Garry's Mod

Garry's Mod

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vFire - Dynamic Fire for Garry's Mod
 
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Tags: Fun, Realism
File Size
Posted
Updated
0.694 MB
Sep 28, 2018 @ 3:30pm
Mar 4, 2019 @ 10:05am
126 Change Notes ( view )

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vFire - Dynamic Fire for Garry's Mod

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In 1 collection by Vioxtar
vFire Addons
3 items
Description
vFire adds a realistic, firey experience to Garry's Mod.

Default fire is replaced by one that looks and behaves like the real thing - it grows, spreads, attaches to surfaces, animates, and burns everything (it can) to a crisp.

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Features
- Fires are spawned by igniting props and explosions
- Fires of different sizes, automatic growth and spread based on what is being burnt
- Fires grow bigger if fed with any flamable object: wood, rubber, cardboard, plastic, etc.
- Fires attach to any surface or character
- Light and glow effects
- NPCs respond to being burnt by running around screaming in pain
- Fires are affected by wind depending on their environment
- Physical fire balls
- Custom scorch decals of different sizes
- Tickrate throttling and spacial clustering for optimization purposes

Client Console Commands
- vfire_lod: Set to 0 to disable all fire LODs, 1 for automatic LODs, and 2 to force LODs on.
- vfire_enable_glows: Set to 0 to disable fire glow effects.
- vfire_enable_lights: Set to 0 to disable all fire light effects for increased performance at the cost of visual fidelity.
- vfire_light_brightness: Set the fire light brightness multiplier.
- vfire_default_visual_settings: Reset all visual settings to default values.

Server Console Commands
- vfire_spread_boost: Set the spread boost of new fires. Higher values will achieve faster, and stronger spread.
- vfire_enable_damage: Set to 0 to disable fire damage.
- vfire_enable_damage_in_vehicles: Set to 1 to damage players inside burning vehicles.
- vfire_damage_multiplier: Set the damage multiplier for fires, 0 disables all damage.
- vfire_enable_explosion_fires: Set to 0 to disable explosions creating fire.
- vfire_enable_explosion_effects: Set to 0 to disable fancy explosion effects, won't work if explosion fires is off.
- vfire_enable_decals: Set to 0 to disable fire decals.
- vfire_decal_probability: Set the probability (a value between 0 and 1) of creating fire decals.
- vfire_enable_spread: Set to 0 to disable fire spread.
- vfire_spread_delay: Set fire spread delay in seconds - the smaller the number the faster fires will spread.
- vfire_decay_rate: Set fire decay rate, 1 is max decay rate, 0 is no decay rate.
- vfire_affect_npcs: Set to 0 to disable custom NPC behavior.
- vfire_remove_all: Remove all active fires.
- vfire_default_settings: Reset all settings to default values.

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vFire comes with its very own flamethrower, available at: https://steamcommunity.com/sharedfiles/filedetails/?id=1525572545 and a Dragon Breath shotgun available at: https://steamcommunity.com/sharedfiles/filedetails/?id=1643778026

Fires are best extinguished with: https://steamcommunity.com/sharedfiles/filedetails/?id=104607228 - any other extinguisher SWEP will also extinguish fires - but immediately.

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vFire Interface for Developers
Want to create a new SWEP or Tool? vFire can be easily integrated by developers into any server or addon using a simple interface - please see the 'vFire Interface for Developers' document here: https://docs.google.com/document/d/1GbSrWMqJYI0f4pP0pYBiG2TsKUCXifQLjCqC0qHA9a0/edit?usp=sharing

Reporting Bugs
If you're experiencing crashes, any sort of errors, or invisible fires, please temporarily disable all of your addons using the Addons > Disable All button, re-enable vFire, and see if the problem persists. If the problem persists, please open a discussion describing the problem (and steps to reproduce) in detail. If the problem is gone, then other addons are in conflict with vFire; the problem is outside vFire's scope.

Concerned about performance?
vFire utilizes a handful of optimization techinques including spacial clustering, prioritization based server and client tickrate throttling, automatic LOD transitions, and more to maximize performance - clients are even more worry free if they set gmod_mcore_test to 1.
In case that's not enough, you can always use both the provided client and server ConVars to effectively minimize loads, and set vFire to match your requirements. Server owners are recommended to use the vfire_decay_rate setting to make fires die faster to decrease load accumulation.

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Credits
Valve is the author of the sounds and spritecards used - I did everything else.
Popular Discussions View All (48)
226
Mar 23 @ 7:14am
PINNED: Bugs and incompatible addons
KGB
214
Feb 1 @ 6:32pm
PINNED: Suggestions
KB21
9
Jan 22 @ 3:39am
HELP
Foo Nugget
< >
1,108 Comments
[VRP] Cetlar 2 hours ago 
does it support vc mod ? when a car explodes or similar?
dengamer79 17 hours ago 
Plz effects fire and more effects link plz
davidrey50 Mar 25 @ 8:48am 
it do not let me to get the fire
gamerdoggo Mar 24 @ 12:25pm 
The textures of the fire doesn't appear.
Shunaar Mar 22 @ 2:18pm 
darkavanq Mar 21 @ 3:57pm 
The fire doesnt show up, it just deals damage
Chedski Mar 21 @ 8:51am 
Is there a way I could detect vfire using E2? I know about E2's entity discovery, but what would the class name be for findByClass()?
Clerkius Mar 19 @ 10:21pm 
Hey Vioxtar! I'm back at it again with an 11 minute demo this time! Credit where it's due in the description as usual ~,^ : https://steamcommunity.com/sharedfiles/filedetails/?id=2028100699
MrPotato4905 Mar 19 @ 9:51am 
Yay now I can burn things in 3D!!!
Garek56 Mar 18 @ 7:05am 
I have even reduced my active addons to just vfire, same thing