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I do recommend Wasteland not just because Gladen's excellent two new races and two new dwellings, but also my Chivalrous Additions submod for it which already add over 100 new units including new ships and secret units for the old races.
The nomads and lizardmen are waiting for you if ever want even more content! :3
We play the game daily for years now (>5000 hours) and we enjoy all the variety the game offers with a bunch of addons, but especially yours. We still have units which surprise us which keeps the game fresh. So thank you thank you thank you for your work.
The issue there is that the game has set "early-middle-late" settings for events and I work within those limitations. They can be modified but that would cause large compatibility issues. I am a little surprised since I often hear they are cakewalks in multiplayer. They were balanced around the AI and what it can handle as they cannot prepare for events properly. I would recommend looking for other mods that add events, such as Wasteland (which I made an chiv. additions mod for without any new events) which adds a lot. And two new races and lots of other content doesn't hurt either.
The very early invasion events can be easy to deal with if you are ready for them. They often do not appear that early but sending your main stacks to guard or having a small group of guards help a lot. The four turn countdown is to allow you time to prepare. There is usually a large space between them (which is why there are so many other events) but at rare occasion you can get one after another.
I hope to get the event in the current game i'm playing on a new map, will leave feedback here in that case.