RimWorld

RimWorld

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[TWC]Cupro's Stones 1.0
   
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Mod, 1.0
File Size
Posted
1.729 MB
Oct 19, 2018 @ 9:17pm
1 Change Note ( view )

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[TWC]Cupro's Stones 1.0

Description
Adds 10 new types of stone and updates the stone graphics for more realism.

The B19 version can be found here.

Thanks to cuproPanda
Please note that the original source and mod was created by cuproPanda.
His work on this mod finished with B18, so I've forked his code to update this mod.

Workshop ID:
1543189511

New Stone Types:
Claystone
Andesite
Syenite
Gneiss
Quartzite
Schist
Gabbro
Diorite
Dunite
Pegmatite

Other Features:
Number of stones in map: The number of stone types that appear on the map can be set in Options->Mod Settings->Cupro's Stones
Detailed graphics: Graphics for walls, stone walls, and chunks have been altered to have a more detailed appearance. Different stone types have different graphics.

Save Compatability
This mod can be added to existing saves.
Always back up your saves before adding new mods as there is always the possibility for issues.

Mod Compatability
Prepare Landing: Has settings that can override the settings of this mod. Settings for both mods can be tweaked so no issues arise.
Configurable Maps: Has settings that can override the settings of this mod. Settings for both mods can be tweaked so no issues arise.
Stuffed Floors: All floors are grouped together and include stone types from this mod.
Zen Garden: Gravel flooring includes stone types from this mod.
Quarry: Quarry Platforms will have different textures for different stone types
No known issues yet, please report any issues

Older Versions and Update Notes
All versions of this mod can be found on my GitHub[github.com]. Each release has info on what has changed from the previous release.
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26 Comments
Axiluvia Mar 8 @ 12:37am 
I'd really like a 1.1 version of this as well, I super enjoy all the different stone colors.
Qboa_Kid Mar 6 @ 1:26pm 
I hope
Engadine Maccas, 1997 Feb 28 @ 7:11pm 
Any plans for 1.1?
pooterbiscuit Feb 24 @ 3:43pm 
@Symons I'm looking forward to any future 1.1 update you may have in the works. I only used your stone types in my 1.0 games. Missing you! <3
Freverof Feb 6 @ 10:56pm 
Thanks for sharing
"The" SeanMacLeod Jan 18 @ 6:08pm 
@ShaSha
Yeah, that's not a bug, it's a vanilla mechanic; if you want a stone bridge, you have to use the "build a stone bridge" plan in the first place.
ShaSha Jan 17 @ 1:46am 
Hi, I found a bug with bridges. If the bridge is crafted before stones were brought, you can't forced pawn to bring stone resource to the plan. If you do that, the pawn will remove the bridge :\
Dr Zhivago Nov 2, 2019 @ 8:51pm 
@MDiddy; The mod "DocWorld" incorporates this feature if you feel like checking it out.
themdiddy Aug 16, 2019 @ 3:32pm 
Any chance for a RIMKEA patch? Being able to use the stone chunks/blocks for their furniture would be great.