Crusader Kings II

Crusader Kings II

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No Interreligious Defensive Pacts
File Size
0.028 MB
Sep 24, 2018 @ 2:54pm
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No Interreligious Defensive Pacts

This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won't cooperate with pacts of other religions. This way there will still be a challenge, if your realm grows to fast, but you won't be at war with India when you invade a county in France.

The mod is supposed to be a compromise between the current infamy/threat mechanic and disabling defensive pacts completely.

It is compatible with all mods that don't change the infamy/threat mechanic.

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(Sheep)TacoTuesday Feb 11 @ 2:17am 
great mod means i dont have to get 50+ announcements about how some random bloke in india teamed up with some random tengri tribal chief in the remote region of western Russia
Nina ♥ Jan 24 @ 8:26am 
Thank you, Dratoran! Very cool.
Dratoran  [author] Dec 6, 2018 @ 5:47pm 
No, it doesn't.
Constantin Dec 6, 2018 @ 5:24pm 
is this mod also working on ironman savegames?
ajacksonian Nov 21, 2018 @ 3:02am 
They other Pagans do unite in a Defensive Pact, which makes for some damned strange bedfellows. That should have not just a prestige but piety hit to them as they are asking for help from non-believers: your own gods can no longer protect you against this outside threat, and that must be a humiliating thing to admit.
Dratoran  [author] Nov 20, 2018 @ 6:52am 
Thats a good question. From the ingame description it sound like they would, but I didn't test in a manner detailed enough to know this since I usually play Ironman without mods and without defensive pacts.

The mod doesn't change the mechanics of the game. It simply raises the criteria for the last three stages to a point that isn't reachable. The first stage shoud work like it does in the normal game. So if in a unmodded game all pagan unite on the first stage, they would do it with this mod enabled too
FriendlyBranch Nov 19, 2018 @ 9:22pm 
Under this mod, do all pagans unite under the same pact? Tengri, Suomens, Norse, Romuva and Slavics?
규조 Nov 19, 2018 @ 7:36pm 
I thought it was strange that Catholic, Islam, pagan and remote India would unite, but it would be nice to be bound by religion. Thank you for making it.
Dratoran  [author] Nov 18, 2018 @ 1:53pm 
It should be, yes.
Lipton Nov 18, 2018 @ 7:51am 
compatible with Holy furry ?