Divinity: Original Sin 2

Divinity: Original Sin 2

517 ratings
Helaene - Blacksmith Class (DE)
Type: Add-on
Game Mode: Story, GM, Arena
Tags: Classes, Skills
File Size
10.395 MB
Oct 6, 2018 @ 4:23pm
Jan 7 @ 12:58pm
5 Change Notes ( view )

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Helaene - Blacksmith Class (DE)

In 1 collection by helaene
Helaene's D:OS2 Definitive Edition Classes
12 items
If you're seeing skill icons as question marks, please make sure you've downloaded and enabled my Shared Library mod - it is required!

The Blacksmith can strike devastating blows with his two-handed hammer and also repair the armor of his friends. Blacksmith skills augment and require Warrior skill. Blacksmiths can serve as tanks while maintaining some support abilities.


Level 1

* Sundering Smash - 2 AP, 1 CD, 100% damage
Bash your enemy, doing physical damage and adding a stack of Fractured Armor.

* Rubber Mallet - 2 AP, 3 CD, 75% damage
Throw a hammer from your workbench, causing physical damage to two enemies and setting Dazed for one turn. Has a very low chance of Knockdown.

* Smithy Shrapnel - 1 AP, 5 CD
Toss a pile of sharp metal scraps, like nails and gears, for your enemies to step on.

* Helping Hand - 1 AP, 4 CD
Help a Knocked Down ally up, or pat out a Burning one. Sets Encouraged, and heals 15%.

* Repair Armor - 1 AP, 5 CD
Replenishes half of target's Physical Armour. Grants Deflecting for 1 turn.

Level 4

* Into the Fray - 2 AP, 4 CD, 50% damage
Jump to a target position, doing physical damage to surrounding enemies and knocking them down.

* Elemental Infusion - 1 AP, 5 CD
Your ironworking abilities have sufficiently advanced to allow you to target Surface in melee radius and add elemental damage for one turn, corresponding to the surface you targeted.

* Staggering Blow - 2 AP, 4 CD, 100% damage
Hit your enemy hard, doing physical damage and making them Weak for two turns.

* Defensive Stance - 1 AP, 6 CD
Stand your ground, reducing your movement speed in order to improve your physical armor. Clears Shocked, Chilled and Bleeding statuses; grounds you, and grants immunity to Knockdown.

* Forced Retreat - 2 AP, 4 CD
Blow hot air from your bellows, pushing all non-allied characters in a cone in front of you by 6m and making enemies Warm.

Level 8

* Broken Wrist - 2 AP, 5 CD, 75% damage
Break your foe's wrist, causing them to drop their weapon and be Disarmed for two turns.

* Backbreaker - 2 AP, 4 CD, 100% damage
Breaking your enemies back leads to pain if they try to move. Lowers dodging by 25% and movement by 50%, and removes Encouraged.

* Chain Pull - 2 AP, 3 CD, 75% damage
Pull characters within 9m towards you by 3m and do physical damage.

* Cauterize - 1 AP, 5 CD, 10% damage
Do a small amount of fire damage to your target, but remove Bleeding, Weak, Diseased, Decaying Touch, Poisoned and Acid statuses. Sets Warm.

* Medic - 2 AP, 5 CD
Patch up a nearby ally (+75% vitality) with your knowledge of field medicine, allowing them to return to battle.

Level 12

* Berserker Stance - 1 AP, 6 CD
Reduce your physical armor in order to improve your damage and your movement speed. Clears Crippled, Weak and Slow statuses. Grants immunity to Charmed and Taunted.

* Headshot - 3 AP, 4 CD, 100% damage
Hit your enemy in the head, causing Bleeding and Blindness for three turns.

* Iron Mask - 2 AP, 4 CD, 100% damage
Craft an iron mask and shackle it onto your enemy, causing physical damage and setting Suffocating and Muted for three turns.

* Stunning Strike - 3 AP, 4 CD, 100% damage
Supercharge your weapon with the power of the storm, dealing physical damage and forking lightning.

