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素晴らしいmodを作成して頂きありがとうございます
質問させて頂きたい事があり投稿させて頂きました
ご説明にあったように、隠密で10人程度の雇用可能のNPCに何度か話しかけ、2人だけ拠点招待ができました。
毎回拠点招待の会話をする事が出来ないのは仕様でしょうか?
また、彼らは永住してくれるのでしょうか。
お忙しい中大変恐縮ですが、ご教授お願いしたいです。 よろしくお願い致します。
(昨日も投稿しましたが、内容が重複する部分がありその投稿は削除致しました)
Sorry for responding too late.
In this mod, I've used uncommon triggers to start some events. Therefore, the working is sometimes unstable. Also, something problems I never think will happen. But, the concept is to make player town lively (with a little chaos). I know one of a cause about the problems is that I haven't made the exclusive faction as a player town civilians. I will never improve the problem in this mod, but I wanna make a new one as a player town NPC mod.
Unfortunately I had to remove
After testing A LOT and removing other mods
I found that your mod.
Was giving option to recruit very stronge npcs of others Mods
like the mod "DZ Style Armor" and another ones
And you could even recruit npcs raid leaders
Like ninjas and others
And the raid ends without even a fight because they join you or go way if you give anothers orders
If you have a fix I would appreciate it
I will let my mods list here : https://steamcommunity.com/sharedfiles/filedetails/?id=1404745851
If you want for testing that
To easily reproduce this.
Just make an outpost and wait
They will appear "Erotic Terrorists"
I have the base in Shem
And they come from GreyShelf
player AIとは動かし方の起点が違うので、競合は起こさないはずです。
本modは臭い肉か生肉の所持が必要なので、Tame beastiesが同じ条件でなければうまく切り替えられるはずです
1. in player town
2. not enemy
3. with sneaking
4. target is stronger than common people
4 is a little difficult condition, and I don't know the condition of the setting in detail.
Therefore, I decide to delete 4.