Transport Fever

Transport Fever

38 ratings
Terrain-map
 
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Asset: Brush Asset
File Size
Posted
6.531 MB
Oct 7, 2018 @ 6:54am
1 Change Note ( view )

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Terrain-map

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Description
Can be used to apply detailed structures to existing terrain.
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Step 1: Define the outline of the structure in 'plan' mode.
Step 2: Select the desired structure and other parameters.
Step 3: Click 'Apply' to create the structure.
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WARNING: This tool can cause a heavy performance impact when it's applied.
The color of the outline indicates how bad it's going to be
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15 Comments
cpu | skully  [author] Dec 16, 2018 @ 9:34pm 
Kann ich mir wirklich nicht erklären, ich hatte das noch nie... Falls du es irgendwie reproduzieren kannst, gib bitte bescheid :)
wicked Dec 16, 2018 @ 2:48pm 
Sorry for the triple post: Just managed to fix it.

SOLUTION: Everytime I clicked "plan" a random placed outline showed up. So I clicked "reset". I did this until no random outline was placed anymore. After I did this, I could plan as expected. I had to do this about 20 times.
wicked Dec 16, 2018 @ 2:30pm 
and reset doesnt work. When I click reset and click plan again, a outline is placed instant somewhere on my map.
wicked Dec 16, 2018 @ 2:29pm 
Awesome mod, but I have a very strange behavior. :( when ever I plan the outline, it just puts the outline wherever / or all over the map.. I cannot define the outline the way I want. it is very random placed. Once it worked, and I need to get this mod back to work :/
cpu | skully  [author] Dec 5, 2018 @ 8:23am 
Looks nice :)
cpu | skully  [author] Oct 14, 2018 @ 6:21am 
thanks for the well written explaination. The left part of the thumbnail is a rock-structure on american terrain, while the right side is a dune-structure on a quickly written desert terrain.

The original purpose of this mod (for me) was to make selfmade maps look better. usually, when you take a heightmap from terrain.party, the heightmaps are not very well defined and look washed up and boring. This mod adds some spice.
GrijzePilion Oct 14, 2018 @ 5:22am 
I've tried it with the satellite overlay I use on my current map, but unfortunately it's virtually useless on the satellite texture as it overrides all other terrain textures.
GrijzePilion Oct 14, 2018 @ 5:19am 
Okay what it does is, it adds detail to the terrain by adding bumps and ridges. You draw an outline, it generates a certain type of height distortion within that area. It doesn't change terrain colour like the mod's thumbnail implies, but the terrain looks quite lovely with these structures applied.
GrijzePilion Oct 14, 2018 @ 5:12am 
I'll try it in my game and report on what it actually does.