* Vulcan's Power - 3 AP, 6 CD, 2 SP, 110% damage
The god of smithing grants you the power to deal physical damage and knock down enemy characters in the area around you in his name. Creates fire surfaces randomly in the radius.

Special Skills

* Craft Weapon
Craft a weapon worthy of yourself when inspired. Inspiration is achieved by reaching maximum stacks of Fractured Armor (Shattered) three times.

* Level Up Weapons - 1 SP
At level 6 (provided you have learned Sundering Smash) you will gain this new innate skill, which sets the target's on and offhand weapons to their current level.

* Level Up Armor - 3 SP
At level 12 (provided you have learned Sundering Smash) you will gain this new innate skill, which sets the target's Helmet, Chestpiece, Gloves, Belt, Leggings and Boots to their current level.


This mod includes physical-armor-resisted versions of the Stunned, Weak, Blind and Slowed statuses. These are extra and do not replace the original statuses.

Complementary Skills
* Whirlwind
* Battering Ram
* Mend Metal
* Fortify
* Sparking Swings

Starter Class

The Blacksmith starts with a two-handed mace. They have the Opportunist talent; 1 point each in Two-Handed, Warrior and Bartering; 2 points in Strength and 1 point in Constitution.


The blacksmith trader's name is Vadderung and he can be found in the following places:
* Near Nebora the tinkerer (by the Fort Joy gates)
* By the armorer's stall in the Driftwood square
* Next to the blacksmith's sign near the town crier in Arx
* Belowdecks on the Lady Vengeance near the blacksmithing equipment


* Main mod art: https://www.artstation.com/ugochiola
* Splash art: https://www.artstation.com/rodrigopixel
* Forced Retreat skill art: https://www.deviantart.com/atomhawk/
* Craft Weapon skill art: https://www.artstation.com/sstarkm
Popular Discussions View All (5)
Feb 26, 2019 @ 11:44am
Fractured Armor
Jul 31, 2020 @ 10:24am
Losing Innate Skills
Aug 17, 2020 @ 12:59pm
Skill out of place in skillbook
< >
Gwyv Apr 15 @ 2:35pm 
Can we please have a guide how to utilize "Craft Weapon", I do not understand at all how it's supposed to work.
Greasy Mar 26 @ 3:52pm 
Doesn't seem like you get the upgrade weapons or gear skills when you ask to change profession or apprentice as a blacksmith. Basically have to create a new game to do it from what i've seen...
Jägermeister Mar 16 @ 2:40pm 
The chainpull skill doesnt seem to work as intended. It pulls every enemy in 9m range right to the caster instead of 3m only. I think thats really cool but its op.
Anakin Overpass Jumper Mar 3 @ 10:22pm 
So how exactly does crafting work? I understand but whats the boundaries of how good a weapon can be.
Ray Jan 9 @ 8:44am 
@Kap, you're going to need to download Helaene's shared library. Prior to the update The icons in this mod would be visible without it, after the update they are not. It's an annoying extra step if you haven't been using libraries so far but it's important to minimize the chances of a particular bug that can occur when using multiple class mods.
Ray Jan 9 @ 8:37am 
Thanks for the update Helaene!
Карнавал Jan 8 @ 11:53am 
after the update, the icons turned into a question mark, what should I do?
AarkNoa Jan 6 @ 5:06am 
Been using this mod for over a year now and loving it
But if I may, why do the skills deal physical dmg instead of just weapon dmg? This question has been bugging me for a while
Mikkeal Sep 15, 2020 @ 2:52am 
I have them back now at lvl 18, lost around ~13. I did learn Sundering Smash at somepoint so I think that did fix it.
Taking warfare to 0 didn't seem to be the issue (using shapeshifing mod werewolf race which drops warfare -30 temporarily) so that was going below 0 from the start of the game. Resetting at the blacksmith didn't fix it also.
helaene  [author] Sep 14, 2020 @ 5:39pm 
If you have memorized Sundering Smash, the next time you level up, you should get them - let me know if not.