before and my Twc3 map actually gave me that idea (if cubes can handle it, why not to try yourself). A light bridge instead of fizzler would make it safe, but less evil :)